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0004E1D0 0A Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
0004E1E0 3F System.Runtime.CompilerServices.NullableAttribute::.ctor(System.Byte)
0004E220 30 System.Runtime.CompilerServices.NullableAttribute::.ctor(System.Byte[])
0004E250 26 System.Runtime.CompilerServices.NullableContextAttribute::.ctor(System.Byte)
0004E280 26 System.Runtime.CompilerServices.RefSafetyRulesAttribute::.ctor(System.Int32)
0004E2B0 274 GitVersionInformation::.cctor()
0004E530 1E Unity.Licensing.Ipc.ClientVersion Unity.Licensing.Client.ClientConst::get_Version()
0004E550 5C System.Boolean Unity.Licensing.Client.ClientConst::IsProtocolVersionSupported(System.String)
0004E5B0 2D System.String Unity.Licensing.Client.ClientConst::get_ProductVersion()
0004E5E0 2D System.String Unity.Licensing.Client.ClientConst::get_FileVersion()
0004E610 29 System.String Unity.Licensing.Client.ClientConst::get_ProductName()
0004E640 10A System.String Unity.Licensing.Client.ClientConst::GetUserAgent()
0004E750 AC Unity.Licensing.Client.ClientConst::.cctor()
0004E800 05 System.String Unity.Licensing.Client.MultiClientPipeServer::get_GetDefaultPipeName()
0004E810 51 Unity.Licensing.Client.MultiClientPipeServer::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.MultiClientPipeServer], System.String, Unity.Licensing.Client.Communication.IPipeHandlerFactory, System.Int32)
0004E870 06 System.IO.Pipes.PipeDirection Unity.Licensing.Client.MultiClientPipeServer::get_PipeDirection()
0004E880 4E Unity.Licensing.Client.MultiClientPipeServer::.cctor()
0004E8D0 05 Microsoft.Extensions.Logging.ILogger Unity.Licensing.Client.MultiClientPipeServerBase::get_Log()
0004E8E0 05 System.Boolean Unity.Licensing.Client.MultiClientPipeServerBase::get_IsWaitingForConnection()
0004E8F0 10 System.Int32 Unity.Licensing.Client.MultiClientPipeServerBase::get_ConnectionCount()
0004E900 55 Unity.Licensing.Client.MultiClientPipeServerBase::add_PipeConnected(System.EventHandler`1[Unity.Licensing.Client.Communication.IPipeHandler])
0004E960 55 Unity.Licensing.Client.MultiClientPipeServerBase::remove_PipeConnected(System.EventHandler`1[Unity.Licensing.Client.Communication.IPipeHandler])
0004E9C0 55 Unity.Licensing.Client.MultiClientPipeServerBase::add_PipeDisconnected(System.EventHandler`1[Unity.Licensing.Client.Communication.IPipeHandler])
0004EA20 55 Unity.Licensing.Client.MultiClientPipeServerBase::remove_PipeDisconnected(System.EventHandler`1[Unity.Licensing.Client.Communication.IPipeHandler])
0004EA80 26 Unity.Licensing.Client.MultiClientPipeServerBase::OnPipeConnected(Unity.Licensing.Client.Communication.IPipeHandler)
0004EAB0 26 Unity.Licensing.Client.MultiClientPipeServerBase::OnPipeDisconnected(Unity.Licensing.Client.Communication.IPipeHandler)
0004EAE0 29 Unity.Licensing.Client.MultiClientPipeServerBase::.cctor()
0004EB10 179 Unity.Licensing.Client.MultiClientPipeServerBase::.ctor(Microsoft.Extensions.Logging.ILogger, System.String, Unity.Licensing.Client.Communication.IPipeHandlerFactory, System.Int32)
0004EC90 273 Unity.Licensing.Client.MultiClientPipeServerBase::Start()
0004EF10 33 System.Boolean Unity.Licensing.Client.MultiClientPipeServerBase::IsOnPrimaryChannel()
0004EF50 B0 Unity.Licensing.Client.MultiClientPipeServerBase::ListenToConnection(System.Threading.CancellationToken)
0004F000 7B System.Threading.Tasks.Task Unity.Licensing.Client.MultiClientPipeServerBase::StartServerTaskAsync(System.Threading.CancellationToken)
0004F080 1AE Unity.Licensing.Client.MultiClientPipeServerBase::DisposeServer()
0004F230 10 Unity.Licensing.Client.MultiClientPipeServerBase::Dispose(System.Boolean)
0004F240 32 Unity.Licensing.Client.MultiClientPipeServerBase::Dispose()
0004F280 15 Unity.Licensing.Client.MultiClientPipeServerBase::Finalize()
0004F2A0 0A System.Boolean Unity.Licensing.Client.MultiClientPipeServerBase::<DisposeServer>b__34_0()
0004F2B0 CB Unity.Licensing.Client.PipeHandler::.ctor(Microsoft.Extensions.Logging.ILogger, System.IO.Stream)
0004F380 04 System.Int32 Unity.Licensing.Client.PipeHandler::get_RequestNumber()
0004F390 04 Unity.Licensing.Client.PipeHandler::set_RequestNumber(System.Int32)
0004F3A0 05 Unity.Licensing.Client.Communication.IPipeContext Unity.Licensing.Client.PipeHandler::get_PipeContext()
0004F3B0 6B System.Threading.Tasks.Task Unity.Licensing.Client.PipeHandler::StartAcceptRequests(System.Threading.CancellationToken)
0004F420 31 Unity.Licensing.Client.PipeHandler::SendMessage(System.Byte[], System.Int32, System.Nullable`1[System.Int32])
0004F460 2F System.Threading.Tasks.Task Unity.Licensing.Client.PipeHandler::SendMessageAsync(System.Byte[], System.Int32, System.Nullable`1[System.Int32], System.Threading.CancellationToken)
0004F490 11F Unity.Licensing.Client.PipeHandler::Write(System.Byte[], System.Int32, System.Int32)
0004F5B0 88 System.Threading.Tasks.Task Unity.Licensing.Client.PipeHandler::WriteAsync(System.Byte[], System.Int32, System.Int32, System.Threading.CancellationToken)
0004F640 AE Unity.Licensing.Client.PipeHandler::Dispose()
0004F6F0 32 Microsoft.Extensions.DependencyInjection.ServiceProvider Unity.Licensing.Client.DependencyInjection::BuildServiceProviderSafely(Microsoft.Extensions.DependencyInjection.IServiceCollection)
0004F730 1F8 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::ConfigureSharedServices(Microsoft.Extensions.DependencyInjection.IServiceCollection, System.IO.TextWriter, Unity.Licensing.Client.Options)
0004F930 14 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddMacOsCoreWlanService(Microsoft.Extensions.DependencyInjection.IServiceCollection)
0004F950 171 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::ConfigureLicenseServer(Microsoft.Extensions.DependencyInjection.IServiceCollection, Unity.Licensing.Client.Options)
0004FAD0 19 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddResolverUpdateHandlerForReturnNonCompliancePersonalLicense(Microsoft.Extensions.DependencyInjection.IServiceCollection)
0004FAF0 19 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddResolverUpdateHandlerForSendAnalyticsAndNotifications(Microsoft.Extensions.DependencyInjection.IServiceCollection)
0004FB10 28B Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::ConfigureServices(Microsoft.Extensions.DependencyInjection.IServiceCollection, Unity.Licensing.Client.Options, System.IO.TextWriter)
0004FDA0 69 Unity.Licensing.Client.DependencyInjection::SetHttpClientDefaultProxyCredentials(System.IServiceProvider)
0004FE10 127 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddClientConfiguration(Microsoft.Extensions.DependencyInjection.IServiceCollection)
0004FF40 1B3 Microsoft.Extensions.Configuration.IConfigurationBuilder Unity.Licensing.Client.DependencyInjection::AddClientConfiguration(Microsoft.Extensions.Configuration.IConfigurationBuilder, Unity.Licensing.Platform.FileSystem.IFileSystem, Unity.Licensing.Platform.IRunningOptions, Microsoft.Extensions.Logging.ILogger)
00050100 E0 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddGenesisClientWithLogging(Microsoft.Extensions.DependencyInjection.IServiceCollection)
000501E0 14 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddCertificateStore(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050200 D4 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddLicensingClientAnalytics(Microsoft.Extensions.DependencyInjection.IServiceCollection)
000502E0 1A8 Unity.Licensing.Analytics.AnalyticBuilder Unity.Licensing.Client.DependencyInjection::AddLicensingClientAnalyticSchemas(Unity.Licensing.Analytics.AnalyticBuilder)
00050490 159 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddFloatingLicensingService(Microsoft.Extensions.DependencyInjection.IServiceCollection, System.Boolean)
000505F0 1A2 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddPackageService(Microsoft.Extensions.DependencyInjection.IServiceCollection, System.Boolean)
000507A0 14 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddNoopPackageService(Microsoft.Extensions.DependencyInjection.IServiceCollection)
000507C0 2E Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddReplicationService(Microsoft.Extensions.DependencyInjection.IServiceCollection)
000507F0 59 Microsoft.Extensions.DependencyInjection.IHttpClientBuilder Unity.Licensing.Client.DependencyInjection::AddReplicationServiceClient(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050850 35 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddServiceConfiguration(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050890 14 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddLicenseFileCleaner(Microsoft.Extensions.DependencyInjection.IServiceCollection)
000508B0 19 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddLicensingOrchestrator(Microsoft.Extensions.DependencyInjection.IServiceCollection)
000508D0 93 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddContextProvider(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050970 19 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddPackageEnforcer(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050990 19 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddNoopPackageEnforcer(Microsoft.Extensions.DependencyInjection.IServiceCollection)
000509B0 19 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddPeriodicBorrowFeatureStatusService(Microsoft.Extensions.DependencyInjection.IServiceCollection)
000509D0 19 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddLicensingClientState(Microsoft.Extensions.DependencyInjection.IServiceCollection)
000509F0 55 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddEntitlementResolverProvider(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050A50 6E Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddGenesisLicensingService(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050AC0 87 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddManualLicenseActivationService(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050B50 A0 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddMultiClientPipeServer(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050BF0 39 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddNotificationsPipeServer(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050C30 51 Microsoft.Extensions.Configuration.IConfigurationRoot Unity.Licensing.Client.DependencyInjection::BuildClientConfiguration(Unity.Licensing.Platform.FileSystem.IFileSystem, Unity.Licensing.Platform.IRunningOptions, Microsoft.Extensions.Logging.ILogger)
00050C90 33 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddLogging(Microsoft.Extensions.DependencyInjection.IServiceCollection, System.Boolean, Unity.Licensing.Platform.IRunningOptions)
00050CD0 54 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddLogging(Microsoft.Extensions.DependencyInjection.IServiceCollection, System.Boolean, System.Boolean)
00050D30 C0 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddEntitlementAudits(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050DF0 80 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddPermissionService(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050E70 67 Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddLicensePeriodicUpdateService(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050EE0 6E Microsoft.Extensions.DependencyInjection.IServiceCollection Unity.Licensing.Client.DependencyInjection::AddOptOutConfigPeriodicUpdateService(Microsoft.Extensions.DependencyInjection.IServiceCollection)
00050F50 05 System.Boolean Unity.Licensing.Client.GlobalMutex::get_MutexAcquired()
00050F60 D3 Unity.Licensing.Client.GlobalMutex::.ctor(Microsoft.Extensions.Logging.ILogger, System.String)
00051040 2CB Unity.Licensing.Client.GlobalMutex::AcquireMutex()
00051310 51 Unity.Licensing.Client.GlobalMutex::Dispose()
00051370 21C Unity.Licensing.Client.LicensingClientConfiguration::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.LicensingClientConfiguration], Unity.Licensing.Client.Configuration.IServicesConfiguration)
00051590 3C System.TimeSpan Unity.Licensing.Client.LicensingClientConfiguration::get_LicenseUpdateInterval()
000515D0 39 System.TimeSpan Unity.Licensing.Client.LicensingClientConfiguration::get_EditorUpdateLicenseTimeout()
00051610 39 System.TimeSpan Unity.Licensing.Client.LicensingClientConfiguration::get_EditorResolveEntitlementsTimeout()
00051650 3C System.TimeSpan Unity.Licensing.Client.LicensingClientConfiguration::get_BorrowFeatureStatusPollingInterval()
00051690 47 System.Double Unity.Licensing.Client.LicensingClientConfiguration::get_AutoShutdownMs()
000516E0 2C System.String Unity.Licensing.Client.LicensingClientPaths::get_UnityEntitlementLicenseFilePath()
00051710 22 System.String Unity.Licensing.Client.LicensingClientPaths::get_EntitlementAlfPath()
00051740 22 System.String Unity.Licensing.Client.LicensingClientPaths::get_UnityAlfPath()
00051770 46 System.String Unity.Licensing.Client.LicensingClientPaths::BuildFloatingLicenseFilePath(System.String)
000517C0 01 Unity.Licensing.Client.LicensingClientPaths::.ctor()
000517D0 04 Unity.Licensing.Ipc.Messages.BorrowFeatureStatus Unity.Licensing.Client.LicensingClientState::get_BorrowFeatureStatus()
000517E0 04 Unity.Licensing.Client.LicensingClientState::set_BorrowFeatureStatus(Unity.Licensing.Ipc.Messages.BorrowFeatureStatus)
000517F0 04 System.Int32 Unity.Licensing.Client.LicensingClientState::get_MaxBorrowDurationDays()
00051800 04 Unity.Licensing.Client.LicensingClientState::set_MaxBorrowDurationDays(System.Int32)
00051810 01 Unity.Licensing.Client.LicensingClientState::.ctor()
00051820 22 System.String Unity.Licensing.Client.Logging::get_LogFilePath()
00051850 2C System.String Unity.Licensing.Client.Logging::get_Log4NetConfigFilePath()
00051880 2C System.String Unity.Licensing.Client.Logging::get_LoggingRulesFilePath()
000518B0 13 Microsoft.Extensions.Logging.ILoggerFactory Unity.Licensing.Client.Logging::get_LoggerFactory()
000518D0 1D Unity.Licensing.Client.Logging::set_LoggerFactory(Microsoft.Extensions.Logging.ILoggerFactory)
000518F0 22 System.String Unity.Licensing.Client.Logging::get_AuditFilePath()
00051920 51 Unity.Licensing.Client.Logging::.cctor()
00051980 60 Unity.Licensing.Client.MachineIdGenerator::.ctor(Unity.Licensing.Platform.IRuntimeInfo, System.Func`1[Unity.Licensing.EntitlementContext.IContextProvider])
000519E0 15 System.String Unity.Licensing.Client.MachineIdGenerator::GetMachineId()
00051A00 98 System.String Unity.Licensing.Client.MachineIdGenerator::ComputeMachineId()
00051AA0 35 System.String Unity.Licensing.Client.MachineIdGenerator::GetMachineIdPart1(Unity.Licensing.EntitlementContext.IContextProvider)
00051AE0 E9 System.String Unity.Licensing.Client.MachineIdGenerator::GetMachineIdPart2(Unity.Licensing.EntitlementContext.IContextProvider)
00051BD0 66 System.Threading.Tasks.Task`1[System.Int32] Unity.Licensing.Client.MainProgram::Main(System.String[])
00051C40 FA Unity.Licensing.Client.MainProgram::LogCommandLineArgs(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Program], System.String[])
00051D40 01 Unity.Licensing.Client.MainProgram::.ctor()
00051D50 3A System.Int32 Unity.Licensing.Client.MainProgram::<Main>(System.String[])
00051D90 05 System.Collections.Generic.IEnumerable`1[System.String] Unity.Licensing.Client.Options::get_Args()
00051DA0 0C Unity.Licensing.Client.Options::set_Args(System.Collections.Generic.IEnumerable`1[System.String])
00051DB0 08 System.Boolean Unity.Licensing.Client.Options::get_DebugMode()
00051DC0 08 Unity.Licensing.Client.Options::set_DebugMode(System.Boolean)
00051DD0 08 System.Boolean Unity.Licensing.Client.Options::get_DisableFileWatcher()
00051DE0 08 Unity.Licensing.Client.Options::set_DisableFileWatcher(System.Boolean)
00051DF0 08 System.Boolean Unity.Licensing.Client.Options::get_ShowContext()
00051E00 08 Unity.Licensing.Client.Options::set_ShowContext(System.Boolean)
00051E10 08 System.Boolean Unity.Licensing.Client.Options::get_ShowEntitlements()
00051E20 08 Unity.Licensing.Client.Options::set_ShowEntitlements(System.Boolean)
00051E30 08 System.Boolean Unity.Licensing.Client.Options::get_ShowAllEntitlements()
00051E40 08 Unity.Licensing.Client.Options::set_ShowAllEntitlements(System.Boolean)
00051E50 05 System.Collections.Generic.IEnumerable`1[System.String] Unity.Licensing.Client.Options::get_LicenseFiles()
00051E60 0C Unity.Licensing.Client.Options::set_LicenseFiles(System.Collections.Generic.IEnumerable`1[System.String])
00051E70 08 System.Boolean Unity.Licensing.Client.Options::get_SyncEntitlements()
00051E80 08 Unity.Licensing.Client.Options::set_SyncEntitlements(System.Boolean)
00051E90 35 System.String Unity.Licensing.Client.Options::get_NamedPipe()
00051ED0 0C Unity.Licensing.Client.Options::set_NamedPipe(System.String)
00051EE0 08 System.Boolean Unity.Licensing.Client.Options::get_GetAccessToken()
00051EF0 08 Unity.Licensing.Client.Options::set_GetAccessToken(System.Boolean)
00051F00 05 System.String Unity.Licensing.Client.Options::get_CloudEnvironment()
00051F10 0C Unity.Licensing.Client.Options::set_CloudEnvironment(System.String)
00051F20 08 System.Nullable`1[System.Int32] Unity.Licensing.Client.Options::get_BorrowLicense()
00051F30 08 Unity.Licensing.Client.Options::set_BorrowLicense(System.Nullable`1[System.Int32])
00051F40 08 System.Boolean Unity.Licensing.Client.Options::get_AcquireLicense()
00051F50 08 Unity.Licensing.Client.Options::set_AcquireLicense(System.Boolean)
00051F60 05 System.String Unity.Licensing.Client.Options::get_RenewLease()
00051F70 0C Unity.Licensing.Client.Options::set_RenewLease(System.String)
00051F80 05 System.String Unity.Licensing.Client.Options::get_ReturnLease()
00051F90 0C Unity.Licensing.Client.Options::set_ReturnLease(System.String)
00051FA0 05 System.String Unity.Licensing.Client.Options::get_ReturnBorrow()
00051FB0 0C Unity.Licensing.Client.Options::set_ReturnBorrow(System.String)
00051FC0 08 System.Boolean Unity.Licensing.Client.Options::get_ShowRemoteEntitlements()
00051FD0 08 Unity.Licensing.Client.Options::set_ShowRemoteEntitlements(System.Boolean)
00051FE0 08 System.Boolean Unity.Licensing.Client.Options::get_ActivateSession()
00051FF0 08 Unity.Licensing.Client.Options::set_ActivateSession(System.Boolean)
00052000 08 System.Boolean Unity.Licensing.Client.Options::get_DestroySession()
00052010 08 Unity.Licensing.Client.Options::set_DestroySession(System.Boolean)
00052020 05 System.String Unity.Licensing.Client.Options::get_SessionId()
00052030 0C Unity.Licensing.Client.Options::set_SessionId(System.String)
00052040 05 System.String Unity.Licensing.Client.Options::get_Organization()
00052050 0C Unity.Licensing.Client.Options::set_Organization(System.String)
00052060 05 System.String Unity.Licensing.Client.Options::get_AccessToken()
00052070 0C Unity.Licensing.Client.Options::set_AccessToken(System.String)
00052080 05 System.String Unity.Licensing.Client.Options::get_Username()
00052090 0C Unity.Licensing.Client.Options::set_Username(System.String)
000520A0 05 System.String Unity.Licensing.Client.Options::get_Password()
000520B0 0C Unity.Licensing.Client.Options::set_Password(System.String)
000520C0 08 System.Boolean Unity.Licensing.Client.Options::get_ActivateAll()
000520D0 08 Unity.Licensing.Client.Options::set_ActivateAll(System.Boolean)
000520E0 08 System.Boolean Unity.Licensing.Client.Options::get_IncludePersonal()
000520F0 08 Unity.Licensing.Client.Options::set_IncludePersonal(System.Boolean)
00052100 08 System.Boolean Unity.Licensing.Client.Options::get_DeactivateAll()
00052110 08 Unity.Licensing.Client.Options::set_DeactivateAll(System.Boolean)
00052120 08 System.Boolean Unity.Licensing.Client.Options::get_DisableAutoShutdown()
00052130 08 Unity.Licensing.Client.Options::set_DisableAutoShutdown(System.Boolean)
00052140 08 System.Boolean Unity.Licensing.Client.Options::get_PackagesDownloadACL()
00052150 08 Unity.Licensing.Client.Options::set_PackagesDownloadACL(System.Boolean)
00052160 08 System.Boolean Unity.Licensing.Client.Options::get_PackagesShowACL()
00052170 08 Unity.Licensing.Client.Options::set_PackagesShowACL(System.Boolean)
00052180 08 System.Boolean Unity.Licensing.Client.Options::get_GenerateActivationFile()
00052190 08 Unity.Licensing.Client.Options::set_GenerateActivationFile(System.Boolean)
000521A0 05 System.String Unity.Licensing.Client.Options::get_ActivationFolderPath()
000521B0 0C Unity.Licensing.Client.Options::set_ActivationFolderPath(System.String)
000521C0 05 System.String Unity.Licensing.Client.Options::get_ActivationProductName()
000521D0 0C Unity.Licensing.Client.Options::set_ActivationProductName(System.String)
000521E0 05 System.String Unity.Licensing.Client.Options::get_ActivationProductVersion()
000521F0 0C Unity.Licensing.Client.Options::set_ActivationProductVersion(System.String)
00052200 08 System.Boolean Unity.Licensing.Client.Options::get_GenerateAlfFile()
00052210 08 Unity.Licensing.Client.Options::set_GenerateAlfFile(System.Boolean)
00052220 08 System.String Unity.Licensing.Client.Options::get_ActivationFilePath()
00052230 0F Unity.Licensing.Client.Options::set_ActivationFilePath(System.String)
00052240 08 System.Boolean Unity.Licensing.Client.Options::get_UpdateLicense()
00052250 08 Unity.Licensing.Client.Options::set_UpdateLicense(System.Boolean)
00052260 08 System.Boolean Unity.Licensing.Client.Options::get_ShowSeats()
00052270 08 Unity.Licensing.Client.Options::set_ShowSeats(System.Boolean)
00052280 08 System.Boolean Unity.Licensing.Client.Options::get_ActivateUlf()
00052290 08 Unity.Licensing.Client.Options::set_ActivateUlf(System.Boolean)
000522A0 08 System.String Unity.Licensing.Client.Options::get_Serial()
000522B0 0F Unity.Licensing.Client.Options::set_Serial(System.String)
000522C0 08 System.Boolean Unity.Licensing.Client.Options::get_UpdateUlf()
000522D0 08 Unity.Licensing.Client.Options::set_UpdateUlf(System.Boolean)
000522E0 08 System.Boolean Unity.Licensing.Client.Options::get_ReturnUlf()
000522F0 08 Unity.Licensing.Client.Options::set_ReturnUlf(System.Boolean)
00052300 68 System.Boolean Unity.Licensing.Client.Options::get_ExecuteLicensingCommand()
00052370 53 System.Boolean Unity.Licensing.Client.Options::get_ExecuteGenesisLicensingCommand()
000523D0 17 System.Boolean Unity.Licensing.Client.Options::get_ExecutePackageCommand()
000523F0 17 System.Boolean Unity.Licensing.Client.Options::get_ExecuteLicenseActivationCommand()
00052410 21 Unity.Licensing.Client.Options::.ctor()
00052440 05 System.Threading.WaitHandle Unity.Licensing.Client.PipeServerExecutor::get_Started()
00052450 15B Unity.Licensing.Client.PipeServerExecutor::.ctor(Unity.Licensing.Client.Options, System.IO.TextWriter, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.PipeServerExecutor], Unity.Licensing.Client.ILicensingClientConfiguration, Unity.Licensing.Client.Communication.IMultiClientPipeServerFactory`1[Unity.Licensing.Client.MultiClientPipeServer], Unity.Licensing.Client.Communication.IMultiClientPipeServerFactory`1[Unity.Licensing.Client.Communication.Notifications.NotificationsPipeServer], Unity.Licensing.Client.CommandExecutors.Startup.PipeServerInitializer)
000525B0 57 System.Threading.Tasks.Task`1[Unity.Licensing.Client.ExitCode] Unity.Licensing.Client.PipeServerExecutor::RunAsync()
00052610 2F Unity.Licensing.Client.PipeServerExecutor::OnClientConnected(System.Object, Unity.Licensing.Client.Communication.IPipeHandler)
00052640 05 Unity.Licensing.Client.MultiClientPipeServer Unity.Licensing.Client.PipeServerExecutor::get_Server()
00052650 90 Unity.Licensing.Client.PipeServerExecutor::OnClientDisconnected(System.Object, Unity.Licensing.Client.Communication.IPipeHandler)
000526E0 17 Unity.Licensing.Client.PipeServerExecutor::ExitProgram()
00052700 FB System.Boolean Unity.Licensing.Client.PipeServerExecutor::TryStartExitTimer()
00052800 17 Unity.Licensing.Client.PipeServerExecutor::StopExitTimer()
00052820 17 Unity.Licensing.Client.PipeServerExecutor::<.ctor>b__15_0(System.Object, System.Timers.ElapsedEventArgs)
00052840 37 Unity.Licensing.Client.PipeServerExecutor::<RunAsync>b__16_0(System.Object, System.ConsoleCancelEventArgs)
00052880 05 Unity.Licensing.Client.IExecutor Unity.Licensing.Client.Program::get_Executor()
00052890 39 Unity.Licensing.Client.Program::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Program], Unity.Licensing.Client.IExecutor, Unity.Licensing.Client.CommandExecutors.Startup.ProgramInitializer)
000528D0 7A Unity.Licensing.Client.ExitCode Unity.Licensing.Client.Program::Run()
00052950 57 System.Threading.Tasks.Task`1[Unity.Licensing.Client.ExitCode] Unity.Licensing.Client.Program::RunAsync()
000529B0 9C Unity.Licensing.Client.Services.HttpExtensions::.cctor()
00052A50 38 Unity.Licensing.Client.Services.AsyncTimer::.ctor(System.Func`2[System.Threading.CancellationToken, System.Threading.Tasks.Task`1[System.TimeSpan]])
00052A90 04 Unity.Licensing.Client.Services.AsyncTimer+TimerState Unity.Licensing.Client.Services.AsyncTimer::get_State()
00052AA0 17D Unity.Licensing.Client.Services.AsyncTimer::Start(System.Nullable`1[System.TimeSpan])
00052C20 91 Unity.Licensing.Client.Services.AsyncTimer::Stop()
00052CC0 D2 Unity.Licensing.Client.Services.AsyncTimer::Restart(System.Nullable`1[System.TimeSpan])
00052DA0 DF Unity.Licensing.Client.Services.AsyncTimer::Dispose()
00052E80 1D Unity.Licensing.Client.Services.AsyncTimer::.cctor()
00052EA0 0C Unity.Licensing.Client.Services.ClientContextConfiguration::.ctor(Unity.Licensing.Client.Configuration.IServicesConfiguration)
