// Vita3K emulator project
// Copyright (C) 2026 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

#pragma once

#include <cpu/common.h>
#include <cpu/disasm/state.h>
#include <mem/block.h>
#include <mem/state.h>
#include <util/types.h>

struct CPUState {
    CPUState() = default;

    SceUID thread_id = 0;
    MemState *mem = nullptr;
    CPUProtocolBase *protocol = nullptr;
    DisasmState disasm;

    Block halt_instruction;
    Address halt_instruction_pc; // thumb mode pc

    CPUInterfacePtr cpu;
    bool svc_called;
    uint32_t svc;
};
