// Vita3K emulator project
// Copyright (C) 2025 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

#include <module/module.h>

EXPORT(int, sceCameraClose) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetAntiFlicker) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetAutoControlHold) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetBacklight) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetBrightness) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetContrast) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetDeviceLocation) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetEV) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetEffect) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetExposureCeiling) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetGain) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetISO) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetImageQuality) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetNightmode) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetNoiseReduction) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetReverse) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetSaturation) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetSharpness) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetSharpnessOff) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetWhiteBalance) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraGetZoom) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraIsActive) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraOpen) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraRead) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetAntiFlicker) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetAutoControlHold) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetBacklight) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetBrightness) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetContrast) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetEV) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetEffect) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetExposureCeiling) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetGain) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetISO) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetImageQuality) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetNightmode) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetNoiseReduction) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetReverse) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetSaturation) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetSharpness) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetSharpnessOff) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetWhiteBalance) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraSetZoom) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraStart) {
    return UNIMPLEMENTED();
}

EXPORT(int, sceCameraStop) {
    return UNIMPLEMENTED();
}