00052EB0 32 System.Boolean Unity.Licensing.Client.Services.ClientContextConfiguration::get_UseLegacyMachineBindings()
00052EF0 32 System.Boolean Unity.Licensing.Client.Services.ClientContextConfiguration::get_UseUserIdentity()
00052F30 2F System.Boolean Unity.Licensing.Client.Services.ClientContextConfiguration::get_UseActiveDirectory()
00052F60 68 System.String Unity.Licensing.Client.Services.ClientContextConfiguration::get_DefaultUserIdentifierKey()
00052FD0 4B System.String Unity.Licensing.Client.Services.ClientContextConfiguration::get_UserIdentifierKey()
00053020 55 System.String Unity.Licensing.Client.Services.ClientContextConfiguration::get_MachineIdentifierKey()
00053080 0C Unity.Licensing.Client.Services.ClientContextConfiguration::set_MachineIdentifierKey(System.String)
00053090 EA System.Collections.Generic.IDictionary`2[System.String, System.String] Unity.Licensing.Client.Services.ClientContextExtension::GetContextForFloatingLicense(Unity.Licensing.EntitlementContext.IContextProvider)
00053180 235 Unity.Licensing.EntitlementContext.IContextProvider Unity.Licensing.Client.Services.ContextProviderFactory::CreateInstance(Microsoft.Extensions.Logging.ILoggerFactory, Unity.Licensing.Client.Services.ClientContextConfiguration, Unity.Licensing.Platform.MacOS.IMacOsCoreWlanService)
000533C0 DC Unity.Licensing.EntitlementContext.IContextProvider Unity.Licensing.Client.Services.ContextProviderFactory::CreateLegacyMachineBindingsContextProvider(Microsoft.Extensions.Logging.ILoggerFactory, Unity.Licensing.Platform.MacOS.IMacOsCoreWlanService)
000534A0 79 Unity.Licensing.Client.Services.CrossProcessFloating::.ctor(System.String, Microsoft.Extensions.Logging.ILogger)
00053520 15 Unity.Licensing.Client.Services.CrossProcessFloating::Start()
00053540 16 Unity.Licensing.Client.Services.CrossProcessFloating::OnMutexAcquired(System.Object, System.EventArgs)
00053560 55 Unity.Licensing.Client.Services.CrossProcessFloating::add_StartRenewFloating(System.Action`1[System.String])
000535C0 55 Unity.Licensing.Client.Services.CrossProcessFloating::remove_StartRenewFloating(System.Action`1[System.String])
00053620 0A System.Boolean Unity.Licensing.Client.Services.CrossProcessFloating::IsTracked(System.String)
00053630 15 System.Boolean Unity.Licensing.Client.Services.CrossProcessFloating::HasFile()
00053650 15 System.Boolean Unity.Licensing.Client.Services.CrossProcessFloating::QuitQueueAndCheckIfLast()
00053670 64 Unity.Licensing.Client.Services.CrossProcessFloating::Dispose()
000536E0 05 System.Collections.Generic.IReadOnlyCollection`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup] Unity.Licensing.Client.Services.EntitlementResolverProvider::get_FilteredOut()
000536F0 0C Unity.Licensing.Client.Services.EntitlementResolverProvider::set_FilteredOut(System.Collections.Generic.IReadOnlyCollection`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup])
00053700 08 Unity.Licensing.EntitlementResolver.IResolver Unity.Licensing.Client.Services.EntitlementResolverProvider::get_Resolver()
00053710 0F Unity.Licensing.Client.Services.EntitlementResolverProvider::set_Resolver(Unity.Licensing.EntitlementResolver.IResolver)
00053720 08 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverProvider::get_ShouldInitWatchers()
00053730 08 Unity.Licensing.Client.Services.EntitlementResolverProvider::set_ShouldInitWatchers(System.Boolean)
00053740 22A Unity.Licensing.Client.Services.EntitlementResolverProvider::.ctor(Microsoft.Extensions.Logging.ILoggerFactory, Unity.Licensing.Platform.FileSystem.IFileSystem, Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper, Unity.Licensing.EntitlementResolver.IContextValidator, Unity.Licensing.Platform.IRunningOptions, Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.EntitlementResolverUpdateDispatcher)
00053970 75 System.IDisposable Unity.Licensing.Client.Services.EntitlementResolverProvider::LockFileWatcher(Unity.Licensing.Client.Services.Helpers.UpdateResolverSource)
000539F0 618 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.EntitlementResolverProvider::UpdateResolver(System.Collections.Generic.IEnumerable`1[System.String], Unity.Licensing.EntitlementResolver.IResolver, Unity.Licensing.Client.Services.Helpers.UpdateResolverSource)
00054010 212 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.EntitlementResolverProvider::DefaultFilter(Unity.Licensing.EntitlementResolver.License.UnityLicense)
00054230 15C System.Threading.Tasks.Task Unity.Licensing.Client.Services.EntitlementResolverProvider::WaitForFirstLoad()
00054390 121 System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup] Unity.Licensing.Client.Services.EntitlementResolverProvider::GetAllEntitlementGroupsDetails()
000544C0 15 Unity.Licensing.Client.Services.EntitlementResolverProvider::AddLicenseFilter(System.Func`2[Unity.Licensing.EntitlementResolver.License.UnityLicense, Unity.Licensing.Infrastructure.Result])
000544E0 3B3 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.EntitlementResolverProvider::UpdateResolverInternal(System.Threading.CancellationToken, System.Collections.Generic.IEnumerable`1[System.String], Unity.Licensing.EntitlementResolver.IResolver, Unity.Licensing.Client.Services.Helpers.UpdateResolverSource)
000548A0 5B Unity.Licensing.Client.Services.EntitlementResolverProvider::add_OnResolverChanged(System.Action`1[System.Collections.Generic.IList`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails]])
00054900 5B Unity.Licensing.Client.Services.EntitlementResolverProvider::remove_OnResolverChanged(System.Action`1[System.Collections.Generic.IList`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails]])
00054960 97 Unity.Licensing.Client.Services.EntitlementResolverProvider::NotifyResolverChanged(Unity.Licensing.Client.Services.Helpers.UpdateResolverSource)
00054A00 48D Unity.Licensing.Client.Services.EntitlementResolverProvider::BuildResolvers(System.Threading.CancellationToken, System.Collections.Generic.IEnumerable`1[System.String])
00054E90 153 Unity.Licensing.EntitlementResolver.Ulf.UlfLicenseResolver Unity.Licensing.Client.Services.EntitlementResolverProvider::BuildUlfResolver(Unity.Licensing.EntitlementResolver.Ulf.UlfLicense)
00054FF0 483 Unity.Licensing.EntitlementResolver.License.UnityLicenseResolver Unity.Licensing.Client.Services.EntitlementResolverProvider::BuildResolver(System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.License.UnityLicense], System.Collections.Generic.IList`1[System.Func`2[Unity.Licensing.EntitlementResolver.License.UnityLicense, Unity.Licensing.Infrastructure.Result]], System.Collections.Generic.List`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup])
00055480 176 Unity.Licensing.Client.Services.EntitlementResolverProvider::AddValidationErrorToEntitlementGroup(Unity.Licensing.EntitlementResolver.License.UnityLicense, System.Collections.Generic.List`1[System.String])
00055600 1F2 Unity.Licensing.Client.Services.EntitlementResolverProvider::InitWatchers()
00055800 1A3 Unity.Licensing.Platform.FileSystem.DirectoryWatcher Unity.Licensing.Client.Services.EntitlementResolverProvider::InitDirectoryWatcher(System.String, System.String)
000559B0 112 Unity.Licensing.Client.Services.EntitlementResolverProvider::OnLicenseDirUpdate(System.Object, Unity.Licensing.Platform.FileSystem.DirectoryUpdateEventArgs)
00055AD0 4A7 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverProvider::NeedUpdate(Unity.Licensing.Platform.FileSystem.DirectoryUpdateEventArgs)
00055F80 C6 Unity.Licensing.Client.Services.EntitlementResolverProvider::NotifyResolverChanged(System.Collections.Generic.IList`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails])
00056050 49 Unity.Licensing.Client.Services.EntitlementResolverProvider::Dispose()
000560A0 23 Unity.Licensing.Client.Services.EntitlementResolverProvider::.cctor()
000560D0 0A Unity.Licensing.Client.Services.HeaderHttpHandler::.ctor(System.Net.Http.HttpMessageHandler)
000560E0 84 System.Threading.Tasks.Task`1[System.Net.Http.HttpResponseMessage] Unity.Licensing.Client.Services.HeaderHttpHandler::SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
00056170 90 System.ValueTuple`2[System.String, System.DateTime] Unity.Licensing.Client.Services.HeaderHttpHandler::get_TokenInfo()
00056200 90 Unity.Licensing.Client.Services.HeaderHttpHandler::set_TokenInfo(System.ValueTuple`2[System.String, System.DateTime])
00056290 7D Unity.Licensing.Client.Services.HeaderHttpHandler::.cctor()
00056310 0A System.Threading.Tasks.Task`1[System.Net.Http.HttpResponseMessage] Unity.Licensing.Client.Services.HeaderHttpHandler::<>n__0(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
00056320 0C Unity.Licensing.Client.Services.LicenseLoader::.ctor(Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore)
00056330 2F Unity.Licensing.EntitlementResolver.License.UnityLicense Unity.Licensing.Client.Services.LicenseLoader::GetEntitlementLicense(System.String)
00056360 C2 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::.ctor(Unity.Licensing.Platform.FileSystem.GetCurrentUtcDateTime, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.Client.Services.Notification.INotificationHub, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService], Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration)
00056430 B2 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::Start()
000564F0 D8 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::OnEntitlementResolverUpdated(System.Collections.Generic.IList`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails])
000565D0 66 System.Threading.Tasks.Task`1[System.TimeSpan] Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::Execute(System.Threading.CancellationToken)
00056640 B1 System.TimeSpan Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::EnsureValidNextUpdate(System.Nullable`1[System.ValueTuple`2[System.TimeSpan, System.DateTime]])
00056700 24B Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::SendNotification(System.DateTime)
00056950 D0 System.Nullable`1[System.ValueTuple`2[System.TimeSpan, System.DateTime]] Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::GetNextUpdateTime()
00056A20 C3 System.Nullable`1[System.DateTime] Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::GetNearestNotificationDate(System.DateTime)
00056AF0 42A Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::UpdateNotificationDays()
00056F20 190 System.Collections.Generic.IList`1[System.DateTime] Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::GetExpirationNotificationDays(System.Nullable`1[System.DateTime], System.DateTime)
000570B0 1A System.Threading.Tasks.Task Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::Delay(System.TimeSpan, System.Threading.CancellationToken)
000570D0 14 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::Dispose()
000570F0 1DF Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService::.cctor()
000572D0 50 Unity.Licensing.Client.Services.LicensePeriodicUpdateService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.LicensePeriodicUpdateService], Unity.Licensing.Client.ILicensingClientConfiguration, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService)
00057320 86 Unity.Licensing.Client.Services.LicensePeriodicUpdateService::StartLicenseWatch()
000573B0 61 System.Threading.Tasks.Task`1[System.TimeSpan] Unity.Licensing.Client.Services.LicensePeriodicUpdateService::UpdateLicenses(System.Threading.CancellationToken)
00057420 2CE System.TimeSpan Unity.Licensing.Client.Services.LicensePeriodicUpdateService::GetNextUpdateTime()
000576F0 14 Unity.Licensing.Client.Services.LicensePeriodicUpdateService::Dispose()
00057710 7E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result] Unity.Licensing.Client.Services.LicensePeriodicUpdateService::UpdateEntitlementLicenseFile(System.Threading.CancellationToken)
00057790 7E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result] Unity.Licensing.Client.Services.LicensePeriodicUpdateService::UpdateUlfLicenseFile(System.Threading.CancellationToken)
00057810 6F System.Collections.Generic.List`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup] Unity.Licensing.Client.Services.LicensePeriodicUpdateService::GetEntitlementGroupsByType(Unity.Licensing.EntitlementResolver.License.Xml.Schema.LicenseType)
00057880 AD Unity.Licensing.Client.Services.LicensePeriodicUpdateService::FillAvailableDatesFromEntitlementGroups(System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup], System.Collections.Generic.List`1[System.Nullable`1[System.DateTime]])
00057930 05 Unity.Licensing.Client.Services.Licensing.IFloatingLicensingService Unity.Licensing.Client.Services.LicensingOrchestrator::get_FloatingLicensingService()
00057940 259 Unity.Licensing.Client.Services.LicensingOrchestrator::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.LicensingOrchestrator], Unity.Licensing.Client.Services.Licensing.IFloatingLicensingService, Unity.Licensing.Client.Services.Replication.IReplicationService, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner)
00057BA0 2D System.String Unity.Licensing.Client.Services.LicensingOrchestrator::ExtractTokenFromFilePath(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00057BD0 24A Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease Unity.Licensing.Client.Services.LicensingOrchestrator::FindRemovedActiveTrackedLease(System.Collections.Generic.IEnumerable`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails])
00057E20 1BF Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.LicensingOrchestrator::TryRestoreMissingFloatingLicense(System.Collections.Generic.IEnumerable`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails])
00057FE0 68 Unity.Licensing.Client.Services.LicensingOrchestrator::OnEntitlementResolverChanged(System.Collections.Generic.IList`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails])
00058050 3E Unity.Licensing.Client.Services.LicensingOrchestrator::CleanInactiveLicenseFiles()
00058090 118 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator::TryInitialize(System.String&)
000581B0 20 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator::get_IsActiveEntitlementGroupFound()
000581D0 05 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator::get_IsFloatingLicensingEnabled()
000581E0 05 Unity.Licensing.Client.Services.LicensingOrchestrator::set_IsFloatingLicensingEnabled(System.Boolean)
000581F0 42 Unity.Licensing.Client.Services.LicensingOrchestrator::OnClientConnected(System.Object, Unity.Licensing.Client.Communication.IPipeHandler)
00058240 84 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result] Unity.Licensing.Client.Services.LicensingOrchestrator::UpdateFloatingLicense(Unity.Licensing.Client.Communication.IPipeContext, System.Threading.CancellationToken)
000582D0 16B Unity.Licensing.Client.Services.LicensingOrchestrator::OnClientDisconnected(System.Object, Unity.Licensing.Client.Communication.IPipeHandler)
00058440 6A System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator::TryReturnLicense(System.String, System.Threading.CancellationToken)
000584B0 1F1 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator::TryReturnBorrowLicense(System.String, System.String&, System.Threading.CancellationToken)
000586B0 7F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result] Unity.Licensing.Client.Services.LicensingOrchestrator::EnsureLicense(System.Threading.CancellationToken)
00058730 3C Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.LicensingOrchestrator::UpdateResolver()
00058770 8F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Server.Shared.Contracts.LicenseLease]] Unity.Licensing.Client.Services.LicensingOrchestrator::BorrowLicenseLease(System.Int32, System.Threading.CancellationToken)
00058800 A2 Unity.Licensing.Client.Services.LicensingOrchestrator::RemoveLicenseFileByLease(System.String)
000588B0 37C Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.LicensingOrchestrator::FloatingLicenseIncludeFilter(Unity.Licensing.EntitlementResolver.License.UnityLicense)
00058C30 136 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator::TryUpdateResolver(System.String&)
00058D70 113 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator::ShouldLoadInResolver(System.String)
00058E90 75 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease Unity.Licensing.Client.Services.LicensingOrchestrator::GetOrTrackLeaseFromLicense(Unity.Licensing.EntitlementResolver.License.UnityLicense)
00058F10 E8 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease Unity.Licensing.Client.Services.LicensingOrchestrator::GetOrTrackLease(Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease)
00059000 77 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease Unity.Licensing.Client.Services.LicensingOrchestrator::CreateAndStartTracking(Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease)
00059080 27 Unity.Licensing.Client.Services.LicensingOrchestrator::OnRevoke(Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease)
000590B0 4C Unity.Licensing.Client.Services.LicensingOrchestrator::CleanTrackedLease(Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease)
00059100 BD Unity.Licensing.Client.Services.LicensingOrchestrator::RemoveTrackedLease(System.String)
000591C0 2B2 Unity.Licensing.Client.Services.LicensingOrchestrator::ReturnActiveFloatingLeases(System.Threading.CancellationToken)
00059480 FE Unity.Licensing.Client.Services.LicensingOrchestrator::Dispose()
00059580 B6 Unity.Licensing.Client.Services.LicensingOrchestrator::.cctor()
00059640 DD Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService], Unity.Licensing.Client.ILicensingClientConfiguration, Unity.Licensing.Client.Services.Licensing.IFloatingLicensingService, Unity.Licensing.Client.Services.Notification.INotificationHub, Unity.Licensing.Client.ILicensingClientState, Unity.Licensing.Client.Infrastructure.IPeriodicTimerFactory, Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration)
00059720 2E Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService::SendBorrowNotificationToAlreadyConnectedClient()
00059750 175 Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService::Start()
000598D0 67 System.Threading.Tasks.Task Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService::ProcessGetBorrowFeatureStatusLoop(System.Threading.CancellationToken)
00059940 62 System.Threading.Tasks.Task Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService::GetBorrowFeatureStatus(System.Threading.CancellationToken)
000599B0 9E Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService::SendBorrowNotification(Unity.Licensing.Ipc.Messages.BorrowFeatureStatus, System.Int32, Unity.Licensing.Client.Communication.IPipeContext)
00059A50 7E Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService::HandleClientConnectedEvent(System.Object, Unity.Licensing.Client.Communication.IPipeContext)
00059AD0 60 Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService::Dispose()
00059B30 187 Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService::<SendBorrowNotificationToAlreadyConnectedClient>b__8_0()
00059CC0 39 Unity.Licensing.Client.Services.ReturnEntitlementGroupService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.ReturnEntitlementGroupService], Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService, Unity.Licensing.Client.Services.IEntitlementResolverProvider)
00059D00 97 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.AggregatedResultsWithCode`1[System.String]] Unity.Licensing.Client.Services.ReturnEntitlementGroupService::ReturnEntitlementGroups(System.Collections.Generic.IList`1[System.String], System.Threading.CancellationToken)
00059DA0 9A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Services.ReturnEntitlementGroupService::ReturnEntitlementGroup(System.String, System.Collections.Generic.IList`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup], System.Threading.CancellationToken)
00059E40 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Services.ReturnEntitlementGroupService::ReturnUlfLicense(System.Threading.CancellationToken)
00059EC0 84 System.Threading.Tasks.Task`1[System.Collections.Generic.IEnumerable`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]]] Unity.Licensing.Client.Services.ReturnEntitlementGroupService::ReturnAssignedLicenses(System.Collections.Generic.IEnumerable`1[System.String], System.Threading.CancellationToken)
00059F50 7A System.Threading.Tasks.Task`1[System.Collections.Generic.IEnumerable`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]]] Unity.Licensing.Client.Services.ReturnEntitlementGroupService::ReturnAllAssignedLicenses(System.Threading.CancellationToken)
00059FD0 89 System.Threading.Tasks.Task`1[System.Collections.Generic.IEnumerable`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]]] Unity.Licensing.Client.Services.ReturnEntitlementGroupService::DeactivateSeatsAndUpdateFile(Unity.Licensing.Genesis.Models.SeatSelection, System.Threading.CancellationToken)
0005A060 DD System.Collections.Generic.IEnumerable`1[System.String] Unity.Licensing.Client.Services.ReturnEntitlementGroupService::GetAssignedEntitlementGroupIds(System.Collections.Generic.IEnumerable`1[System.String], System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup])
0005A140 BD Unity.Licensing.Client.Services.Scheduler::.ctor(System.Func`1[System.Threading.Tasks.Task`1[System.TimeSpan]], System.TimeSpan)
0005A200 93 Unity.Licensing.Client.Services.Scheduler::Schedule(System.TimeSpan)
0005A2A0 68 Unity.Licensing.Client.Services.Scheduler::OnTick(System.Object)
0005A310 56 System.Threading.Tasks.Task`1[System.TimeSpan] Unity.Licensing.Client.Services.Scheduler::OnTickAsync(System.Object)
0005A370 41 Unity.Licensing.Client.Services.Scheduler::Dispose()
0005A3C0 1D Unity.Licensing.Client.Services.Scheduler::.cctor()
0005A3E0 25 Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner], Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper)
0005A410 217 Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner::Clean(System.Collections.Generic.IEnumerable`1[System.String])
0005A630 127 System.Int32 Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner::DeleteFiles(System.Collections.Generic.IEnumerable`1[System.String], System.String)
0005A760 B7 System.Boolean Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner::DeletedFile(System.String)
0005A820 C0 System.Boolean Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner::IsExpiredLicenseDeletable(Unity.Licensing.EntitlementResolver.License.UnityLicense)
0005A8E0 50 Unity.Licensing.Client.Services.Replication.ReplicationService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Replication.ReplicationService], Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration, System.Net.Http.HttpClient, Unity.Licensing.EntitlementContext.IContextProvider)
0005A930 9E System.Boolean Unity.Licensing.Client.Services.Replication.ReplicationService::TryInitialize(System.String&)
0005A9D0 73 System.Threading.Tasks.Task`1[System.Boolean] Unity.Licensing.Client.Services.Replication.ReplicationService::Replicate(System.Threading.CancellationToken)
0005AA50 9D System.Threading.Tasks.Task Unity.Licensing.Client.Services.Replication.ReplicationService::UncompressZipArchive(System.IO.Stream, System.String, System.Threading.CancellationToken)
0005AAF0 01 Unity.Licensing.Client.Services.Package.NoopPackageEnforcer::.ctor(Unity.Licensing.Client.Services.Package.IPackageService, Unity.Licensing.Client.Services.Package.PackageServiceConfiguration)
0005AB00 01 Unity.Licensing.Client.Services.Package.NoopPackageEnforcer::Dispose()
0005AB10 03 System.Boolean Unity.Licensing.Client.Services.Package.NoopPackageEnforcer::get_IsInitialized()
0005AB20 03 System.Boolean Unity.Licensing.Client.Services.Package.NoopPackageEnforcer::IsPackageLicensed(System.String)
0005AB30 01 Unity.Licensing.Client.Services.Package.NoopPackageEnforcer::StartPeriodicUpdates()
0005AB40 01 Unity.Licensing.Client.Services.Package.NoopPackageEnforcer::StopPeriodicUpdates()
0005AB50 18 System.Threading.Tasks.Task`1[System.TimeSpan] Unity.Licensing.Client.Services.Package.NoopPackageEnforcer::UpdatePackageAccessControlList(System.Threading.CancellationToken)
0005AB70 0C Unity.Licensing.Client.Services.Package.NoopPackageService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Package.NoopPackageService])
0005AB80 01 Unity.Licensing.Client.Services.Package.NoopPackageService::Dispose()
0005AB90 42 System.Boolean Unity.Licensing.Client.Services.Package.NoopPackageService::TryInitialize(System.String&)
0005ABE0 18 Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList Unity.Licensing.Client.Services.Package.NoopPackageService::GetPaclWithHighestRevision()
0005AC00 18 Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList Unity.Licensing.Client.Services.Package.NoopPackageService::GetBundledPackageAccessControlList()
0005AC20 18 Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList Unity.Licensing.Client.Services.Package.NoopPackageService::GetLocalPackageAccessControlList()
0005AC40 34 System.Threading.Tasks.Task`1[Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList] Unity.Licensing.Client.Services.Package.NoopPackageService::FindRemotePackageAccessControlList(System.Threading.CancellationToken, System.Boolean)
0005AC80 34 System.Threading.Tasks.Task`1[Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList] Unity.Licensing.Client.Services.Package.NoopPackageService::GetRemotePackageAccessControlList(System.Uri, System.Threading.CancellationToken, System.Boolean)
0005ACC0 1BD Unity.Licensing.Client.Services.Package.PackageEnforcer::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Package.PackageEnforcer], Unity.Licensing.Client.Services.Package.IPackageService, Unity.Licensing.Client.Services.Package.PackageServiceConfiguration)
0005AE80 59 Unity.Licensing.Client.Services.Package.PackageEnforcer::Dispose()
0005AEE0 1C System.Boolean Unity.Licensing.Client.Services.Package.PackageEnforcer::get_IsInitialized()
0005AF00 84 System.Boolean Unity.Licensing.Client.Services.Package.PackageEnforcer::IsPackageLicensed(System.String)
0005AF90 36 Unity.Licensing.Client.Services.Package.PackageEnforcer::StartPeriodicUpdates()
0005AFD0 10 Unity.Licensing.Client.Services.Package.PackageEnforcer::StopPeriodicUpdates()
0005AFE0 61 System.Threading.Tasks.Task`1[System.TimeSpan] Unity.Licensing.Client.Services.Package.PackageEnforcer::UpdatePackageAccessControlList(System.Threading.CancellationToken)
0005B050 168 Unity.Licensing.Client.Services.Package.PackageService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Package.PackageService], Unity.Licensing.Client.Services.Package.PackageServiceConfiguration, System.Net.Http.HttpClient, Unity.Licensing.EntitlementResolver.Package.Xml.IPackagesXmlReader)
0005B1C0 10E System.Boolean Unity.Licensing.Client.Services.Package.PackageService::TryInitialize(System.String&)
0005B2D0 8C Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList Unity.Licensing.Client.Services.Package.PackageService::GetPaclWithHighestRevision()
0005B360 110 Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList Unity.Licensing.Client.Services.Package.PackageService::GetBundledPackageAccessControlList()
0005B470 1BE Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList Unity.Licensing.Client.Services.Package.PackageService::GetLocalPackageAccessControlList()
0005B630 89 System.Threading.Tasks.Task`1[Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList] Unity.Licensing.Client.Services.Package.PackageService::GetRemotePackageAccessControlList(System.Threading.CancellationToken, System.Boolean)
0005B6C0 93 System.Threading.Tasks.Task`1[Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList] Unity.Licensing.Client.Services.Package.PackageService::FindRemotePackageAccessControlList(System.Threading.CancellationToken, System.Boolean)
0005B760 D8 System.Threading.Tasks.Task`1[Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList] Unity.Licensing.Client.Services.Package.PackageService::GetRemotePackageAccessControlList(System.Uri, System.Threading.CancellationToken, System.Boolean)
0005B840 14 Unity.Licensing.Client.Services.Package.PackageService::Dispose()
0005B860 162 Unity.Licensing.Client.Services.Package.PackageServiceConfiguration::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Package.PackageServiceConfiguration], Unity.Licensing.Client.Configuration.IServicesConfiguration, Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration, Unity.Licensing.Platform.IRunningOptions)
0005B9D0 104 System.Boolean Unity.Licensing.Client.Services.Package.PackageServiceConfiguration::TryGetPackageAccessControlListUrl(System.Uri&)
0005BAE0 FB System.Boolean Unity.Licensing.Client.Services.Package.PackageServiceConfiguration::TryGetServerPackageAccessControlListUrl(System.Uri&)
0005BBE0 B6 System.Boolean Unity.Licensing.Client.Services.Package.PackageServiceConfiguration::TryGetGlobalPackageAccessControlListUrl(System.Uri&)
0005BCA0 35 System.TimeSpan Unity.Licensing.Client.Services.Package.PackageServiceConfiguration::get_PackageAccessControlListUpdateInterval()
0005BCE0 25 System.Int32 Unity.Licensing.Client.Services.Package.PackageServiceConfiguration::get_PackageAccessControlListUpdateRetryCount()
0005BD10 9C System.Collections.Generic.Queue`1[System.Uri] Unity.Licensing.Client.Services.Package.PackageServiceConfiguration::GetPackageAccessControlListFetchingUrls()
0005BDB0 55 Unity.Licensing.Client.Services.Notification.NotificationHub::add_ClientConnected(System.EventHandler`1[Unity.Licensing.Client.Communication.IPipeContext])
0005BE10 55 Unity.Licensing.Client.Services.Notification.NotificationHub::remove_ClientConnected(System.EventHandler`1[Unity.Licensing.Client.Communication.IPipeContext])
0005BE70 7E Unity.Licensing.Client.Services.Notification.NotificationHub::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Notification.NotificationHub], Unity.Licensing.Client.ILicensingClientState)
0005BEF0 15 System.Int32 Unity.Licensing.Client.Services.Notification.NotificationHub::get_ClientCount()
0005BF10 05 System.Collections.Generic.ISet`1[Unity.Licensing.Client.Communication.IPipeHandler] Unity.Licensing.Client.Services.Notification.NotificationHub::get_Connections()
0005BF20 AB Unity.Licensing.Client.Services.Notification.NotificationHub::ConnectClient(System.Object, Unity.Licensing.Client.Communication.IPipeHandler)
0005BFD0 6F Unity.Licensing.Client.Services.Notification.NotificationHub::DisconnectClient(System.Object, Unity.Licensing.Client.Communication.IPipeHandler)
0005C040 14 Unity.Licensing.Client.Services.Notification.NotificationHub::Dispose()
0005C060 8C Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Licensing.FloatingLicensingService], Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration, System.Net.Http.HttpClient, Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Platform.FileSystem.IFileSystem)
0005C0F0 9E System.Boolean Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::TryInitialize(System.String&)
0005C190 83 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Server.Shared.Contracts.LicenseLease]] Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::AcquireFloatingLease(System.Threading.CancellationToken)
0005C220 1CF Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::LogIfServerTimeIsOutOfSync(System.Nullable`1[System.DateTimeOffset])
0005C3F0 7E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[System.Int32]] Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::CheckBorrowSupportAndMaxDuration(System.Threading.CancellationToken)
0005C470 8E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Server.Shared.Contracts.LicenseLease]] Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::AcquireBorrowLease(System.Int32, System.Threading.CancellationToken)
0005C500 8F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Server.Shared.Contracts.LicenseLease]] Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::RenewFloatingLease(System.String, System.Threading.CancellationToken)
0005C590 89 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result] Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::ReleaseFloatingLease(System.String, System.Threading.CancellationToken)
0005C620 8F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result] Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::ReleaseBorrowLease(System.String, System.Threading.CancellationToken)
0005C6B0 BB Unity.Licensing.Server.Shared.Contracts.ClientContext Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::GetClientContext()
0005C770 4B System.Uri Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::GetFloatingLeaseRoute(System.String)
0005C7C0 4B System.Uri Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::GetBorrowLeaseRoute(System.String)
0005C810 A2 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[System.IO.Stream]] Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::ActivateLicenseSession(System.String, System.String, System.Threading.CancellationToken)
0005C8C0 8A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result] Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::DestroyLicenseSession(System.String, System.Threading.CancellationToken)
0005C950 7E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[System.IO.Stream]] Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::GetEntitlements(System.Threading.CancellationToken)
0005C9D0 2AC Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::SetupHttpClientAccessToken(System.String)
0005CC80 1A3 System.Int32 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::ExtractMaxBorrowDurationFromHeaders(System.Net.Http.Headers.HttpResponseHeaders)
0005CE30 0A System.Guid Unity.Licensing.Client.Services.Licensing.FloatingLicensingService::GenerateSessionId()
0005CE40 188 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService], Unity.Licensing.Genesis.IGenesisClient, Unity.Licensing.Platform.FileSystem.IFileSystem, Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.EntitlementResolver.IContextValidator, Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore, Unity.Licensing.Platform.Permissions.IPermissionService, Unity.Licensing.Platform.IRuntimeInfo)
0005CFD0 84 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Genesis.Models.ActivationManagementResponse]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::UpdateActivations(Unity.Licensing.Genesis.Models.ActivationManagementRequest, System.Threading.CancellationToken)
0005D060 84 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Genesis.Models.ActivationManagementResponse]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::HandleUnityPersonalSeatRevocation(Unity.Licensing.Genesis.Models.ActivationManagementResponse, Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Genesis.Models.ActivationManagementResponse])
0005D0F0 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::UpdateEntitlementLicenseFile(System.Threading.CancellationToken)
0005D170 267 Unity.Licensing.Infrastructure.ResultWithCode`1[System.String] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::DeleteRevokedEntitlementLicense()
0005D3E0 14F Unity.Licensing.Infrastructure.ResultWithCode Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::WriteEntitlementLicense(Unity.Licensing.Infrastructure.ResultWithCode`1[System.IO.Stream])
0005D530 15 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Genesis.Models.GetSeatsResponse]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::GetSeats(Unity.Licensing.Genesis.Models.GetSeatsRequest, System.Threading.CancellationToken)
0005D550 179 Unity.Licensing.Infrastructure.Result`1[System.IO.Stream] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::GenerateAlf(System.String)
0005D6D0 AF System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::ActivateUlfLicense(System.String, System.String, System.Threading.CancellationToken)
0005D780 88 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::UpdateUlfLicense(System.Threading.CancellationToken)
0005D810 88 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::ReturnUlfLicense(System.Threading.CancellationToken)
0005D8A0 84 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::GetUlfLicense(Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction, System.Threading.CancellationToken)
0005D930 89 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::SendLicenseData(Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction, System.Threading.CancellationToken)
0005D9C0 84 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::StartUlfActivation(Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction, System.Threading.CancellationToken)
0005DA50 15F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::SetActivationRequestStream(Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction, System.String)
0005DBB0 7F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::SetUlfRequestFromFile(Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction)
0005DC30 129 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::DeleteLicenseFile(Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction)
0005DD60 DC Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::DeleteLicenseFile(System.String)
0005DE40 84 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::WriteLicenseFile(Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction, System.Threading.CancellationToken)
0005DED0 AF System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::ValidateSerialNumber(System.String, System.String, System.Threading.CancellationToken)
0005DF80 20E Unity.Licensing.Infrastructure.ResultWithCode`1[System.String] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::GetTransactionResult(Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction])
0005E190 23 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::.cctor()
0005E1C0 D7 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::<.ctor>b__13_1(System.Exception, System.TimeSpan, Polly.Context)
0005E2A0 B9 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::<DeleteRevokedEntitlementLicense>b__17_1(System.Exception, System.TimeSpan, Polly.Context)
0005E360 2A Unity.Licensing.Client.Services.Licensing.GenesisLicensingService::<DeleteRevokedEntitlementLicense>b__17_2()
0005E390 4E Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::LogToBoth(Microsoft.Extensions.Logging.LogLevel, System.String, System.Object[])
0005E3E0 172 Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration], Unity.Licensing.Client.Configuration.IServicesConfiguration)
0005E560 15 System.Uri Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::get_LicensingServiceBaseUrl()
0005E580 11E System.String Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::get_Toolset()
0005E6A0 1DA System.Collections.Generic.IList`1[System.Double] Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::get_OfflineValidityEndingNotificationIntervalDays()
0005E880 3C System.TimeSpan Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::get_LicensingServiceTimeout()
0005E8C0 33 System.String Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::get_TargetPath()
0005E900 05 Unity.Licensing.Client.Services.ClientContextConfiguration Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::get_ClientContextConfiguration()
0005E910 24 System.Boolean Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::get_IsLicenseServiceEnabled()
0005E940 5A System.Boolean Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration::IsValid(System.String&)
0005E9A0 4D Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService], Unity.Licensing.Client.Services.LicenseActivation.IXmlLicenseActivationRequestGenerator, Unity.Licensing.Client.Services.LicenseActivation.ILicenseActivationRequestWriter, Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService)
0005E9F0 351 Unity.Licensing.Infrastructure.Result`1[System.String] Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService::ProcessAlfGenerationRequest(System.String, System.String)
0005ED50 224 Unity.Licensing.Infrastructure.Result`1[System.String] Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService::ProcessEntitlementActivationRequest(Unity.Licensing.Ipc.Messages.ManualLicenseActivationRequest)
0005EF80 60 Unity.Licensing.Infrastructure.Result`1[System.String] Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService::GetOrCreatePath(System.String, System.String, System.String)
0005EFE0 72 Unity.Licensing.Infrastructure.Result`1[System.String] Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService::SaveFile(System.Xml.XmlDocument, System.String)
0005F060 39 Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestGenerator::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestGenerator], Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Client.MachineIdGenerator)
0005F0A0 279 Unity.Licensing.Infrastructure.Result`1[System.Xml.XmlDocument] Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestGenerator::GenerateRequest(System.String, System.String)
0005F320 99 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestGenerator::ValidateInput(System.String, System.String)
0005F3C0 3D3 Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.EntitlementResolver.ActivationLicenseFile.Xml.Schema.Root] Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestGenerator::InitializeLicenseActivation(System.String, System.String)
0005F7A0 58 Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestGenerator::.cctor()
0005F800 4D Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestWriter::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestWriter], Unity.Licensing.Platform.FileSystem.IFileSystem, Unity.Licensing.Platform.IPlatformPermissionService, Unity.Licensing.Infrastructure.FileSystem.IStreamWriterFactory)
0005F850 18A Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestWriter::WriteRequest(System.Xml.XmlDocument, System.String)
0005F9E0 333 Unity.Licensing.Infrastructure.Result`1[System.String] Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestWriter::PrepareDestinationPath(System.String, System.String)
0005FD20 25 Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper], Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore)
0005FD50 369 Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper+Result Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper::MapLicenseFilesToResult(System.Collections.Generic.IEnumerable`1[System.String], System.Boolean)
000600C0 85 System.Boolean Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::IsTransientIoException(System.IO.IOException)
00060150 71 System.Threading.Tasks.Task Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::UlfSaveFileWithRetryPolicy(System.Func`2[System.Threading.CancellationToken, System.Threading.Tasks.Task], Microsoft.Extensions.Logging.ILogger, System.Threading.CancellationToken)
000601D0 156 Unity.Licensing.EntitlementResolver.ActivationLicenseFile.Xml.Schema.UlfLicenseXml Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::GenerateUlfLicenseRequest(Unity.Licensing.EntitlementContext.IContextProvider, System.String, Unity.Licensing.Platform.IRuntimeInfo)
00060330 266 Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::AddMachineBindings(Unity.Licensing.EntitlementResolver.ActivationLicenseFile.Xml.Schema.UlfLicenseXml, Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Platform.IRuntimeInfo)
000605A0 138 Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::InsertTimestamps(Unity.Licensing.EntitlementResolver.ActivationLicenseFile.Xml.Schema.UlfLicenseXml, Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore, Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Platform.IRuntimeInfo)
000606E0 173 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::ValidateLicenseData(Unity.Licensing.EntitlementResolver.Ulf.UlfLicense, Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore, Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.EntitlementResolver.IContextValidator, Unity.Licensing.Platform.IRuntimeInfo)
00060860 57 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::ValidateTimeStamps(Unity.Licensing.Platform.IRuntimeInfo, Unity.Licensing.EntitlementContext.IContextProvider, System.String, System.String)
000608C0 DB System.Boolean Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::VerifyTimeStamp(System.String, System.String, System.String)
000609A0 EC Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.EntitlementResolver.ActivationLicenseFile.Xml.Schema.UlfLicenseXml] Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::ReadUlfLicenseXml(System.IO.Stream, Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore)
00060A90 83 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.EntitlementResolver.ActivationLicenseFile.Xml.Schema.UlfLicenseXml]] Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::ReadUlfLicenseXml(System.String, Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore)
00060B20 89 Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.EntitlementResolver.Ulf.UlfLicense] Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::ReadUlfLicense(System.IO.Stream, Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore)
00060BB0 83 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.EntitlementResolver.Ulf.UlfLicense]] Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::ReadUlfLicense(System.String, Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore)
00060C40 5A Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities::.cctor()
00060CA0 0C Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.EntitlementResolverUpdateDispatcher::.ctor(System.IServiceProvider)
00060CB0 C7 Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.EntitlementResolverUpdateDispatcher::OnUpdate(Unity.Licensing.Client.Services.IEntitlementResolverProvider, System.Collections.Generic.IList`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails])
00060D80 25 Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.ReturnNonCompliancePersonalLicenseHandler::.ctor(Unity.Licensing.Client.Services.IReturnEntitlementGroupService, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.ReturnNonCompliancePersonalLicenseHandler])
00060DB0 237 System.Threading.Tasks.Task Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.ReturnNonCompliancePersonalLicenseHandler::Handle(Unity.Licensing.Client.Services.IEntitlementResolverProvider, System.Collections.Generic.IList`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails])
00060FF0 39 Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.SendAnalyticsAndNotificationsHandler::.ctor(Unity.Licensing.EntitlementResolver.IContextValidator, Unity.Licensing.Client.Services.Notification.INotificationHub, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.SendAnalyticsAndNotificationsHandler])
00061030 541 System.Threading.Tasks.Task Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.SendAnalyticsAndNotificationsHandler::Handle(Unity.Licensing.Client.Services.IEntitlementResolverProvider, System.Collections.Generic.IList`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails])
00061580 22 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.SendAnalyticsAndNotificationsHandler::ShouldSendAnalytics(Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails)
000615B0 14 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.SendAnalyticsAndNotificationsHandler::ShouldSendLicenseUpdateNotification(Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails)
000615D0 3B System.Boolean Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.SendAnalyticsAndNotificationsHandler::ShouldSendLicenseExpiredNotification(Unity.Licensing.Client.Extensions.EntitlementGroupChangeReason, System.Nullable`1[Unity.Licensing.EntitlementResolver.License.Xml.Schema.LicenseType])
00061610 8A Unity.Licensing.Client.Services.Analytics.OptOutConfigPeriodicUpdateService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Analytics.OptOutConfigPeriodicUpdateService], Unity.Licensing.Client.Services.Analytics.IOptOutStatusProvider, Microsoft.Extensions.Configuration.IConfiguration)
000616A0 8C Unity.Licensing.Client.Services.Analytics.OptOutConfigPeriodicUpdateService::Start()
00061730 56 System.Threading.Tasks.Task`1[System.TimeSpan] Unity.Licensing.Client.Services.Analytics.OptOutConfigPeriodicUpdateService::SyncOptOutConfig(System.Threading.CancellationToken)
00061790 1C8 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.Analytics.OptOutConfigPeriodicUpdateService::UpdateOptOutConfig(System.Boolean)
00061960 1B Unity.Licensing.Client.Services.Analytics.OptOutConfigPeriodicUpdateService::Dispose()
00061980 25 Unity.Licensing.Client.Services.Analytics.OptOutStatusProvider::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Services.Analytics.OptOutStatusProvider], Unity.Licensing.Genesis.IGenesisClient)
000619B0 6F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[System.Boolean]] Unity.Licensing.Client.Services.Analytics.OptOutStatusProvider::GetOptOutStatus()
00061A20 12 Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails::.ctor(Unity.Licensing.Client.Extensions.EntitlementGroupChangeReason, System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup])
00061A40 04 Unity.Licensing.Client.Extensions.EntitlementGroupChangeReason Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails::get_ChangeReason()
00061A50 05 System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup] Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails::get_EntitlementGroups()
00061A60 71 Unity.Licensing.Client.Extensions.EntitlementGroupChangeType Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails::get_ChangeType()
00061AE0 F15 System.Collections.Generic.IEnumerable`1[Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails] Unity.Licensing.Client.Extensions.EntitlementGroupExtensions::Diff(System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup], System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup], Unity.Licensing.Client.Services.Helpers.UpdateResolverSource)
00062A00 22 Microsoft.Extensions.Configuration.IConfigurationBuilder Unity.Licensing.Client.Infrastructure.ConfigurationProviderExtensions::AddConfigurationToMappedKey(Microsoft.Extensions.Configuration.IConfigurationBuilder, Unity.Licensing.Client.Infrastructure.MappedKeyConfigurationSource)
00062A30 3E Unity.Licensing.Client.Infrastructure.MappedKeyConfigurationSource::.ctor(Microsoft.Extensions.Configuration.IConfiguration)
00062A70 2C Unity.Licensing.Client.Infrastructure.MappedKeyConfigurationSource Unity.Licensing.Client.Infrastructure.MappedKeyConfigurationSource::AddMapping(System.String, System.String)
00062AA0 81 Microsoft.Extensions.Configuration.IConfigurationProvider Unity.Licensing.Client.Infrastructure.MappedKeyConfigurationSource::Build(Microsoft.Extensions.Configuration.IConfigurationBuilder)
00062B30 74 Unity.Licensing.Client.Infrastructure.MappedKeyConfigurationProvider::.ctor(Microsoft.Extensions.Configuration.IConfiguration, System.Collections.Generic.IDictionary`2[System.String, System.String])
00062BB0 93 System.Boolean Unity.Licensing.Client.Infrastructure.MappedKeyConfigurationProvider::TryGet(System.String, System.String&)
00062C50 3F Unity.Licensing.Client.Infrastructure.IPeriodicTimer Unity.Licensing.Client.Infrastructure.PeriodicTimerFactory::Create(System.TimeSpan)
00062C90 01 Unity.Licensing.Client.Infrastructure.PeriodicTimerFactory::.ctor()
00062CA0 37 Unity.Licensing.Client.Infrastructure.LicensingPeriodicTimer::.ctor(System.TimeSpan)
00062CE0 15 System.Threading.Tasks.ValueTask`1[System.Boolean] Unity.Licensing.Client.Infrastructure.LicensingPeriodicTimer::WaitForNextTickAsync(System.Threading.CancellationToken)
00062D00 15 Unity.Licensing.Client.Infrastructure.LicensingPeriodicTimer::Dispose()
00062D20 7C System.Threading.Tasks.ValueTask`1[System.Boolean] Unity.Licensing.Client.Infrastructure.TestPeriodicTimer::WaitForNextTickAsync(System.Threading.CancellationToken)
00062DA0 1C Unity.Licensing.Client.Infrastructure.TestPeriodicTimer::AdvanceTick()
00062DC0 01 Unity.Licensing.Client.Infrastructure.TestPeriodicTimer::Dispose()
00062DD0 2F Unity.Licensing.Client.Infrastructure.TestPeriodicTimer::.ctor()
00062E00 28 Unity.Licensing.Client.Configuration.ClientConfigurationLoader::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Configuration.ClientConfigurationLoader], System.Net.Http.HttpClient)
00062E30 95 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[System.String]] Unity.Licensing.Client.Configuration.ClientConfigurationLoader::LoadRemoteConfigurationAsync(System.Uri, System.String, System.Threading.CancellationToken)
00062ED0 99 System.Threading.Tasks.Task`1[System.ValueTuple`2[System.Boolean, Newtonsoft.Json.Linq.JObject]] Unity.Licensing.Client.Configuration.ClientConfigurationLoader::TryDownloadRemoteConfigurationAsync(System.Uri, System.String, System.Threading.CancellationToken)
00062F70 89 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[System.String]] Unity.Licensing.Client.Configuration.ClientConfigurationLoader::GetStringContentAsync(System.Uri, System.Threading.CancellationToken)
00063000 265 Unity.Licensing.Infrastructure.Result`1[System.String] Unity.Licensing.Client.Configuration.ClientConfigurationLoader::CacheRemoteConfiguration(Newtonsoft.Json.Linq.JObject, System.String)
00063270 5F Unity.Licensing.Client.Configuration.ServicesConfiguration::add_ConfigurationUpdated(System.Action)
000632D0 5F Unity.Licensing.Client.Configuration.ServicesConfiguration::remove_ConfigurationUpdated(System.Action)
00063330 2DE Unity.Licensing.Client.Configuration.ServicesConfiguration::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Configuration.ServicesConfiguration], Microsoft.Extensions.Configuration.IConfiguration, Unity.Licensing.Platform.FileSystem.IFileSystem, Unity.Licensing.Client.Configuration.IConfigurationLoader)
00063610 57 System.Threading.Tasks.Task Unity.Licensing.Client.Configuration.ServicesConfiguration::Initialize()
00063670 8B Unity.Licensing.Client.Configuration.ServicesConfiguration::StartPolling()
00063700 1B Unity.Licensing.Client.Configuration.ServicesConfiguration::Dispose()
00063720 60 System.Threading.Tasks.Task Unity.Licensing.Client.Configuration.ServicesConfiguration::PollingTimerAsync()
00063780 69 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result] Unity.Licensing.Client.Configuration.ServicesConfiguration::DownloadAndLoadRemoteConfigAsync()
000637F0 11B System.Boolean Unity.Licensing.Client.Configuration.ServicesConfiguration::IsNewConfigurationSame(System.String, System.Byte[]&)
00063910 5C System.Boolean Unity.Licensing.Client.Configuration.ServicesConfiguration::TryGetUtcDateTime(System.String, System.DateTime&)
00063970 15 System.Collections.Generic.IEnumerable`1[System.Collections.Generic.KeyValuePair`2[System.String, System.String]] Unity.Licensing.Client.Configuration.ServicesConfiguration::GetConfigs()
00063990 50 System.Uri Unity.Licensing.Client.Configuration.ServicesConfiguration::GetDefaultServicesConfigBaseUri()
000639E0 70 Unity.Licensing.Client.Configuration.ServicesConfiguration::.cctor()
00063A50 45 Unity.Licensing.Client.Configuration.ServicesConfiguration::<Initialize>b__17_0(System.Exception)
00063AA0 56 System.Threading.Tasks.Task Unity.Licensing.Client.Configuration.ServicesConfiguration::<StartPolling>b__18_0()
00063B00 1F System.Collections.Generic.IEnumerable`1[System.String] Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility::get_DefaultLicenseFilePaths()
00063B20 49 System.Boolean Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility::TryGetUlfLicenseFilePath(System.String, System.String&)
00063B70 9A System.Collections.Generic.IEnumerable`1[System.String] Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility::GetLicenseFilePaths(System.String)
00063C10 7E Unity.Licensing.Client.Communication.ApiPipeHandler::.ctor(Microsoft.Extensions.Logging.ILogger, System.IO.Stream, Unity.Licensing.Ipc.ISerializer, Unity.Licensing.Client.Communication.IControllerMapper, Unity.Licensing.Client.ILicensingClientConfiguration)
00063C90 2A4 Unity.Licensing.Client.Communication.ApiPipeHandler::HandleRequest(System.Byte[])
00063F40 44 Unity.Licensing.Client.Communication.ApiPipeHandler::SendResponse(Unity.Licensing.Ipc.Messages.Message, Unity.Licensing.Ipc.Messages.Response, Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan)
00063F90 45E Unity.Licensing.Client.Communication.ApiPipeHandler::SendResponse(System.String, Unity.Licensing.Ipc.Messages.Response, Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan)
000643F0 12C Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.ApiPipeHandler::CreateErrorResponse(Unity.Licensing.Ipc.IpcResponseCode, System.String, System.Exception)
00064520 0C Unity.Licensing.Client.Communication.ControllerMapper::.ctor(System.Func`3[System.String, Unity.Licensing.Client.Communication.IPipeContext, Unity.Licensing.Client.Communication.Controllers.IController])
00064530 0C Unity.Licensing.Client.Communication.Controllers.IController Unity.Licensing.Client.Communication.ControllerMapper::GetController(System.String, Unity.Licensing.Client.Communication.IPipeContext)
00064540 39 Unity.Licensing.Client.Communication.MultiClientPipeServerFactory::.ctor(Unity.Licensing.Client.Communication.ScopedPipeHandlerFactory`1[Unity.Licensing.Client.Communication.ApiPipeHandler], Unity.Licensing.Client.Services.ILicensingOrchestrator, Microsoft.Extensions.Logging.ILoggerFactory)
00064580 E9 Unity.Licensing.Client.MultiClientPipeServer Unity.Licensing.Client.Communication.MultiClientPipeServerFactory::Create(System.String, System.Int32)
00064670 05 Unity.Licensing.Client.Communication.IPipeHandler Unity.Licensing.Client.Communication.PipeConnection::get_Handler()
00064680 25 Unity.Licensing.Client.Communication.PipeConnection::.ctor(Unity.Licensing.Client.Communication.IPipeHandler, System.IDisposable)
000646B0 3E Unity.Licensing.Client.Communication.PipeConnection::Dispose()
000646F0 05 Unity.Licensing.Ipc.ClientVersion Unity.Licensing.Client.Communication.PipeContext::get_ProtocolVersion()
00064700 0C Unity.Licensing.Client.Communication.PipeContext::set_ProtocolVersion(Unity.Licensing.Ipc.ClientVersion)
00064710 05 System.String Unity.Licensing.Client.Communication.PipeContext::get_UserAgent()
00064720 0C Unity.Licensing.Client.Communication.PipeContext::set_UserAgent(System.String)
00064730 05 System.String Unity.Licensing.Client.Communication.PipeContext::get_SessionId()
00064740 05 System.String Unity.Licensing.Client.Communication.PipeContext::get_ExternalCorrelationId()
00064750 0C Unity.Licensing.Client.Communication.PipeContext::set_ExternalCorrelationId(System.String)
00064760 05 System.String Unity.Licensing.Client.Communication.PipeContext::get_LicenseSessionId()
00064770 0C Unity.Licensing.Client.Communication.PipeContext::set_LicenseSessionId(System.String)
00064780 05 System.String Unity.Licensing.Client.Communication.PipeContext::get_OrgId()
00064790 0C Unity.Licensing.Client.Communication.PipeContext::set_OrgId(System.String)
000647A0 05 System.String Unity.Licensing.Client.Communication.PipeContext::get_ProjectId()
000647B0 0C Unity.Licensing.Client.Communication.PipeContext::set_ProjectId(System.String)
000647C0 05 System.Boolean Unity.Licensing.Client.Communication.PipeContext::get_EnablePacl()
000647D0 05 Unity.Licensing.Client.Communication.PipeContext::set_EnablePacl(System.Boolean)
000647E0 05 Unity.Licensing.Client.Analytics.EntitlementGrantCache Unity.Licensing.Client.Communication.PipeContext::get_EntitlementGrantCache()
000647F0 0C Unity.Licensing.Client.Communication.PipeContext::set_EntitlementGrantCache(Unity.Licensing.Client.Analytics.EntitlementGrantCache)
00064800 55 Unity.Licensing.Client.Communication.PipeContext::add_OnPipeContextUpdated(System.Action`3[System.String, System.String, System.String])
00064860 55 Unity.Licensing.Client.Communication.PipeContext::remove_OnPipeContextUpdated(System.Action`3[System.String, System.String, System.String])
000648C0 F9 Unity.Licensing.Client.Communication.PipeContext::Update(Unity.Licensing.Ipc.ClientVersion, System.String, System.String)
000649C0 1C System.Guid Unity.Licensing.Client.Communication.PipeContext::get_ContextId()
000649E0 C3 System.Boolean Unity.Licensing.Client.Communication.PipeContext::TryGetValue(System.String, System.String&)
00064AB0 1F System.Collections.Generic.IEnumerable`1[System.String] Unity.Licensing.Client.Communication.PipeContext::get_Keys()
00064AD0 9E Unity.Licensing.Client.Communication.PipeContext::.ctor()
00064B70 84 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler::.ctor(Microsoft.Extensions.Logging.ILogger, System.IO.Pipes.PipeStream)
00064C00 05 Unity.Licensing.Client.Communication.IPipeContext Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler::get_PipeContext()
00064C10 67 System.Threading.Tasks.Task Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler::StartAcceptRequests(System.Threading.CancellationToken)
00064C80 B2 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler::SendMessage(System.Byte[], System.Int32, System.Nullable`1[System.Int32])
00064D40 88 System.Threading.Tasks.Task Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler::SendMessageAsync(System.Byte[], System.Int32, System.Nullable`1[System.Int32], System.Threading.CancellationToken)
00064DD0 83 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler::Dispose()
00064E60 05 System.String Unity.Licensing.Client.Communication.Notifications.NotificationsPipeServer::get_GetDefaultPipeName()
00064E70 51 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeServer::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Notifications.NotificationsPipeServer], System.String, Unity.Licensing.Client.Communication.IPipeHandlerFactory, System.Int32)
00064ED0 06 System.IO.Pipes.PipeDirection Unity.Licensing.Client.Communication.Notifications.NotificationsPipeServer::get_PipeDirection()
00064EE0 48 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeServer::.cctor()
00064F30 39 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeServerFactory::.ctor(Unity.Licensing.Client.Communication.ScopedPipeHandlerFactory`1[Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler], Unity.Licensing.Client.Services.Notification.INotificationHub, Microsoft.Extensions.Logging.ILoggerFactory)
00064F70 E9 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeServer Unity.Licensing.Client.Communication.Notifications.NotificationsPipeServerFactory::Create(System.String, System.Int32)
00065060 5E Unity.Licensing.Client.Communication.Controllers.AccessTokenController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.AccessTokenController], Unity.Licensing.Genesis.TokenCacheManager)
000650C0 211 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.AccessTokenController::HandleRequest(Unity.Licensing.Ipc.Messages.AccessTokenRequest, System.Threading.CancellationToken)
000652E0 6F System.Int32 Unity.Licensing.Client.Communication.Controllers.AccessTokenController::CalculateAccessTokenExpirationSecondsFromNow(System.Double)
00065350 39 Unity.Licensing.Client.Communication.Controllers.ActivationManagementController::.ctor(Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration)
00065390 4E2 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.ActivationManagementController::HandleRequest(Unity.Licensing.Ipc.Messages.ActivationManagementRequest, System.Threading.CancellationToken)
00065880 13B Unity.Licensing.Client.Communication.Controllers.ActivationManagementController::UpdateEntitlementLicenseFile(System.Threading.CancellationToken)
000659C0 0C Unity.Licensing.Client.Communication.Controllers.AlfGenerationController::.ctor(Unity.Licensing.Client.Services.LicenseActivation.IManualLicenseActivationService)
000659D0 110 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.AlfGenerationController::HandleRequest(Unity.Licensing.Ipc.Messages.AlfGenerationRequest, System.Threading.CancellationToken)
00065AE0 0C Unity.Licensing.Client.Communication.Controllers.BorrowLicenseController::.ctor(Unity.Licensing.Client.Services.ILicensingOrchestrator)
00065AF0 28C Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.BorrowLicenseController::HandleRequest(Unity.Licensing.Ipc.Messages.BorrowLicenseRequest, System.Threading.CancellationToken)
00065D80 73 Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController], Unity.Licensing.Client.Communication.IPipeContext, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Client.Services.Package.IPackageEnforcer, Unity.Licensing.Client.Audit.IAuditService)
00065E00 386 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController::HandleRequest(Unity.Licensing.Ipc.Messages.EntitlementDetailsRequest, System.Threading.CancellationToken)
00066190 B22 System.Collections.Generic.List`1[Unity.Licensing.Ipc.Messages.EntitlementDetailsGroupData] Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController::GetEntitlementGroups(System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup], System.Collections.Generic.ISet`1[System.String], System.Collections.Generic.ISet`1[System.String], System.Boolean, System.String[]&)
00066CC0 86 System.Nullable`1[System.Int64] Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController::GetTimeMilliseconds(System.Nullable`1[System.DateTime])
00066D50 2F Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController::SendEntitlementGrantAnalytics(System.Collections.Generic.IEnumerable`1[Unity.Licensing.Client.Audit.AuditItem])
00066D80 28 Unity.Licensing.Client.Communication.Controllers.EntitlementGroupsDetailsController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.EntitlementGroupsDetailsController], Unity.Licensing.Client.Services.IEntitlementResolverProvider)
00066DB0 B0 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.EntitlementGroupsDetailsController::HandleRequest(Unity.Licensing.Ipc.Messages.EntitlementGroupsDetailsRequest, System.Threading.CancellationToken)
00066E60 146 Unity.Licensing.Ipc.Messages.EntitlementGroupsDetailsResponse Unity.Licensing.Client.Communication.Controllers.EntitlementGroupsDetailsController::FromEntitlementGroups(System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup])
00066FB0 4AD Unity.Licensing.Ipc.Messages.EntitlementGroupDetailIpcDto Unity.Licensing.Client.Communication.Controllers.EntitlementGroupsDetailsController::FromEntitlementGroup(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00067460 6D Unity.Licensing.Ipc.Messages.ValidationErrorIpcDto Unity.Licensing.Client.Communication.Controllers.EntitlementGroupsDetailsController::FromValidationErrorEnum(Unity.Licensing.EntitlementResolver.EntitlementGroupError)
000674D0 C2 Unity.Licensing.Client.Communication.Controllers.EntitlementsController::.ctor(Unity.Licensing.Client.Communication.IPipeContext, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Client.Services.Package.IPackageEnforcer, Unity.Licensing.Client.Audit.IAuditService)
000675A0 A2C Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.EntitlementsController::HandleRequest(Unity.Licensing.Ipc.Messages.EntitlementsRequest, System.Threading.CancellationToken)
00067FD0 2F Unity.Licensing.Client.Communication.Controllers.EntitlementsController::SendEntitlementGrantAnalytics(System.Collections.Generic.IEnumerable`1[Unity.Licensing.Client.Audit.AuditItem])
00068000 9A Unity.Licensing.Client.Communication.Controllers.FeatureStatusController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.FeatureStatusController], Unity.Licensing.Client.Services.Licensing.IFloatingLicensingService, Unity.Licensing.Client.Services.ILicensingOrchestrator)
000680A0 170 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.FeatureStatusController::HandleRequest(Unity.Licensing.Ipc.Messages.FeatureStatusRequest, System.Threading.CancellationToken)
00068210 7A System.Threading.Tasks.Task`1[Unity.Licensing.Ipc.Messages.FeatureStatusResponse] Unity.Licensing.Client.Communication.Controllers.FeatureStatusController::GetBorrowFeatureStatus(System.Threading.CancellationToken)
00068290 25 Unity.Licensing.Client.Communication.Controllers.GetSeatsController::.ctor(Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService, Unity.Licensing.Client.Services.IEntitlementResolverProvider)
000682C0 222 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.GetSeatsController::HandleRequest(Unity.Licensing.Ipc.Messages.GetSeatsRequest, System.Threading.CancellationToken)
000684F0 12B Unity.Licensing.Ipc.Messages.Seat Unity.Licensing.Client.Communication.Controllers.GetSeatsController::FromGenesisSeat(Unity.Licensing.Genesis.Models.Seat, System.Collections.Generic.ICollection`1[System.String])
00068620 50 Unity.Licensing.Client.Communication.Controllers.HandshakeController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.HandshakeController], Unity.Licensing.Client.Communication.IMutablePipeContext, Unity.Licensing.Client.Services.ILicensingOrchestrator, Unity.Licensing.EntitlementContext.IContextProvider)
00068670 40F Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.HandshakeController::HandleRequest(Unity.Licensing.Ipc.Messages.HandshakeRequest, System.Threading.CancellationToken)
00068A80 0E System.String Unity.Licensing.Client.Communication.Controllers.HandshakeController::<HandleRequest>b__5_1(System.String)
00068A90 91 Unity.Licensing.Client.Communication.Controllers.LicenseImportController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.LicenseImportController], Unity.Licensing.EntitlementResolver.ILicensePublicKeyCertificateStore, Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.EntitlementResolver.IContextValidator, Unity.Licensing.Platform.IRuntimeInfo, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.Platform.FileSystem.IFileSystem, Unity.Licensing.Platform.Permissions.IPermissionService)
00068B30 219 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.LicenseImportController::HandleRequest(Unity.Licensing.Ipc.Messages.LicenseImportRequest, System.Threading.CancellationToken)
00068D50 5ED Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.LicenseImportController::ImportUlfLicense(System.String, System.Threading.CancellationToken)
00069340 28 Unity.Licensing.Client.Communication.Controllers.ManualLicenseActivationController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.ManualLicenseActivationController], Unity.Licensing.Client.Services.LicenseActivation.IManualLicenseActivationService)
00069370 1A6 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.ManualLicenseActivationController::HandleRequest(Unity.Licensing.Ipc.Messages.ManualLicenseActivationRequest, System.Threading.CancellationToken)
00069520 3C Unity.Licensing.Client.Communication.Controllers.ReturnBorrowController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.ReturnBorrowController], Unity.Licensing.Client.Communication.IPipeContext, Unity.Licensing.Client.Services.ILicensingOrchestrator)
00069560 420 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.ReturnBorrowController::HandleRequest(Unity.Licensing.Ipc.Messages.ReturnBorrowRequest, System.Threading.CancellationToken)
00069980 25 Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupController::.ctor(Unity.Licensing.Client.Services.IReturnEntitlementGroupService, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupController])
000699B0 19C Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupController::HandleRequest(Unity.Licensing.Ipc.Messages.ReturnEntitlementGroupRequest, System.Threading.CancellationToken)
00069B50 6E System.Collections.Generic.IEnumerable`1[Unity.Licensing.Ipc.Messages.ReturnEntitlementGroupResult] Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupController::ToIpcResult(System.Collections.Generic.IEnumerable`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]])
00069BC0 25 Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupControllerV2::.ctor(Unity.Licensing.Client.Services.IReturnEntitlementGroupService, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupControllerV2])
00069BF0 19C Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupControllerV2::HandleRequest(Unity.Licensing.Ipc.Messages.ReturnEntitlementGroupRequestV2, System.Threading.CancellationToken)
00069D90 6E System.Collections.Generic.IEnumerable`1[Unity.Licensing.Ipc.SubStatus] Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupControllerV2::FromResultWithCode(System.Collections.Generic.IEnumerable`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]])
00069E00 3C Unity.Licensing.Client.Communication.Controllers.ReturnLicenseController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.ReturnLicenseController], Unity.Licensing.Client.Communication.IPipeContext, Unity.Licensing.Client.Services.ILicensingOrchestrator)
00069E40 17A Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.ReturnLicenseController::HandleRequest(Unity.Licensing.Ipc.Messages.ReturnLicenseRequest, System.Threading.CancellationToken)
00069FC0 EA Unity.Licensing.Ipc.Messages.ReturnLicenseResponse Unity.Licensing.Client.Communication.Controllers.ReturnLicenseController::UpdateLicensesAndCreateResponse(System.Boolean, System.String)
0006A0B0 0C Unity.Licensing.Client.Communication.Controllers.SerialValidationController::.ctor(Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService)
0006A0C0 1BF Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.SerialValidationController::HandleRequest(Unity.Licensing.Ipc.Messages.SerialNumberValidationRequest, System.Threading.CancellationToken)
0006A280 3C Unity.Licensing.Client.Communication.Controllers.ULFActivationController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.ULFActivationController], Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService, Unity.Licensing.Client.Services.IEntitlementResolverProvider)
0006A2C0 282 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.ULFActivationController::HandleRequest(Unity.Licensing.Ipc.Messages.ULFActivationRequest, System.Threading.CancellationToken)
0006A550 64 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController], Unity.Licensing.Client.Communication.IPipeContext, Unity.Licensing.Client.Services.ILicensingOrchestrator, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService)
0006A5C0 7B6 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController::HandleRequest(Unity.Licensing.Ipc.Messages.UpdateLicenseRequest, System.Threading.CancellationToken)
0006AD80 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController::UpdateFloatingLicenseFile(System.Threading.CancellationToken)
0006AE00 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController::UpdateEntitlementLicenseFile(System.Threading.CancellationToken)
0006AE80 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController::UpdateUlfLicenseFile(System.Threading.CancellationToken)
0006AF00 130 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2], Unity.Licensing.Client.Communication.IPipeContext, Unity.Licensing.Client.Services.ILicensingOrchestrator, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService, Unity.Licensing.Platform.FileSystem.IFileSystem, System.Nullable`1[System.TimeSpan])
0006B030 1D9 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2::HandleRequest(Unity.Licensing.Ipc.Messages.UpdateLicenseRequestV2, System.Threading.CancellationToken)
0006B210 A8 System.Collections.Generic.HashSet`1[Unity.Licensing.Ipc.Messages.LicenseTypes] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2::GetLicenseTypes(Unity.Licensing.Ipc.Messages.UpdateLicenseRequestV2)
0006B2C0 8E System.Threading.Tasks.Task`1[Unity.Licensing.Ipc.Messages.UpdateLicenseResponseV2] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2::Execute(System.Collections.Generic.HashSet`1[Unity.Licensing.Ipc.Messages.LicenseTypes], System.Threading.CancellationToken)
0006B350 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2::UpdateFloatingLicenseFile(System.Threading.CancellationToken)
0006B3D0 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2::UpdateEntitlementLicenseFile(System.Threading.CancellationToken)
0006B450 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2::UpdateUlfLicenseFile(System.Threading.CancellationToken)
0006B4D0 70 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::.ctor(Unity.Licensing.Client.Options, System.IO.TextWriter, Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService, Unity.Licensing.Client.Services.IEntitlementResolverProvider, Unity.Licensing.Genesis.Authentication.IAuthProviderFactory)
0006B540 5B System.Threading.Tasks.Task`1[Unity.Licensing.Client.ExitCode] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::RunAsync()
0006B5A0 31C System.ValueTuple`2[System.String, System.Func`1[System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]]]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::GetAction(Unity.Licensing.Client.Options)
0006B8C0 89 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::GetAccessToken(System.String, System.String)
0006B950 95 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::UpdateLicense(System.String, System.String, System.String)
0006B9F0 6E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::UpdateLicense()
0006BA60 AD System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::ShowSeats(System.String, System.String, System.String, System.String)
0006BB10 AA System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::ActivateAllSeats(System.String, System.String, System.String, System.Nullable`1[System.Boolean])
0006BBC0 99 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::DeactivateAllSeats(System.String, System.String, System.String)
0006BC60 8F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::ActivationManagement(Unity.Licensing.Genesis.Models.SeatSelection, Unity.Licensing.Genesis.Models.SeatSelection)
0006BCF0 A9 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::ActivateUlf(System.String, System.String, System.String, System.String)
0006BDA0 99 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::UpdateUlf(System.String, System.String, System.String)
0006BE40 6F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::ReturnUlf()
0006BEB0 8C System.Boolean Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor::ValidateCliAuthentication(System.String, System.String, System.String, System.String)
0006BF40 30 Unity.Licensing.Client.CommandExecutors.HttpConsoleHandler::.ctor(System.IO.TextWriter)
0006BF70 33 Unity.Licensing.Client.CommandExecutors.HttpConsoleHandler::.ctor(System.IO.TextWriter, System.Net.Http.HttpMessageHandler)
0006BFB0 89 System.Threading.Tasks.Task`1[System.Net.Http.HttpResponseMessage] Unity.Licensing.Client.CommandExecutors.HttpConsoleHandler::SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
0006C040 0A System.Threading.Tasks.Task`1[System.Net.Http.HttpResponseMessage] Unity.Licensing.Client.CommandExecutors.HttpConsoleHandler::<>n__0(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
0006C050 70 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::.ctor(Unity.Licensing.Client.Options, System.IO.TextWriter, Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration, Unity.Licensing.Client.Services.Licensing.IFloatingLicensingService, Unity.Licensing.Client.Services.Replication.IReplicationService, Unity.Licensing.Client.Services.IEntitlementResolverProvider)
0006C0C0 5B System.Threading.Tasks.Task`1[Unity.Licensing.Client.ExitCode] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::RunAsync()
0006C120 31D System.ValueTuple`2[System.String, System.Func`1[System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]]]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::GetAction(Unity.Licensing.Client.Options)
0006C440 89 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::ShowRemoteEntitlements(System.String)
0006C4D0 73 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::AcquireLicense()
0006C550 90 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::BorrowLicense(System.Int32)
0006C5E0 BC System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::ActivateLicenseSession(System.String, System.String)
0006C6A0 89 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::DestroyLicenseSession(System.String, System.String)
0006C730 7E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::RenewLease(System.String)
0006C7B0 7F System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::ReturnLease(System.String)
0006C830 7E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor::ReturnBorrow(System.String)
0006C8B0 39 Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor::.ctor(Unity.Licensing.Client.Options, System.IO.TextWriter, Unity.Licensing.Client.Services.LicenseActivation.IManualLicenseActivationService)
0006C8F0 57 System.Threading.Tasks.Task`1[Unity.Licensing.Client.ExitCode] Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor::RunAsync()
0006C950 11A System.ValueTuple`2[System.String, System.Func`1[System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]]]] Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor::GetAction(Unity.Licensing.Client.Options)
0006CA70 8A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor::GenerateAlfRequest(System.String, System.String)
0006CB00 95 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor::GenerateLicenseActivationFile(System.String, System.String, System.String)
0006CBA0 39 Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor::.ctor(Unity.Licensing.Client.Options, System.IO.TextWriter, Unity.Licensing.Client.Services.Package.IPackageService)
0006CBE0 57 System.Threading.Tasks.Task`1[Unity.Licensing.Client.ExitCode] Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor::RunAsync()
0006CC40 E3 System.ValueTuple`2[System.String, System.Func`1[System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]]]] Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor::GetAction(Unity.Licensing.Client.Options)
0006CD30 67 System.Threading.Tasks.Task Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor::PrintPackageList(Unity.Licensing.EntitlementResolver.Package.Xml.Schema.PackageAccessControlList)
0006CDA0 56 System.Threading.Tasks.Task`1[System.Boolean] Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor::VerifyPackageServiceInitialization()
0006CE00 73 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor::DownloadAcl()
0006CE80 6E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor::ShowAcl()
0006CEF0 1A Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor::Dispose()
0006CF10 25 Unity.Licensing.Client.CommandExecutors.ShowContextCommandExecutor::.ctor(System.IO.TextWriter, Unity.Licensing.EntitlementContext.IContextProvider)
0006CF40 9E System.Threading.Tasks.Task`1[Unity.Licensing.Client.ExitCode] Unity.Licensing.Client.CommandExecutors.ShowContextCommandExecutor::RunAsync()
0006CFE0 2EE Unity.Licensing.Client.CommandExecutors.ShowContextCommandExecutor::DisplayContext(Unity.Licensing.EntitlementContext.IContextProvider)
0006D2D0 39 Unity.Licensing.Client.CommandExecutors.ShowEntitlementsCommandExecutor::.ctor(Unity.Licensing.Client.Options, System.IO.TextWriter, Unity.Licensing.Client.Services.IEntitlementResolverProvider)
0006D310 57 System.Threading.Tasks.Task`1[Unity.Licensing.Client.ExitCode] Unity.Licensing.Client.CommandExecutors.ShowEntitlementsCommandExecutor::RunAsync()
0006D370 CA2 System.String Unity.Licensing.Client.CommandExecutors.ShowEntitlementsCommandExecutor::DisplayEntitlements(System.Collections.Generic.IList`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup], System.Boolean)
0006E020 39 Unity.Licensing.Client.CommandExecutors.SyncEntitlementsCommandExecutor::.ctor(System.IO.TextWriter, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.CommandExecutors.SyncEntitlementsCommandExecutor], Unity.Licensing.Client.Services.Replication.IReplicationService)
0006E060 5B System.Threading.Tasks.Task`1[Unity.Licensing.Client.ExitCode] Unity.Licensing.Client.CommandExecutors.SyncEntitlementsCommandExecutor::RunAsync()
0006E0C0 57 Unity.Licensing.Client.CommandExecutors.Startup.BaseInitializer::.ctor(System.IServiceProvider, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.CommandExecutors.Startup.BaseInitializer])
0006E120 BE Unity.Licensing.Client.CommandExecutors.Startup.BaseInitializer::Initialize()
0006E1E0 05 System.Boolean Unity.Licensing.Client.CommandExecutors.Startup.BaseInitializer::get_InitializationCompleted()
0006E1F0 05 Unity.Licensing.Client.CommandExecutors.Startup.BaseInitializer::set_InitializationCompleted(System.Boolean)
0006E200 1C Unity.Licensing.Client.CommandExecutors.Startup.BaseInitializer::AddDisposable(System.IDisposable)
0006E220 277 Unity.Licensing.Client.CommandExecutors.Startup.BaseInitializer::Dispose()
0006E4A0 167 Unity.Licensing.Client.CommandExecutors.Startup.BaseInitializer::<Initialize>b__8_0()
0006E610 57 Unity.Licensing.Client.CommandExecutors.Startup.PipeServerInitializer::.ctor(System.IServiceProvider, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.CommandExecutors.Startup.PipeServerInitializer])
0006E670 23C Unity.Licensing.Client.CommandExecutors.Startup.PipeServerInitializer::InitializeImpl()
0006E8B0 57 Unity.Licensing.Client.CommandExecutors.Startup.ProgramInitializer::.ctor(System.IServiceProvider, Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.CommandExecutors.Startup.ProgramInitializer])
0006E910 18C Unity.Licensing.Client.CommandExecutors.Startup.ProgramInitializer::InitializeImpl()
0006EAA0 30A Unity.Licensing.Client.CommandExecutors.Startup.ProgramInitializer::LogClientVersion(Unity.Licensing.Client.Options, Unity.Licensing.Client.Configuration.IServicesConfiguration, Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration)
0006EDB0 5A Unity.Licensing.Client.CommandExecutors.Startup.ProgramInitializer::LogOSVersion()
0006EE10 0C Unity.Licensing.Client.Audit.AuditItem::.ctor(System.String)
0006EE20 05 System.String Unity.Licensing.Client.Audit.AuditItem::get_EntitlementIdentifier()
0006EE30 05 System.String Unity.Licensing.Client.Audit.AuditItem::get_EntitlementGroupIdentifier()
0006EE40 0C Unity.Licensing.Client.Audit.AuditItem::set_EntitlementGroupIdentifier(System.String)
0006EE50 05 System.Boolean Unity.Licensing.Client.Audit.AuditItem::get_Result()
0006EE60 05 Unity.Licensing.Client.Audit.AuditItem::set_Result(System.Boolean)
0006EE70 05 System.Boolean Unity.Licensing.Client.Audit.AuditItem::get_IsLicensedPackage()
0006EE80 05 Unity.Licensing.Client.Audit.AuditItem::set_IsLicensedPackage(System.Boolean)
0006EE90 B5 Unity.Licensing.Client.Audit.BatchedRemoteAuditService::.ctor(Unity.Licensing.Client.Audit.IBatchedRemoteAuditServiceConfiguration, Unity.Licensing.Client.Services.ClientContextConfiguration, Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher)
0006EF50 C3 Unity.Licensing.Client.Audit.BatchedRemoteAuditService::AuditEntitlementRequest(Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Client.Communication.IPipeContext, System.String, System.Boolean, System.Boolean, System.String)
0006F020 148 System.ValueTuple`2[System.String, System.String] Unity.Licensing.Client.Audit.BatchedRemoteAuditService::GetIdentificationData(Unity.Licensing.EntitlementContext.IContextProvider)
0006F170 13 Unity.Licensing.Client.Audit.BatchedRemoteAuditService::OnTick(System.Object)
0006F190 46 Unity.Licensing.Client.Audit.BatchedRemoteAuditService::Dispose()
0006F1E0 12C Unity.Licensing.Client.Audit.BatchedRemoteAuditServiceConfiguration::.ctor(Unity.Licensing.Client.Configuration.IServicesConfiguration)
0006F310 0C System.Boolean Unity.Licensing.Client.Audit.BatchedRemoteAuditServiceConfiguration::get_IsValid()
0006F320 0C System.Uri Unity.Licensing.Client.Audit.BatchedRemoteAuditServiceConfiguration::get_RemoteUri()
0006F330 0B System.Int32 Unity.Licensing.Client.Audit.BatchedRemoteAuditServiceConfiguration::get_MaxBatchSize()
0006F340 0C System.TimeSpan Unity.Licensing.Client.Audit.BatchedRemoteAuditServiceConfiguration::get_PeriodicPostPeriod()
0006F350 28 Unity.Licensing.Client.Audit.CompositeAuditService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Audit.CompositeAuditService], Unity.Licensing.Client.Audit.IAuditService[])
0006F380 EE Unity.Licensing.Client.Audit.CompositeAuditService::AuditEntitlementRequest(Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Client.Communication.IPipeContext, System.String, System.Boolean, System.Boolean, System.String)
0006F470 0C Unity.Licensing.Client.Audit.LoggerAuditService::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Audit.LoggerAuditService])
0006F480 145 Unity.Licensing.Client.Audit.LoggerAuditService::AuditEntitlementRequest(Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Client.Communication.IPipeContext, System.String, System.Boolean, System.Boolean, System.String)
0006F5D0 01 Unity.Licensing.Client.Audit.NoopAuditService::.ctor()
0006F5E0 13 Unity.Licensing.Client.Audit.NoopAuditService Unity.Licensing.Client.Audit.NoopAuditService::get_Instance()
0006F600 01 Unity.Licensing.Client.Audit.NoopAuditService::AuditEntitlementRequest(Unity.Licensing.EntitlementContext.IContextProvider, Unity.Licensing.Client.Communication.IPipeContext, System.String, System.Boolean, System.Boolean, System.String)
0006F610 23 Unity.Licensing.Client.Audit.NoopAuditService::.cctor()
0006F640 05 System.String Unity.Licensing.Client.Analytics.TraceData::get_RequestName()
0006F650 0C Unity.Licensing.Client.Analytics.TraceData::set_RequestName(System.String)
0006F660 05 System.String Unity.Licensing.Client.Analytics.TraceData::get_ProductAgent()
0006F670 0C Unity.Licensing.Client.Analytics.TraceData::set_ProductAgent(System.String)
0006F680 05 System.String Unity.Licensing.Client.Analytics.TraceData::get_Session()
0006F690 0C Unity.Licensing.Client.Analytics.TraceData::set_Session(System.String)
0006F6A0 CF System.String Unity.Licensing.Client.Analytics.TraceData::ToString()
0006F770 01 Unity.Licensing.Client.Analytics.TraceData::.ctor()
0006F780 FC Unity.Licensing.Client.Analytics.ClientAnalyticHeader::.ctor(System.String, System.String, System.String, System.String, System.String, System.String)
0006F880 33 Unity.Licensing.Client.Analytics.ClientAnalyticHeader::AddUserAgent(System.String)
0006F8C0 98 Unity.Licensing.Client.Analytics.ClientAnalyticHeader::AddCiEnvironmentVariables()
0006F960 17 Unity.Licensing.Client.Analytics.ClientAnalyticHeader::AddYamatoJobId(System.String)
0006F980 17 Unity.Licensing.Client.Analytics.ClientAnalyticHeader::AddYamatoJobName(System.String)
0006F9A0 17 Unity.Licensing.Client.Analytics.ClientAnalyticHeader::AddGitRevision(System.String)
0006F9C0 D9 Unity.Licensing.Client.Analytics.ClientAnalyticHeader::AddEnvironmentVariable(System.String, System.String)
0006FAA0 104 Unity.Licensing.Client.Analytics.ClientEventBase::.ctor(System.String)
0006FBB0 106 Unity.Licensing.Client.Analytics.ClientSpanBase::.ctor(System.String)
0006FCC0 17 Unity.Licensing.Client.Analytics.ClientSpanBase::set_ProductAgent(System.String)
0006FCE0 17 Unity.Licensing.Client.Analytics.ClientSpanBase::set_Operation(System.String)
0006FD00 17 Unity.Licensing.Client.Analytics.ClientSpanBase::set_ExternalCorrelationId(System.String)
0006FD20 17 Unity.Licensing.Client.Analytics.ClientSpanBase::set_TransactionId(System.String)
0006FD40 14B System.Collections.Generic.IList`1[Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem] Unity.Licensing.Client.Analytics.EntitlementGrantCache::GetNewGrantSinceLastAuditAndUpdateCache(System.Collections.Generic.IEnumerable`1[Unity.Licensing.Client.Audit.AuditItem])
0006FE90 79 System.String Unity.Licensing.Client.Analytics.EntitlementGrantCache::MakeKey(Unity.Licensing.Client.Audit.AuditItem)
0006FF10 2F Unity.Licensing.Client.Analytics.EntitlementGrantCache::.ctor()
0006FF40 22 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientProcessSpan Unity.Licensing.Client.Analytics.LicensingClientAnalytics::ClientProcessSpanStart()
0006FF70 37 System.Boolean Unity.Licensing.Client.Analytics.LicensingClientAnalytics::get_IsBuildCi()
0006FFB0 41 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientStartEvent Unity.Licensing.Client.Analytics.LicensingClientAnalytics::SendClientStartEvent(System.Collections.Generic.IEnumerable`1[System.String], System.Collections.Generic.IEnumerable`1[System.Collections.Generic.KeyValuePair`2[System.String, System.String]])
00070000 42 Unity.Licensing.Client.Analytics.LicensingClientAnalytics::SendIpcStartListeningEvent(System.String, System.Boolean)
00070050 177 Unity.Licensing.Client.Analytics.LicensingClientAnalytics::SendEntitlementGroupLoadedEvent(Unity.Licensing.EntitlementResolver.IEntitlementGroup, Unity.Licensing.Client.Extensions.EntitlementGroupChangeReason)
000701D0 27 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientCliCommandSpan Unity.Licensing.Client.Analytics.LicensingClientAnalytics::ClientCliCommandSpan(System.String)
00070200 2C Unity.Licensing.Client.Analytics.AnalyticEvents.BackgroundProcessSpan Unity.Licensing.Client.Analytics.LicensingClientAnalytics::BackgroundProcessSpan(System.String, System.String)
00070230 3B Unity.Licensing.Client.Analytics.AnalyticEvents.IpcConnectionSpan Unity.Licensing.Client.Analytics.LicensingClientAnalytics::IpcConnectionSpan(System.Int32, System.String, System.String)
00070270 18 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan Unity.Licensing.Client.Analytics.LicensingClientAnalytics::IpcRequestSpan()
00070290 78 Unity.Licensing.Client.Analytics.LicensingClientAnalytics::SendNewEntitlementGrants(Unity.Licensing.Client.Analytics.EntitlementGrantCache, System.Collections.Generic.IEnumerable`1[Unity.Licensing.Client.Audit.AuditItem])
00070310 46 Unity.Licensing.Client.Analytics.LicensingClientAnalytics::SendError(System.String, System.String, System.Collections.Generic.IDictionary`2[System.String, System.Object])
00070360 4A5 Unity.Licensing.Client.Analytics.LicensingClientAnalytics::SendBindingErrors(Unity.Licensing.EntitlementResolver.ContextValidation)
00070810 77 Unity.Licensing.Client.Analytics.LicensingClientAnalytics::SendConfigurationError(System.String, System.String)
00070890 89 Unity.Licensing.Client.Analytics.LicensingClientAnalytics::SendTopApplicationError(System.String)
00070920 4B Unity.Licensing.Client.Analytics.LicensingClientAnalytics::SendIpcError(System.String, System.Collections.Generic.IDictionary`2[System.String, System.Object])
00070970 98 Unity.Licensing.Client.Analytics.AnalyticEvents.BackgroundProcessSpan::.ctor(System.String, System.String)
00070A10 35 Unity.Licensing.Client.Analytics.AnalyticEvents.BackgroundProcessSpan::set_IsSuccess(System.Boolean)
00070A50 17 Unity.Licensing.Client.Analytics.AnalyticEvents.BackgroundProcessSpan::set_Reason(System.String)
00070A70 35 Unity.Licensing.Client.Analytics.AnalyticEvents.BackgroundProcessSpan::set_ExitCode(System.Int32)
00070AB0 A2 Unity.Licensing.Client.Analytics.AnalyticEvents.BackgroundProcessSpan::SetExecutionResult(Unity.Licensing.Infrastructure.Result)
00070B60 52 Unity.Licensing.Client.Analytics.AnalyticEvents.BackgroundProcessSpan::SetExecutionResult(System.Boolean, System.String, System.Int32)
00070BC0 13A Unity.Licensing.Client.Analytics.AnalyticEvents.BackgroundProcessSpan::.cctor()
00070D00 BB Unity.Licensing.Client.Analytics.AnalyticEvents.ClientCliCommandSpan::.ctor(System.String)
00070DC0 35 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientCliCommandSpan::SetIsSuccess(System.Boolean)
00070E00 17 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientCliCommandSpan::SetReason(System.String)
00070E20 35 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientCliCommandSpan::SetExitCode(System.Int32)
00070E60 121 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientCliCommandSpan::.cctor()
00070F90 AB Unity.Licensing.Client.Analytics.AnalyticEvents.ClientErrorEvent::.ctor(System.String, System.String, System.Collections.Generic.IDictionary`2[System.String, System.Object])
00071040 18F Unity.Licensing.Client.Analytics.AnalyticEvents.ClientErrorEvent::.cctor()
000711D0 14 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientProcessSpan::.ctor()
000711F0 35 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientProcessSpan::SetExitCode(System.Int32)
00071230 A4 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientProcessSpan::.cctor()
000712E0 506 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientStartEvent::.ctor(System.Collections.Generic.IEnumerable`1[System.String], System.Collections.Generic.IEnumerable`1[System.Collections.Generic.KeyValuePair`2[System.String, System.String]])
000717F0 D6 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientStartEvent::.cctor()
000718D0 40 Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent::.ctor(System.Collections.Generic.IEnumerable`1[Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem])
00071910 16C Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent::.cctor()
00071A80 2A0 Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGroupLoadedEvent::.ctor(System.String, System.String, System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.EntitlementGroupError], System.Nullable`1[System.DateTime], System.Nullable`1[System.DateTime], System.Nullable`1[Unity.Licensing.EntitlementResolver.License.Xml.Schema.LicenseType], System.String, Unity.Licensing.Client.Extensions.EntitlementGroupChangeReason, System.String, System.Nullable`1[System.DateTime], System.String)
00071D20 1B7 Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGroupLoadedEvent::.cctor()
00071EE0 84 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcConnectionSpan::.ctor(System.Int32, System.String, System.String)
00071F70 82 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcConnectionSpan::UpdateIpcContext(System.String, System.String, System.String)
00072000 13A Unity.Licensing.Client.Analytics.AnalyticEvents.IpcConnectionSpan::.cctor()
00072140 45 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan::.ctor()
00072190 43 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan::SetRequestName(System.String)
000721E0 A7 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan::SetResponse(Unity.Licensing.Ipc.Messages.Response)
00072290 81 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan::SetMultiStatusResponse(System.Collections.Generic.IEnumerable`1[Unity.Licensing.Ipc.SubStatus])
00072320 1B7 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan::.cctor()
000724E0 F6 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcStartListeningEvent::.ctor(System.String, System.Boolean)
000725E0 D6 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcStartListeningEvent::.cctor()
000726C0 23 Unity.Licensing.Client.ClientConst+<>c::.cctor()
000726F0 01 Unity.Licensing.Client.ClientConst+<>c::.ctor()
00072700 27 System.Diagnostics.FileVersionInfo Unity.Licensing.Client.ClientConst+<>c::<.cctor>b__13_0()
00072730 91 Unity.Licensing.Ipc.ClientVersion Unity.Licensing.Client.ClientConst+<>c::<.cctor>b__13_1()
000727D0 23 Unity.Licensing.Client.MultiClientPipeServerBase+<>c::.cctor()
00072800 01 Unity.Licensing.Client.MultiClientPipeServerBase+<>c::.ctor()
00072810 0F Unity.Licensing.Client.MultiClientPipeServerBase+<>c::<DisposeServer>b__34_1(Unity.Licensing.Client.Communication.PipeConnection)
00072820 01 Unity.Licensing.Client.MultiClientPipeServerBase+<>c__DisplayClass32_0::.ctor()
00072830 56 System.Threading.Tasks.Task Unity.Licensing.Client.MultiClientPipeServerBase+<>c__DisplayClass32_0::<ListenToConnection>b__0()
00072890 01 Unity.Licensing.Client.MultiClientPipeServerBase+<>c__DisplayClass33_0::.ctor()
000728A0 05 Unity.Licensing.Client.Communication.PipeConnection Unity.Licensing.Client.MultiClientPipeServerBase+<>c__DisplayClass33_0::<StartServerTaskAsync>b__0(System.Int64)
000728B0 05 Unity.Licensing.Client.Communication.PipeConnection Unity.Licensing.Client.MultiClientPipeServerBase+<>c__DisplayClass33_0::<StartServerTaskAsync>b__1(System.Int64, Unity.Licensing.Client.Communication.PipeConnection)
000728C0 1245 Unity.Licensing.Client.MultiClientPipeServerBase+<StartServerTaskAsync>d__33::MoveNext()
00073B10 11 Unity.Licensing.Client.MultiClientPipeServerBase+<StartServerTaskAsync>d__33::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00073B30 569 Unity.Licensing.Client.PipeHandler+<StartAcceptRequests>d__10::MoveNext()
000740A0 11 Unity.Licensing.Client.PipeHandler+<StartAcceptRequests>d__10::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000740C0 2F8 Unity.Licensing.Client.PipeHandler+<WriteAsync>d__14::MoveNext()
000743C0 11 Unity.Licensing.Client.PipeHandler+<WriteAsync>d__14::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000743E0 23 Unity.Licensing.Client.DependencyInjection+<>c::.cctor()
00074410 01 Unity.Licensing.Client.DependencyInjection+<>c::.ctor()
00074420 0F Unity.Licensing.Platform.FileSystem.GetCurrentUtcDateTime Unity.Licensing.Client.DependencyInjection+<>c::<ConfigureSharedServices>b__1_0(System.IServiceProvider)
00074430 5D Unity.Licensing.Client.MachineIdGenerator Unity.Licensing.Client.DependencyInjection+<>c::<ConfigureSharedServices>b__1_1(System.IServiceProvider)
00074490 91 Microsoft.Extensions.Configuration.IConfiguration Unity.Licensing.Client.DependencyInjection+<>c::<AddClientConfiguration>b__8_0(System.IServiceProvider)
00074530 36 Unity.Licensing.Client.DependencyInjection+<>c::<AddClientConfiguration>b__8_1(System.Net.Http.HttpClient)
00074570 24 Unity.Licensing.Client.DependencyInjection+<>c::<AddGenesisClientWithLogging>b__10_0(Microsoft.Extensions.DependencyInjection.IHttpClientBuilder)
000745A0 7B Unity.Licensing.Genesis.IGenesisClient Unity.Licensing.Client.DependencyInjection+<>c::<AddGenesisClientWithLogging>b__10_1(System.IServiceProvider)
00074620 66 Unity.Licensing.Client.Services.Analytics.IOptOutStatusProvider Unity.Licensing.Client.DependencyInjection+<>c::<AddLicensingClientAnalytics>b__12_1(System.IServiceProvider)
00074690 40 Unity.Licensing.Client.DependencyInjection+<>c::<AddFloatingLicensingService>b__14_0(System.IServiceProvider, System.Net.Http.HttpClient)
000746D0 6D Polly.IAsyncPolicy`1[System.Net.Http.HttpResponseMessage] Unity.Licensing.Client.DependencyInjection+<>c::<AddFloatingLicensingService>b__14_1(Polly.PolicyBuilder`1[System.Net.Http.HttpResponseMessage])
00074740 36 System.Net.Http.HttpMessageHandler Unity.Licensing.Client.DependencyInjection+<>c::<AddPackageService>b__15_0()
00074780 6D Polly.IAsyncPolicy`1[System.Net.Http.HttpResponseMessage] Unity.Licensing.Client.DependencyInjection+<>c::<AddPackageService>b__15_1(Polly.PolicyBuilder`1[System.Net.Http.HttpResponseMessage])
000747F0 62 Unity.Licensing.EntitlementContext.IContextProvider Unity.Licensing.Client.DependencyInjection+<>c::<AddContextProvider>b__22_0(System.IServiceProvider)
00074860 5E Unity.Licensing.Client.Services.Licensing.IGenesisLicensingService Unity.Licensing.Client.DependencyInjection+<>c::<AddGenesisLicensingService>b__28_0(System.IServiceProvider)
000748C0 53 Unity.Licensing.Client.Communication.ControllerMapper Unity.Licensing.Client.DependencyInjection+<>c::<AddMultiClientPipeServer>b__30_0(System.IServiceProvider)
00074920 15F Unity.Licensing.Client.Audit.IAuditService Unity.Licensing.Client.DependencyInjection+<>c::<AddEntitlementAudits>b__35_0(System.IServiceProvider)
00074A80 70 Unity.Licensing.Platform.Permissions.IPermissionService Unity.Licensing.Client.DependencyInjection+<>c::<AddPermissionService>b__36_0(System.IServiceProvider)
00074AF0 6D Unity.Licensing.Client.Services.Analytics.IOptOutConfigPeriodicUpdateService Unity.Licensing.Client.DependencyInjection+<>c::<AddOptOutConfigPeriodicUpdateService>b__38_0(System.IServiceProvider)
00074B60 01 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass12_0::.ctor()
00074B70 2C6 Unity.Licensing.Analytics.AnalyticBuilder Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass12_0::<AddLicensingClientAnalytics>b__0(Unity.Licensing.Analytics.AnalyticBuilder, System.IServiceProvider)
00074E40 01 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass12_1::.ctor()
00074E50 16C Unity.Licensing.Analytics.AnalyticHeader Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass12_1::<AddLicensingClientAnalytics>b__2()
00074FC0 01 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass30_0::.ctor()
00074FD0 6BD Unity.Licensing.Client.Communication.Controllers.IController Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass30_0::<AddMultiClientPipeServer>b__1(System.String, Unity.Licensing.Client.Communication.IPipeContext)
00075690 01 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass34_0::.ctor()
000756A0 187 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass34_0::<AddLogging>b__0(Microsoft.Extensions.Logging.ILoggingBuilder)
00075830 73 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass34_0::<AddLogging>b__1(Unity.Licensing.Logging.Log4Net.Log4NetProviderBuilder)
000758B0 53 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass34_0::<AddLogging>b__2(Microsoft.Extensions.Logging.LoggerFilterOptions)
00075910 01 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass34_1::.ctor()
00075920 C3 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass34_1::<AddLogging>b__3(Microsoft.Extensions.Configuration.FileLoadExceptionContext)
000759F0 01 Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass9_0::.ctor()
00075A00 16B Unity.Licensing.Client.DependencyInjection+<>c__DisplayClass9_0::<AddClientConfiguration>b__0(Microsoft.Extensions.Configuration.FileLoadExceptionContext)
00075B70 23 Unity.Licensing.Client.MainProgram+<>c::.cctor()
00075BA0 01 Unity.Licensing.Client.MainProgram+<>c::.ctor()
00075BB0 37 System.Boolean Unity.Licensing.Client.MainProgram+<>c::<Main>b__0_0(CommandLine.Error)
00075BF0 65 System.String Unity.Licensing.Client.MainProgram+<>c::<LogCommandLineArgs>b__1_0(System.String, System.String)
00075C60 14 System.String Unity.Licensing.Client.MainProgram+<>c::<LogCommandLineArgs>b__1_1(System.String)
00075C80 6D7 Unity.Licensing.Client.MainProgram+<Main>d__0::MoveNext()
00076360 11 Unity.Licensing.Client.MainProgram+<Main>d__0::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00076380 5CC Unity.Licensing.Client.PipeServerExecutor+<RunAsync>d__16::MoveNext()
00076950 11 Unity.Licensing.Client.PipeServerExecutor+<RunAsync>d__16::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00076970 327 Unity.Licensing.Client.Program+<RunAsync>d__7::MoveNext()
00076CA0 11 Unity.Licensing.Client.Program+<RunAsync>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00076CC0 01 Unity.Licensing.Client.Services.AsyncTimer+<>c__DisplayClass9_0::.ctor()
00076CD0 57 System.Threading.Tasks.Task Unity.Licensing.Client.Services.AsyncTimer+<>c__DisplayClass9_0::<Start>b__0()
00076D30 23 Unity.Licensing.Client.Services.ClientContextExtension+<>c::.cctor()
00076D60 01 Unity.Licensing.Client.Services.ClientContextExtension+<>c::.ctor()
00076D70 04 System.String Unity.Licensing.Client.Services.ClientContextExtension+<>c::<GetContextForFloatingLicense>b__0_1(System.String)
00076D80 01 Unity.Licensing.Client.Services.ClientContextExtension+<>c__DisplayClass0_0::.ctor()
00076D90 101 System.Boolean Unity.Licensing.Client.Services.ClientContextExtension+<>c__DisplayClass0_0::<GetContextForFloatingLicense>b__0(System.String)
00076EA0 1DC Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::.ctor(System.String, Unity.Licensing.EntitlementResolver.EntitlementGroupError)
00077080 0C System.String Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_Identifier()
00077090 0C System.String Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_IdentifierHash()
000770A0 03 System.Collections.Generic.IEnumerable`1[System.Collections.Generic.KeyValuePair`2[System.String, System.String]] Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_RequiredContext()
000770B0 1B System.Nullable`1[System.DateTime] Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_ValidFrom()
000770D0 1B System.Nullable`1[System.DateTime] Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_ValidTo()
000770F0 1B System.Nullable`1[System.DateTime] Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_UpdateDate()
00077110 1B System.Nullable`1[System.DateTime] Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_SubscriptionEndDate()
00077130 0C System.String Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_Path()
00077140 0C System.DateTime Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_LastUpdateTime()
00077150 0C System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.License.Entitlement] Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_Entitlements()
00077160 0C System.Nullable`1[Unity.Licensing.EntitlementResolver.License.Xml.Schema.LicenseType] Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_LicenseType()
00077170 0B System.String Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_ProductName()
00077180 0C System.Collections.Generic.ISet`1[Unity.Licensing.EntitlementResolver.EntitlementGroupError] Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup::get_ValidationErrors()
00077190 27 Unity.Licensing.Client.Services.EntitlementResolverProvider+DisposableLock::.ctor(System.Action, System.Action)
000771C0 0C Unity.Licensing.Client.Services.EntitlementResolverProvider+DisposableLock::Dispose()
000771D0 23 Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c::.cctor()
00077200 01 Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c::.ctor()
00077210 14 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c::<DefaultFilter>b__36_0(Unity.Licensing.EntitlementResolver.License.UnityLicenseEntitlementGroup)
00077230 14 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c::<DefaultFilter>b__36_1(Unity.Licensing.EntitlementResolver.License.UnityLicenseEntitlementGroup)
00077250 87 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c::<DefaultFilter>b__36_2(Unity.Licensing.EntitlementResolver.License.UnityLicenseEntitlementGroup)
000772E0 60 Unity.Licensing.Client.Services.EntitlementResolverProvider+InvalidEntitlementGroup Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c::<BuildResolvers>b__45_0(System.Collections.Generic.KeyValuePair`2[System.String, Unity.Licensing.EntitlementResolver.EntitlementGroupError])
00077340 14 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c::<BuildResolver>b__47_1(Unity.Licensing.Infrastructure.Result)
00077360 1D System.Boolean Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c::<BuildResolver>b__47_2(Unity.Licensing.Infrastructure.Result)
00077380 14 System.String Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c::<BuildResolver>b__47_3(Unity.Licensing.Infrastructure.Result)
000773A0 01 Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c__DisplayClass34_0::.ctor()
000773B0 92 Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c__DisplayClass34_0::<LockFileWatcher>b__0()
00077450 92 Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c__DisplayClass34_0::<LockFileWatcher>b__1()
000774F0 01 Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c__DisplayClass35_0::.ctor()
00077500 126 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c__DisplayClass35_0::<UpdateResolver>b__0(System.Object)
00077630 01 Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c__DisplayClass47_0::.ctor()
00077640 19 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c__DisplayClass47_0::<BuildResolver>b__0(System.Func`2[Unity.Licensing.EntitlementResolver.License.UnityLicense, Unity.Licensing.Infrastructure.Result])
00077660 01 Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c__DisplayClass52_0::.ctor()
00077670 15 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverProvider+<>c__DisplayClass52_0::<NeedUpdate>b__0(System.String)
00077690 183 Unity.Licensing.Client.Services.HeaderHttpHandler+<SendAsync>d__3::MoveNext()
00077820 1B Unity.Licensing.Client.Services.HeaderHttpHandler+<SendAsync>d__3::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00077840 23 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c::.cctor()
00077870 01 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c::.ctor()
00077880 04 Unity.Licensing.Client.Extensions.EntitlementGroupChangeReason Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c::<OnEntitlementResolverUpdated>b__16_0(Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails)
00077890 14 System.String Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c::<SendNotification>b__19_0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
000778B0 AD Unity.Licensing.Ipc.Notifications.LicenseOfflineValidityEndingNotificationDetails Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c::<SendNotification>b__19_1(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00077960 3B System.Boolean Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c::<UpdateNotificationDays>b__22_0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
000779A0 1B System.Boolean Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c::<UpdateNotificationDays>b__22_1(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
000779C0 01 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c__DisplayClass21_0::.ctor()
000779D0 22 System.Boolean Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c__DisplayClass21_0::<GetNearestNotificationDate>b__0(System.DateTime)
00077A00 01 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c__DisplayClass23_0::.ctor()
00077A10 93 System.DateTime Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c__DisplayClass23_0::<GetExpirationNotificationDays>b__0(System.ValueTuple`2[System.Int32, System.Int32])
00077AB0 01 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c__DisplayClass23_1::.ctor()
00077AC0 119 System.DateTime Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<>c__DisplayClass23_1::<GetExpirationNotificationDays>b__1(System.Double)
00077BE0 252 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<Execute>d__17::MoveNext()
00077E40 11 Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService+<Execute>d__17::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00077E60 23 Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c::.cctor()
00077E90 01 Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c::.ctor()
00077EA0 31 System.Boolean Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c::<GetNextUpdateTime>b__8_0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00077EE0 31 System.Boolean Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c::<GetNextUpdateTime>b__8_1(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00077F20 18 System.Boolean Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c::<GetNextUpdateTime>b__8_2(System.Nullable`1[System.DateTime])
00077F40 1F System.DateTime Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c::<GetNextUpdateTime>b__8_5(System.Nullable`1[System.DateTime])
00077F60 66 System.Collections.Generic.IEnumerable`1[System.Nullable`1[System.DateTime]] Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c::<FillAvailableDatesFromEntitlementGroups>b__13_0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00077FD0 01 Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c__DisplayClass8_0::.ctor()
00077FE0 41 System.Boolean Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c__DisplayClass8_0::<GetNextUpdateTime>b__3(System.Nullable`1[System.DateTime])
00078030 41 System.Boolean Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<>c__DisplayClass8_0::<GetNextUpdateTime>b__4(System.Nullable`1[System.DateTime])
00078080 1EF Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<UpdateEntitlementLicenseFile>d__10::MoveNext()
00078270 1B Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<UpdateEntitlementLicenseFile>d__10::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00078290 37C Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<UpdateLicenses>d__7::MoveNext()
00078610 11 Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<UpdateLicenses>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00078630 211 Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<UpdateUlfLicenseFile>d__11::MoveNext()
00078850 1B Unity.Licensing.Client.Services.LicensePeriodicUpdateService+<UpdateUlfLicenseFile>d__11::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00078870 79 Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease::.ctor(Unity.Licensing.Server.Shared.Contracts.LicenseLease, Unity.Licensing.Server.Shared.LeaseType)
000788F0 2E Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease::.ctor(Unity.Licensing.Server.Shared.Contracts.LicenseLeaseState, System.String, System.DateTime, Unity.Licensing.Server.Shared.LeaseType)
00078920 DA Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease::FromUnityLicense(Unity.Licensing.EntitlementResolver.License.UnityLicense)
00078A00 0B Unity.Licensing.Server.Shared.LeaseType Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease::get_LeaseType()
00078A10 12 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease::get_IsAutoRenewable()
00078A30 12 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease::get_IsFloating()
00078A50 80 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::.ctor(Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease, Unity.Licensing.Client.Services.Licensing.IFloatingLicensingService, Microsoft.Extensions.Logging.ILogger)
00078AD0 20 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::Start()
00078AF0 55 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::add_Revoked(System.Action`1[Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease])
00078B50 55 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::remove_Revoked(System.Action`1[Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease])
00078BB0 67 Unity.Licensing.Client.Services.CrossProcessFloating Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::BuildCrossProcessFloatingQueue()
00078C20 0D Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::OnStartRenew(System.String)
00078C30 05 Unity.Licensing.Client.Services.LicensingOrchestrator+LicenseLease Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::get_Lease()
00078C40 05 Unity.Licensing.Client.Services.CrossProcessFloating Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::get_CrossProcessFloating()
00078C50 0C Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::set_CrossProcessFloating(Unity.Licensing.Client.Services.CrossProcessFloating)
00078C60 04 Unity.Licensing.Server.Shared.Contracts.LicenseLeaseState Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::get_TrackingState()
00078C70 04 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::set_TrackingState(Unity.Licensing.Server.Shared.Contracts.LicenseLeaseState)
00078C80 05 Unity.Licensing.Client.Services.Scheduler Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::get_Scheduler()
00078C90 0C Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::set_Scheduler(Unity.Licensing.Client.Services.Scheduler)
00078CA0 B9 Unity.Licensing.Infrastructure.Result`1[System.Boolean] Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::get_IsExpired()
00078D60 18 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::get_IsActive()
00078D80 61 System.Threading.Tasks.Task Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::ReturnLease(System.Threading.CancellationToken)
00078DF0 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result] Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::TryReturnFloating(System.Threading.CancellationToken)
00078E70 A2 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::LogReturnLeaseError(System.String)
00078F20 148 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::ScheduleRenew(Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease)
00079070 62 System.Threading.Tasks.Task`1[System.TimeSpan] Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::RenewLeaseAndLog(Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease)
000790E0 61 System.Threading.Tasks.Task`1[System.TimeSpan] Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::ScheduledRenewLease(Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease)
00079150 70 System.TimeSpan Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::ComputeNextRenewTime(System.DateTime)
000791C0 9A Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease::Dispose()
00079260 23 Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::.cctor()
00079290 01 Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::.ctor()
000792A0 01 Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::<.ctor>b__17_0()
000792B0 1A System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::<FindRemovedActiveTrackedLease>b__19_0(Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails)
000792D0 05 System.Collections.Generic.IEnumerable`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup] Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::<FindRemovedActiveTrackedLease>b__19_1(Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails)
000792E0 14 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::<FindRemovedActiveTrackedLease>b__19_2(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00079300 26 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::<FindRemovedActiveTrackedLease>b__19_4(System.Collections.Generic.KeyValuePair`2[System.String, Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease])
00079330 0F System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::<EnsureLicense>b__35_0(Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease)
00079340 26 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::<BorrowLicenseLease>b__39_0(System.Collections.Generic.KeyValuePair`2[System.String, Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease])
00079370 21 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::<BorrowLicenseLease>b__39_1(Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease)
000793A0 2E System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+<>c::<FloatingLicenseIncludeFilter>b__41_0(Unity.Licensing.EntitlementResolver.License.UnityLicenseEntitlementGroup)
000793D0 01 Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass19_0::.ctor()
000793E0 AE System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass19_0::<FindRemovedActiveTrackedLease>b__3(System.Collections.Generic.KeyValuePair`2[System.String, Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease])
00079490 01 Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass40_0::.ctor()
000794A0 1B System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass40_0::<RemoveLicenseFileByLease>b__0(System.String)
000794C0 56 System.Boolean Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass40_0::<RemoveLicenseFileByLease>b__1()
00079520 01 Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass50_0::.ctor()
00079530 01 Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass50_1::.ctor()
00079540 56 System.Threading.Tasks.Task Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass50_1::<ReturnActiveFloatingLeases>b__0()
000795A0 44F Unity.Licensing.Client.Services.LicensingOrchestrator+<BorrowLicenseLease>d__39::MoveNext()
000799F0 1B Unity.Licensing.Client.Services.LicensingOrchestrator+<BorrowLicenseLease>d__39::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00079A10 406 Unity.Licensing.Client.Services.LicensingOrchestrator+<EnsureLicense>d__35::MoveNext()
00079E20 1B Unity.Licensing.Client.Services.LicensingOrchestrator+<EnsureLicense>d__35::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00079E40 14C Unity.Licensing.Client.Services.LicensingOrchestrator+<UpdateFloatingLicense>d__31::MoveNext()
00079F90 1B Unity.Licensing.Client.Services.LicensingOrchestrator+<UpdateFloatingLicense>d__31::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00079FB0 295 Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService+<GetBorrowFeatureStatus>d__11::MoveNext()
0007A250 11 Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService+<GetBorrowFeatureStatus>d__11::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007A270 249 Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService+<ProcessGetBorrowFeatureStatusLoop>d__10::MoveNext()
0007A4C0 11 Unity.Licensing.Client.Services.PeriodicBorrowFeatureStatusService+<ProcessGetBorrowFeatureStatusLoop>d__10::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007A4E0 23 Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c::.cctor()
0007A510 01 Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c::.ctor()
0007A520 31 System.Boolean Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c::<GetAssignedEntitlementGroupIds>b__13_0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
0007A560 14 System.String Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c::<GetAssignedEntitlementGroupIds>b__13_1(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
0007A580 01 Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c__DisplayClass12_0::.ctor()
0007A590 6C Unity.Licensing.Infrastructure.ResultWithCode`1[System.String] Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c__DisplayClass12_0::<DeactivateSeatsAndUpdateFile>b__0(System.String)
0007A600 15F Unity.Licensing.Infrastructure.ResultWithCode`1[System.String] Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c__DisplayClass12_0::<DeactivateSeatsAndUpdateFile>b__1(Unity.Licensing.Genesis.Models.SeatManagementResult)
0007A760 01 Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c__DisplayClass7_0::.ctor()
0007A770 38 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c__DisplayClass7_0::<ReturnEntitlementGroups>b__0(System.String)
0007A7B0 01 Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c__DisplayClass8_0::.ctor()
0007A7C0 22 System.Boolean Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c__DisplayClass8_0::<ReturnEntitlementGroup>b__0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
0007A7F0 1B System.Boolean Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<>c__DisplayClass8_0::<ReturnEntitlementGroup>b__1(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
0007A810 3BF Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<DeactivateSeatsAndUpdateFile>d__12::MoveNext()
0007ABD0 1B Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<DeactivateSeatsAndUpdateFile>d__12::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007ABF0 122 Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnAllAssignedLicenses>d__11::MoveNext()
0007AD20 1B Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnAllAssignedLicenses>d__11::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007AD40 161 Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnAssignedLicenses>d__10::MoveNext()
0007AEB0 1B Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnAssignedLicenses>d__10::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007AED0 395 Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnEntitlementGroup>d__8::MoveNext()
0007B270 1B Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnEntitlementGroup>d__8::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007B290 522 Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnEntitlementGroups>d__7::MoveNext()
0007B7C0 1B Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnEntitlementGroups>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007B7E0 11E Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnUlfLicense>d__9::MoveNext()
0007B900 1B Unity.Licensing.Client.Services.ReturnEntitlementGroupService+<ReturnUlfLicense>d__9::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007B920 FA Unity.Licensing.Client.Services.Scheduler+<OnTick>d__7::MoveNext()
0007BA20 11 Unity.Licensing.Client.Services.Scheduler+<OnTick>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007BA40 130 Unity.Licensing.Client.Services.Scheduler+<OnTickAsync>d__8::MoveNext()
0007BB70 11 Unity.Licensing.Client.Services.Scheduler+<OnTickAsync>d__8::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007BB90 23 Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner+<>c::.cctor()
0007BBC0 01 Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner+<>c::.ctor()
0007BBD0 14 System.String Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner+<>c::<Clean>b__3_0(Unity.Licensing.EntitlementResolver.License.UnityLicense)
0007BBF0 14 System.String Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner+<>c::<Clean>b__3_1(Unity.Licensing.EntitlementResolver.License.UnityLicense)
0007BC10 CE System.Boolean Unity.Licensing.Client.Services.Replication.InactiveLicenseFileCleaner+<>c::<IsExpiredLicenseDeletable>b__6_0(Unity.Licensing.EntitlementResolver.License.UnityLicenseEntitlementGroup)
0007BCE0 914 Unity.Licensing.Client.Services.Replication.ReplicationService+<Replicate>d__6::MoveNext()
0007C600 11 Unity.Licensing.Client.Services.Replication.ReplicationService+<Replicate>d__6::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007C620 58F Unity.Licensing.Client.Services.Replication.ReplicationService+<UncompressZipArchive>d__7::MoveNext()
0007CBB0 11 Unity.Licensing.Client.Services.Replication.ReplicationService+<UncompressZipArchive>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007CBD0 23 Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c::.cctor()
0007CC00 01 Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c::.ctor()
0007CC10 14 System.String Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c::<.ctor>b__6_0(Unity.Licensing.EntitlementResolver.Package.Xml.Schema.Package)
0007CC30 34 System.TimeSpan Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c::<UpdatePackageAccessControlList>b__13_0(System.Int32)
0007CC70 14 System.String Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c::<UpdatePackageAccessControlList>b__13_3(Unity.Licensing.EntitlementResolver.Package.Xml.Schema.Package)
0007CC90 14 System.String Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c::<UpdatePackageAccessControlList>b__13_4(Unity.Licensing.EntitlementResolver.Package.Xml.Schema.Package)
0007CCB0 01 Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c__DisplayClass13_0::.ctor()
0007CCC0 15F Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c__DisplayClass13_0::<UpdatePackageAccessControlList>b__1(System.Exception, System.TimeSpan)
0007CE20 01 Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c__DisplayClass13_1::.ctor()
0007CE30 6C System.Threading.Tasks.Task Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c__DisplayClass13_1::<UpdatePackageAccessControlList>b__2(System.Threading.CancellationToken)
0007CEA0 739 Unity.Licensing.Client.Services.Package.PackageEnforcer+<UpdatePackageAccessControlList>d__13::MoveNext()
0007D5E0 11 Unity.Licensing.Client.Services.Package.PackageEnforcer+<UpdatePackageAccessControlList>d__13::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007D600 287 Unity.Licensing.Client.Services.Package.PackageService+<FindRemotePackageAccessControlList>d__17::MoveNext()
0007D890 1B Unity.Licensing.Client.Services.Package.PackageService+<FindRemotePackageAccessControlList>d__17::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007D8B0 144 Unity.Licensing.Client.Services.Package.PackageService+<GetRemotePackageAccessControlList>d__16::MoveNext()
0007DA00 1B Unity.Licensing.Client.Services.Package.PackageService+<GetRemotePackageAccessControlList>d__16::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007DA20 1450 Unity.Licensing.Client.Services.Package.PackageService+<GetRemotePackageAccessControlList>d__18::MoveNext()
0007EE70 1B Unity.Licensing.Client.Services.Package.PackageService+<GetRemotePackageAccessControlList>d__18::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007EE90 23 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<>c::.cctor()
0007EEC0 01 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<>c::.ctor()
0007EED0 08 System.Boolean Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<>c::<ExtractMaxBorrowDurationFromHeaders>b__38_0(System.Int32)
0007EEE0 846 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<AcquireBorrowLease>d__27::MoveNext()
0007F730 1B Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<AcquireBorrowLease>d__27::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007F750 663 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<AcquireFloatingLease>d__24::MoveNext()
0007FDC0 1B Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<AcquireFloatingLease>d__24::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0007FDE0 530 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<ActivateLicenseSession>d__34::MoveNext()
00080310 1B Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<ActivateLicenseSession>d__34::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00080330 4FE Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<CheckBorrowSupportAndMaxDuration>d__26::MoveNext()
00080830 1B Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<CheckBorrowSupportAndMaxDuration>d__26::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00080850 2B5 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<DestroyLicenseSession>d__35::MoveNext()
00080B10 1B Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<DestroyLicenseSession>d__35::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00080B30 30D Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<GetEntitlements>d__36::MoveNext()
00080E40 1B Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<GetEntitlements>d__36::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00080E60 5A8 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<ReleaseBorrowLease>d__30::MoveNext()
00081410 1B Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<ReleaseBorrowLease>d__30::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00081430 417 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<ReleaseFloatingLease>d__29::MoveNext()
00081850 1B Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<ReleaseFloatingLease>d__29::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00081870 5F8 Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<RenewFloatingLease>d__28::MoveNext()
00081E70 1B Unity.Licensing.Client.Services.Licensing.FloatingLicensingService+<RenewFloatingLease>d__28::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00081E90 11F Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::.ctor(Microsoft.Extensions.Logging.ILogger, Unity.Licensing.Genesis.LicenseCommand, System.String)
00081FB0 05 System.String Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::get_TxId()
00081FC0 05 System.String Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::get_RxId()
00081FD0 0C Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::set_RxId(System.String)
00081FE0 05 Unity.Licensing.Genesis.LicenseCommand Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::get_Command()
00081FF0 05 System.String Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::get_SerialNumber()
00082000 05 System.String Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::get_LicenseFilePath()
00082010 05 Unity.Licensing.EntitlementResolver.ActivationLicenseFile.Xml.Schema.UlfLicenseXml Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::get_UlfLicenseXml()
00082020 0C Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::set_UlfLicenseXml(Unity.Licensing.EntitlementResolver.ActivationLicenseFile.Xml.Schema.UlfLicenseXml)
00082030 05 System.IO.Stream Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::get_LicenseRequestStream()
00082040 0C Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::set_LicenseRequestStream(System.IO.Stream)
00082050 05 System.IO.Stream Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::get_LicenseResponseStream()
00082060 0C Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::set_LicenseResponseStream(System.IO.Stream)
00082070 84 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::Debug(System.String)
00082100 62 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::Info(System.String)
00082170 65 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::Error(System.String, System.Exception)
000821E0 6B System.Threading.Tasks.ValueTask Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction::DisposeAsync()
00082250 23 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c::.cctor()
00082280 01 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c::.ctor()
00082290 12 System.TimeSpan Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c::<.ctor>b__13_0(System.Int32)
000822B0 37 System.Boolean Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c::<DeleteRevokedEntitlementLicense>b__17_0(System.Exception)
000822F0 01 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass22_0::.ctor()
00082300 7A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction]] Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass22_0::<UpdateUlfLicense>b__0(Unity.Licensing.Infrastructure.ResultWithCode`1[Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction])
00082380 01 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass31_0::.ctor()
00082390 CF Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass31_0::<WriteLicenseFile>b__0()
00082460 01 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass31_1::.ctor()
00082470 60 System.Threading.Tasks.Task Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass31_1::<WriteLicenseFile>b__1(System.Threading.CancellationToken)
000824D0 3F5 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<ActivateUlfLicense>d__21::MoveNext()
000828D0 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<ActivateUlfLicense>d__21::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000828F0 374 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<GetUlfLicense>d__24::MoveNext()
00082C70 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<GetUlfLicense>d__24::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00082C90 306 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<HandleUnityPersonalSeatRevocation>d__15::MoveNext()
00082FA0 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<HandleUnityPersonalSeatRevocation>d__15::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00082FC0 3A7 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<ReturnUlfLicense>d__23::MoveNext()
00083370 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<ReturnUlfLicense>d__23::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00083390 378 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<SendLicenseData>d__25::MoveNext()
00083710 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<SendLicenseData>d__25::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00083730 55F Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<SetUlfRequestFromFile>d__28::MoveNext()
00083C90 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<SetUlfRequestFromFile>d__28::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00083CB0 255 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<StartUlfActivation>d__26::MoveNext()
00083F10 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<StartUlfActivation>d__26::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00083F30 199 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<UpdateActivations>d__14::MoveNext()
000840D0 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<UpdateActivations>d__14::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000840F0 4BC Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<UpdateEntitlementLicenseFile>d__16::MoveNext()
000845B0 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<UpdateEntitlementLicenseFile>d__16::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000845D0 428 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<UpdateUlfLicense>d__22::MoveNext()
00084A00 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<UpdateUlfLicense>d__22::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00084A20 3D9 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<ValidateSerialNumber>d__32::MoveNext()
00084E00 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<ValidateSerialNumber>d__32::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00084E20 5F6 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<WriteLicenseFile>d__31::MoveNext()
00085420 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<WriteLicenseFile>d__31::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00085440 23 Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration+<>c::.cctor()
00085470 01 Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration+<>c::.ctor()
00085480 01 System.Double Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration+<>c::<get_OfflineValidityEndingNotificationIntervalDays>b__18_0(System.Double)
00085490 01 Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration+<>c__DisplayClass11_0::.ctor()
000854A0 2CC System.Uri Unity.Licensing.Client.Services.Licensing.LicensingServiceConfiguration+<>c__DisplayClass11_0::<.ctor>b__0()
00085770 01 Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService+<>c__DisplayClass5_0::.ctor()
00085780 22 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService+<>c__DisplayClass5_0::<ProcessAlfGenerationRequest>b__0(System.String)
000857B0 01 Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService+<>c__DisplayClass6_0::.ctor()
000857C0 37 Unity.Licensing.Infrastructure.Result Unity.Licensing.Client.Services.LicenseActivation.ManualLicenseActivationService+<>c__DisplayClass6_0::<ProcessEntitlementActivationRequest>b__0(System.String)
00085800 23 Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestGenerator+<>c::.cctor()
00085830 01 Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestGenerator+<>c::.ctor()
00085840 74 Unity.Licensing.EntitlementResolver.ActivationLicenseFile.Xml.Schema.Identifier Unity.Licensing.Client.Services.LicenseActivation.XmlLicenseActivationRequestGenerator+<>c::<InitializeLicenseActivation>b__7_0(System.Collections.Generic.KeyValuePair`2[System.String, System.String])
000858C0 05 Unity.Licensing.EntitlementResolver.Ulf.UlfLicense Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper+Result::get_UlfLicense()
000858D0 0C Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper+Result::set_UlfLicense(Unity.Licensing.EntitlementResolver.Ulf.UlfLicense)
000858E0 05 System.Collections.Generic.List`1[Unity.Licensing.EntitlementResolver.License.UnityLicense] Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper+Result::get_Licenses()
000858F0 05 System.Collections.Generic.IDictionary`2[System.String, Unity.Licensing.EntitlementResolver.EntitlementGroupError] Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper+Result::get_NotMappedLicenses()
00085900 50 Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper+Result::.ctor()
00085950 01 Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<>c__DisplayClass2_0::.ctor()
00085960 33 System.Boolean Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<>c__DisplayClass2_0::<IsTransientIoException>b__0(System.String)
000859A0 01 Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<>c__DisplayClass3_0::.ctor()
000859B0 C3 Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<>c__DisplayClass3_0::<UlfSaveFileWithRetryPolicy>b__0(System.Exception, System.TimeSpan, Polly.Context)
00085A80 290 Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<ReadUlfLicense>d__13::MoveNext()
00085D10 1B Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<ReadUlfLicense>d__13::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00085D30 290 Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<ReadUlfLicenseXml>d__11::MoveNext()
00085FC0 1B Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<ReadUlfLicenseXml>d__11::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00085FE0 1A9 Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<UlfSaveFileWithRetryPolicy>d__3::MoveNext()
00086190 11 Unity.Licensing.Client.Services.Helpers.UlfLicensingUtilities+<UlfSaveFileWithRetryPolicy>d__3::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000861B0 23 Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.ReturnNonCompliancePersonalLicenseHandler+<>c::.cctor()
000861E0 01 Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.ReturnNonCompliancePersonalLicenseHandler+<>c::.ctor()
000861F0 1C System.Boolean Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.ReturnNonCompliancePersonalLicenseHandler+<>c::<Handle>b__3_0(Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails)
00086210 38 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.ReturnNonCompliancePersonalLicenseHandler+<>c::<Handle>b__3_1(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086250 49 System.Boolean Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.ReturnNonCompliancePersonalLicenseHandler+<>c::<Handle>b__3_2(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
000862A0 01 Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.SendAnalyticsAndNotificationsHandler+<>c__DisplayClass4_0::.ctor()
000862B0 127 Unity.Licensing.Client.Services.EntitlementResolverUpdateHandlers.SendAnalyticsAndNotificationsHandler+<>c__DisplayClass4_0::<Handle>b__0()
000863E0 1E9 Unity.Licensing.Client.Services.Analytics.OptOutConfigPeriodicUpdateService+<SyncOptOutConfig>d__8::MoveNext()
000865D0 11 Unity.Licensing.Client.Services.Analytics.OptOutConfigPeriodicUpdateService+<SyncOptOutConfig>d__8::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000865F0 405 Unity.Licensing.Client.Services.Analytics.OptOutStatusProvider+<GetOptOutStatus>d__3::MoveNext()
00086A00 1B Unity.Licensing.Client.Services.Analytics.OptOutStatusProvider+<GetOptOutStatus>d__3::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00086A20 23 Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c::.cctor()
00086A50 01 Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c::.ctor()
00086A60 30 System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c::<Diff>b__0_0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086A90 30 System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c::<Diff>b__0_1(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086AC0 28 System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c::<Diff>b__0_2(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086AF0 28 System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c::<Diff>b__0_3(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086B20 14 System.String Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c::<Diff>b__0_8(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086B40 14 System.String Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c::<Diff>b__0_9(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086B60 63 Unity.Licensing.Client.Extensions.EntitlementGroupChangeDetails Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c::<Diff>b__0_11(System.Collections.Generic.KeyValuePair`2[Unity.Licensing.Client.Extensions.EntitlementGroupChangeReason, System.Collections.Generic.IList`1[Unity.Licensing.EntitlementResolver.IEntitlementGroup]])
00086BD0 01 Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_0::.ctor()
00086BE0 5B System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_0::<Diff>b__4(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086C40 5B System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_0::<Diff>b__5(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086CA0 5B System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_0::<Diff>b__6(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086D00 5B System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_0::<Diff>b__7(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086D60 9D Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_0::<Diff>g__AddGroupUpdate|10(Unity.Licensing.Client.Extensions.EntitlementGroupChangeReason, Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086E00 01 Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_1::.ctor()
00086E10 45 System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_1::<Diff>b__12(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086E60 01 Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_2::.ctor()
00086E70 45 System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_2::<Diff>b__13(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086EC0 01 Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_3::.ctor()
00086ED0 45 System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_3::<Diff>b__14(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086F20 01 Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_4::.ctor()
00086F30 45 System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_4::<Diff>b__15(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00086F80 01 Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_5::.ctor()
00086F90 3B System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_5::<Diff>b__16(Unity.Licensing.EntitlementResolver.License.Entitlement)
00086FD0 3B System.Boolean Unity.Licensing.Client.Extensions.EntitlementGroupExtensions+<>c__DisplayClass0_5::<Diff>b__17(Unity.Licensing.EntitlementResolver.License.Entitlement)
00087010 137 Unity.Licensing.Client.Infrastructure.TestPeriodicTimer+<WaitForNextTickAsync>d__1::MoveNext()
00087150 11 Unity.Licensing.Client.Infrastructure.TestPeriodicTimer+<WaitForNextTickAsync>d__1::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00087170 523 Unity.Licensing.Client.Configuration.ClientConfigurationLoader+<GetStringContentAsync>d__5::MoveNext()
000876A0 1B Unity.Licensing.Client.Configuration.ClientConfigurationLoader+<GetStringContentAsync>d__5::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000876C0 16C Unity.Licensing.Client.Configuration.ClientConfigurationLoader+<LoadRemoteConfigurationAsync>d__3::MoveNext()
00087830 1B Unity.Licensing.Client.Configuration.ClientConfigurationLoader+<LoadRemoteConfigurationAsync>d__3::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00087850 435 Unity.Licensing.Client.Configuration.ClientConfigurationLoader+<TryDownloadRemoteConfigurationAsync>d__4::MoveNext()
00087C90 1B Unity.Licensing.Client.Configuration.ClientConfigurationLoader+<TryDownloadRemoteConfigurationAsync>d__4::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00087CB0 E9 Unity.Licensing.Client.Configuration.ServicesConfiguration+<<StartPolling>b__18_0>d::MoveNext()
00087DA0 11 Unity.Licensing.Client.Configuration.ServicesConfiguration+<<StartPolling>b__18_0>d::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00087DC0 23 Unity.Licensing.Client.Configuration.ServicesConfiguration+<>c::.cctor()
00087DF0 01 Unity.Licensing.Client.Configuration.ServicesConfiguration+<>c::.ctor()
00087E00 01 Unity.Licensing.Client.Configuration.ServicesConfiguration+<>c::<.ctor>b__16_0()
00087E10 28A Unity.Licensing.Client.Configuration.ServicesConfiguration+<DownloadAndLoadRemoteConfigAsync>d__21::MoveNext()
000880A0 1B Unity.Licensing.Client.Configuration.ServicesConfiguration+<DownloadAndLoadRemoteConfigAsync>d__21::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000880C0 302 Unity.Licensing.Client.Configuration.ServicesConfiguration+<Initialize>d__17::MoveNext()
000883D0 11 Unity.Licensing.Client.Configuration.ServicesConfiguration+<Initialize>d__17::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000883F0 435 Unity.Licensing.Client.Configuration.ServicesConfiguration+<PollingTimerAsync>d__20::MoveNext()
00088830 11 Unity.Licensing.Client.Configuration.ServicesConfiguration+<PollingTimerAsync>d__20::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00088850 12 Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility+<get_DefaultLicenseFilePaths>d__4::.ctor(System.Int32)
00088870 AD Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility+<get_DefaultLicenseFilePaths>d__4::System.IDisposable.Dispose()
00088920 22F System.Boolean Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility+<get_DefaultLicenseFilePaths>d__4::MoveNext()
00088B50 23 Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility+<get_DefaultLicenseFilePaths>d__4::<>m__Finally1()
00088B80 23 Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility+<get_DefaultLicenseFilePaths>d__4::<>m__Finally2()
00088BB0 05 System.String Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility+<get_DefaultLicenseFilePaths>d__4::System.Collections.Generic.IEnumerator<System.String>.get_Current()
00088BC0 05 System.Object Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility+<get_DefaultLicenseFilePaths>d__4::System.Collections.IEnumerator.get_Current()
00088BD0 47 System.Collections.Generic.IEnumerator`1[System.String] Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility+<get_DefaultLicenseFilePaths>d__4::System.Collections.Generic.IEnumerable<System.String>.GetEnumerator()
00088C20 0A System.Collections.IEnumerator Unity.Licensing.Client.Configuration.PathProviders.PathProviderUtility+<get_DefaultLicenseFilePaths>d__4::System.Collections.IEnumerable.GetEnumerator()
00088C30 12 Unity.Licensing.Client.Communication.PipeContext+<get_Keys>d__47::.ctor(System.Int32)
00088C50 01 Unity.Licensing.Client.Communication.PipeContext+<get_Keys>d__47::System.IDisposable.Dispose()
00088C60 AC System.Boolean Unity.Licensing.Client.Communication.PipeContext+<get_Keys>d__47::MoveNext()
00088D10 05 System.String Unity.Licensing.Client.Communication.PipeContext+<get_Keys>d__47::System.Collections.Generic.IEnumerator<System.String>.get_Current()
00088D20 05 System.Object Unity.Licensing.Client.Communication.PipeContext+<get_Keys>d__47::System.Collections.IEnumerator.get_Current()
00088D30 47 System.Collections.Generic.IEnumerator`1[System.String] Unity.Licensing.Client.Communication.PipeContext+<get_Keys>d__47::System.Collections.Generic.IEnumerable<System.String>.GetEnumerator()
00088D80 0A System.Collections.IEnumerator Unity.Licensing.Client.Communication.PipeContext+<get_Keys>d__47::System.Collections.IEnumerable.GetEnumerator()
00088D90 223 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler+<SendMessageAsync>d__8::MoveNext()
00088FC0 11 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler+<SendMessageAsync>d__8::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00088FE0 368 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler+<StartAcceptRequests>d__6::MoveNext()
00089350 11 Unity.Licensing.Client.Communication.Notifications.NotificationsPipeHandler+<StartAcceptRequests>d__6::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00089370 23 Unity.Licensing.Client.Communication.Controllers.ActivationManagementController+<>c::.cctor()
000893A0 01 Unity.Licensing.Client.Communication.Controllers.ActivationManagementController+<>c::.ctor()
000893B0 9B Unity.Licensing.Ipc.Messages.SeatManagementResult Unity.Licensing.Client.Communication.Controllers.ActivationManagementController+<>c::<HandleRequest>b__4_0(Unity.Licensing.Genesis.Models.SeatManagementResult)
00089450 23 Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c::.cctor()
00089480 01 Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c::.ctor()
00089490 32 Unity.Licensing.Client.Audit.AuditItem Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c::<GetEntitlementGroups>b__8_0(System.String)
000894D0 32 Unity.Licensing.Client.Audit.AuditItem Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c::<GetEntitlementGroups>b__8_2(System.String)
00089510 32 Unity.Licensing.Client.Audit.AuditItem Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c::<GetEntitlementGroups>b__8_3(System.String)
00089550 01 Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass7_0::.ctor()
00089560 22 System.Boolean Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass7_0::<HandleRequest>b__0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00089590 01 Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass8_0::.ctor()
000895A0 19 System.Boolean Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass8_0::<GetEntitlementGroups>b__1(System.String)
000895C0 33 System.Boolean Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass8_0::<GetEntitlementGroups>b__4(Unity.Licensing.EntitlementResolver.License.Entitlement)
00089600 C6 Unity.Licensing.Ipc.Messages.EntitlementInfo Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass8_0::<GetEntitlementGroups>b__5(Unity.Licensing.EntitlementResolver.License.Entitlement)
000896D0 33 System.Boolean Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass8_0::<GetEntitlementGroups>b__6(Unity.Licensing.EntitlementResolver.License.Entitlement)
00089710 C3 Unity.Licensing.Ipc.Messages.EntitlementInfo Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass8_0::<GetEntitlementGroups>b__7(Unity.Licensing.EntitlementResolver.License.Entitlement)
000897E0 56 System.Collections.Generic.IEnumerable`1[Unity.Licensing.Client.Audit.AuditItem] Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass8_0::<GetEntitlementGroups>b__8(Unity.Licensing.Ipc.Messages.EntitlementInfo)
00089840 01 Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass8_1::.ctor()
00089850 32 System.Boolean Unity.Licensing.Client.Communication.Controllers.EntitlementDetailsController+<>c__DisplayClass8_1::<GetEntitlementGroups>b__9(Unity.Licensing.Client.Audit.AuditItem)
00089890 23 Unity.Licensing.Client.Communication.Controllers.EntitlementGroupsDetailsController+<>c::.cctor()
000898C0 01 Unity.Licensing.Client.Communication.Controllers.EntitlementGroupsDetailsController+<>c::.ctor()
000898D0 0D Unity.Licensing.Ipc.Messages.EntitlementGroupDetailIpcDto Unity.Licensing.Client.Communication.Controllers.EntitlementGroupsDetailsController+<>c::<FromEntitlementGroups>b__4_0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
000898E0 01 Unity.Licensing.Client.Communication.Controllers.EntitlementsController+<>c__DisplayClass6_0::.ctor()
000898F0 22 System.Boolean Unity.Licensing.Client.Communication.Controllers.EntitlementsController+<>c__DisplayClass6_0::<HandleRequest>b__0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00089920 38E Unity.Licensing.Client.Communication.Controllers.FeatureStatusController+<GetBorrowFeatureStatus>d__5::MoveNext()
00089CB0 1B Unity.Licensing.Client.Communication.Controllers.FeatureStatusController+<GetBorrowFeatureStatus>d__5::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00089CD0 01 Unity.Licensing.Client.Communication.Controllers.GetSeatsController+<>c__DisplayClass3_0::.ctor()
00089CE0 14 Unity.Licensing.Ipc.Messages.Seat Unity.Licensing.Client.Communication.Controllers.GetSeatsController+<>c__DisplayClass3_0::<HandleRequest>b__0(Unity.Licensing.Genesis.Models.Seat)
00089D00 23 Unity.Licensing.Client.Communication.Controllers.HandshakeController+<>c::.cctor()
00089D30 01 Unity.Licensing.Client.Communication.Controllers.HandshakeController+<>c::.ctor()
00089D40 04 System.String Unity.Licensing.Client.Communication.Controllers.HandshakeController+<>c::<HandleRequest>b__5_0(System.String)
00089D50 01 Unity.Licensing.Client.Communication.Controllers.LicenseImportController+<>c__DisplayClass10_0::.ctor()
00089D60 43 System.Threading.Tasks.Task Unity.Licensing.Client.Communication.Controllers.LicenseImportController+<>c__DisplayClass10_0::<ImportUlfLicense>b__1(System.Threading.CancellationToken)
00089DB0 1B System.Boolean Unity.Licensing.Client.Communication.Controllers.LicenseImportController+<>c__DisplayClass10_0::<ImportUlfLicense>b__0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
00089DD0 23 Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupController+<>c::.cctor()
00089E00 01 Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupController+<>c::.ctor()
00089E10 7E Unity.Licensing.Ipc.Messages.ReturnEntitlementGroupResult Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupController+<>c::<ToIpcResult>b__4_0(Unity.Licensing.Infrastructure.ResultWithCode`1[System.String])
00089E90 23 Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupControllerV2+<>c::.cctor()
00089EC0 01 Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupControllerV2+<>c::.ctor()
00089ED0 7E Unity.Licensing.Ipc.SubStatus Unity.Licensing.Client.Communication.Controllers.ReturnEntitlementGroupControllerV2+<>c::<FromResultWithCode>b__4_0(Unity.Licensing.Infrastructure.ResultWithCode`1[System.String])
00089F50 23 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<>c::.cctor()
00089F80 01 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<>c::.ctor()
00089F90 3B System.String Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<>c::<HandleRequest>b__6_0(Unity.Licensing.Ipc.Messages.LicenseTypes)
00089FD0 01 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<>c__DisplayClass6_0::.ctor()
00089FE0 D2 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<>c__DisplayClass6_0::<HandleRequest>b__1(Unity.Licensing.Ipc.Messages.LicenseTypes)
0008A0C0 11E Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<UpdateEntitlementLicenseFile>d__8::MoveNext()
0008A1E0 1B Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<UpdateEntitlementLicenseFile>d__8::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008A200 159 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<UpdateFloatingLicenseFile>d__7::MoveNext()
0008A360 1B Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<UpdateFloatingLicenseFile>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008A380 158 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<UpdateUlfLicenseFile>d__9::MoveNext()
0008A4E0 1B Unity.Licensing.Client.Communication.Controllers.UpdateLicenseController+<UpdateUlfLicenseFile>d__9::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008A500 23 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c::.cctor()
0008A530 01 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c::.ctor()
0008A540 89 Unity.Licensing.Ipc.SubStatus Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c::<HandleRequest>b__9_2(Unity.Licensing.Ipc.Messages.LicenseTypes)
0008A5D0 3B System.String Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c::<Execute>b__11_0(Unity.Licensing.Ipc.Messages.LicenseTypes)
0008A610 01 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c__DisplayClass11_0::.ctor()
0008A620 1CB System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c__DisplayClass11_0::<Execute>b__1(Unity.Licensing.Ipc.Messages.LicenseTypes)
0008A7F0 2D System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c__DisplayClass11_0::<Execute>b__2()
0008A820 2D System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c__DisplayClass11_0::<Execute>b__3()
0008A850 2D System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.ResultWithCode`1[System.String]] Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c__DisplayClass11_0::<Execute>b__4()
0008A880 01 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c__DisplayClass9_0::.ctor()
0008A890 38 System.Threading.Tasks.Task Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c__DisplayClass9_0::<HandleRequest>b__0()
0008A8D0 50 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<>c__DisplayClass9_0::<HandleRequest>b__1(System.Exception)
0008A920 911 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<Execute>d__11::MoveNext()
0008B240 1B Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<Execute>d__11::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008B260 125 Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<UpdateEntitlementLicenseFile>d__13::MoveNext()
0008B390 1B Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<UpdateEntitlementLicenseFile>d__13::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008B3B0 1AD Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<UpdateFloatingLicenseFile>d__12::MoveNext()
0008B560 1B Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<UpdateFloatingLicenseFile>d__12::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008B580 17C Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<UpdateUlfLicenseFile>d__14::MoveNext()
0008B700 1B Unity.Licensing.Client.Communication.Controllers.UpdateLicenseControllerV2+<UpdateUlfLicenseFile>d__14::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008B720 01 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<>c__DisplayClass8_0::.ctor()
0008B730 1E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__0()
0008B750 42 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__1()
0008B7A0 1E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__2()
0008B7C0 22 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__3()
0008B7F0 25 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__4()
0008B820 1E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__5()
0008B840 0E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__6()
0008B850 1A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__7()
0008B870 242 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ActivateAllSeats>d__13::MoveNext()
0008BAC0 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ActivateAllSeats>d__13::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008BAE0 45B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ActivateUlf>d__16::MoveNext()
0008BF40 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ActivateUlf>d__16::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008BF60 773 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ActivationManagement>d__15::MoveNext()
0008C6E0 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ActivationManagement>d__15::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008C700 1FF Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<DeactivateAllSeats>d__14::MoveNext()
0008C900 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<DeactivateAllSeats>d__14::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008C920 476 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<GetAccessToken>d__9::MoveNext()
0008CDA0 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<GetAccessToken>d__9::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008CDC0 381 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ReturnUlf>d__18::MoveNext()
0008D150 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ReturnUlf>d__18::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008D170 45F Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<RunAsync>d__7::MoveNext()
0008D5D0 11 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<RunAsync>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008D5F0 A75 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ShowSeats>d__12::MoveNext()
0008E070 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<ShowSeats>d__12::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008E090 151 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<UpdateLicense>d__10::MoveNext()
0008E1F0 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<UpdateLicense>d__10::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008E210 624 Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<UpdateLicense>d__11::MoveNext()
0008E840 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<UpdateLicense>d__11::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008E860 3CF Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<UpdateUlf>d__17::MoveNext()
0008EC30 1B Unity.Licensing.Client.CommandExecutors.GenesisLicensingCommandExecutor+<UpdateUlf>d__17::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008EC50 731 Unity.Licensing.Client.CommandExecutors.HttpConsoleHandler+<SendAsync>d__3::MoveNext()
0008F390 1B Unity.Licensing.Client.CommandExecutors.HttpConsoleHandler+<SendAsync>d__3::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0008F3B0 23 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c::.cctor()
0008F3E0 01 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c::.ctor()
0008F3F0 33 System.Boolean Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c::<BorrowLicense>b__11_0(Unity.Licensing.EntitlementResolver.License.UnityLicenseEntitlementGroup)
0008F430 14 System.String Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c::<BorrowLicense>b__11_1(Unity.Licensing.EntitlementResolver.License.UnityLicenseEntitlementGroup)
0008F450 01 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass10_0::.ctor()
0008F460 42 System.Boolean Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass10_0::<AcquireLicense>b__0(Unity.Licensing.EntitlementResolver.License.UnityLicenseEntitlementGroup)
0008F4B0 01 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass8_0::.ctor()
0008F4C0 38 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__0()
0008F500 16 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__1()
0008F520 16 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__2()
0008F540 16 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__3()
0008F560 16 System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__4()
0008F580 1A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__5()
0008F5A0 1A System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<>c__DisplayClass8_0::<GetAction>b__6()
0008F5C0 C38 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<AcquireLicense>d__10::MoveNext()
00090200 1B Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<AcquireLicense>d__10::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00090220 8C2 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<ActivateLicenseSession>d__12::MoveNext()
00090AF0 1B Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<ActivateLicenseSession>d__12::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00090B10 12A2 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<BorrowLicense>d__11::MoveNext()
00091DC0 1B Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<BorrowLicense>d__11::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00091DE0 55A Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<DestroyLicenseSession>d__13::MoveNext()
00092340 1B Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<DestroyLicenseSession>d__13::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00092360 5C6 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<RenewLease>d__14::MoveNext()
00092930 1B Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<RenewLease>d__14::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00092950 422 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<ReturnBorrow>d__16::MoveNext()
00092D80 1B Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<ReturnBorrow>d__16::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00092DA0 62D Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<ReturnLease>d__15::MoveNext()
000933D0 1B Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<ReturnLease>d__15::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000933F0 408 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<RunAsync>d__7::MoveNext()
00093800 11 Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<RunAsync>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00093820 5EF Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<ShowRemoteEntitlements>d__9::MoveNext()
00093E10 1B Unity.Licensing.Client.CommandExecutors.LicensingCommandExecutor+<ShowRemoteEntitlements>d__9::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00093E30 01 Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor+<>c__DisplayClass5_0::.ctor()
00093E40 1E System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor+<>c__DisplayClass5_0::<GetAction>b__0()
00093E60 1D System.Threading.Tasks.Task`1[Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.ExitCode]] Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor+<>c__DisplayClass5_0::<GetAction>b__1()
00093E80 391 Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor+<GenerateAlfRequest>d__6::MoveNext()
00094220 1B Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor+<GenerateAlfRequest>d__6::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00094240 317 Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor+<GenerateLicenseActivationFile>d__7::MoveNext()
00094560 1B Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor+<GenerateLicenseActivationFile>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00094580 27A Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor+<RunAsync>d__4::MoveNext()
00094800 11 Unity.Licensing.Client.CommandExecutors.ManualLicenseActivationCommandExecutor+<RunAsync>d__4::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00094820 45D Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<DownloadAcl>d__8::MoveNext()
00094C80 1B Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<DownloadAcl>d__8::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00094CA0 245 Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<PrintPackageList>d__6::MoveNext()
00094EF0 11 Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<PrintPackageList>d__6::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00094F10 27A Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<RunAsync>d__4::MoveNext()
00095190 11 Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<RunAsync>d__4::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000951B0 5CC Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<ShowAcl>d__9::MoveNext()
00095780 1B Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<ShowAcl>d__9::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000957A0 11A Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<VerifyPackageServiceInitialization>d__7::MoveNext()
000958C0 11 Unity.Licensing.Client.CommandExecutors.PackageCommandExecutor+<VerifyPackageServiceInitialization>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000958E0 23 Unity.Licensing.Client.CommandExecutors.ShowContextCommandExecutor+<>c::.cctor()
00095910 01 Unity.Licensing.Client.CommandExecutors.ShowContextCommandExecutor+<>c::.ctor()
00095920 04 System.Int32 Unity.Licensing.Client.CommandExecutors.ShowContextCommandExecutor+<>c::<DisplayContext>b__4_0(System.String)
00095930 23 Unity.Licensing.Client.CommandExecutors.ShowEntitlementsCommandExecutor+<>c::.cctor()
00095960 01 Unity.Licensing.Client.CommandExecutors.ShowEntitlementsCommandExecutor+<>c::.ctor()
00095970 24 System.Boolean Unity.Licensing.Client.CommandExecutors.ShowEntitlementsCommandExecutor+<>c::<DisplayEntitlements>b__5_0(Unity.Licensing.EntitlementResolver.IEntitlementGroup)
000959A0 14 System.String Unity.Licensing.Client.CommandExecutors.ShowEntitlementsCommandExecutor+<>c::<DisplayEntitlements>b__5_1(Unity.Licensing.EntitlementResolver.License.Entitlement)
000959C0 362 Unity.Licensing.Client.CommandExecutors.ShowEntitlementsCommandExecutor+<RunAsync>d__4::MoveNext()
00095D30 11 Unity.Licensing.Client.CommandExecutors.ShowEntitlementsCommandExecutor+<RunAsync>d__4::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00095D50 2F6 Unity.Licensing.Client.CommandExecutors.SyncEntitlementsCommandExecutor+<RunAsync>d__4::MoveNext()
00096050 11 Unity.Licensing.Client.CommandExecutors.SyncEntitlementsCommandExecutor+<RunAsync>d__4::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00096070 01 Unity.Licensing.Client.CommandExecutors.Startup.ProgramInitializer+<>c__DisplayClass1_0::.ctor()
00096080 3F Unity.Licensing.Client.CommandExecutors.Startup.ProgramInitializer+<>c__DisplayClass1_0::<InitializeImpl>b__0()
000960C0 B5 Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher], System.Net.Http.HttpClient, Unity.Licensing.Client.Audit.IBatchedRemoteAuditServiceConfiguration)
00096180 1BC System.Int32 Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher::EnqueueEntitlement(System.ValueTuple`2[System.String, System.String], System.Guid, Unity.Licensing.Client.Communication.IPipeContext, System.String, System.Boolean, System.String)
00096340 57 System.Threading.Tasks.Task Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher::PostQueue()
000963A0 60 System.Threading.Tasks.Task Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher::DisposeAsync(System.Boolean)
00096400 6A System.Threading.Tasks.ValueTask Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher::DisposeAsync()
00096470 7E Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher::Dispose(System.Boolean)
000964F0 32 Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher::Dispose()
00096530 15 Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher::Finalize()
00096550 23 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientStartEvent+<>c::.cctor()
00096580 01 Unity.Licensing.Client.Analytics.AnalyticEvents.ClientStartEvent+<>c::.ctor()
00096590 1E System.Boolean Unity.Licensing.Client.Analytics.AnalyticEvents.ClientStartEvent+<>c::<.ctor>b__6_0(System.String)
000965B0 1D System.String Unity.Licensing.Client.Analytics.AnalyticEvents.ClientStartEvent+<>c::<.ctor>b__6_1(System.String)
000965D0 26 System.String Unity.Licensing.Client.Analytics.AnalyticEvents.ClientStartEvent+<>c::<.ctor>b__6_2(System.Collections.Generic.KeyValuePair`2[System.String, System.String])
00096600 01 Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::.ctor()
00096610 39 Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::.ctor(Unity.Licensing.Client.Audit.AuditItem)
00096650 05 System.String Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::get_EntitlementKey()
00096660 0C Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::set_EntitlementKey(System.String)
00096670 05 System.String Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::get_EntitlementGroupId()
00096680 0C Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::set_EntitlementGroupId(System.String)
00096690 05 System.Boolean Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::get_Granted()
000966A0 05 Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::set_Granted(System.Boolean)
000966B0 05 System.Boolean Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::get_IsLicensedPackage()
000966C0 05 Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGrantEvent+GrantItem::set_IsLicensedPackage(System.Boolean)
000966D0 23 Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGroupLoadedEvent+<>c::.cctor()
00096700 01 Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGroupLoadedEvent+<>c::.ctor()
00096710 28 System.String Unity.Licensing.Client.Analytics.AnalyticEvents.EntitlementGroupLoadedEvent+<>c::<.ctor>b__13_0(Unity.Licensing.EntitlementResolver.EntitlementGroupError)
00096740 05 System.String Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan+SubStatusEvent::get_Id()
00096750 0C Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan+SubStatusEvent::set_Id(System.String)
00096760 04 System.Int32 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan+SubStatusEvent::get_StatusCode()
00096770 04 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan+SubStatusEvent::set_StatusCode(System.Int32)
00096780 05 System.String Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan+SubStatusEvent::get_Message()
00096790 0C Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan+SubStatusEvent::set_Message(System.String)
000967A0 64 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan+SubStatusEvent Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan+SubStatusEvent::FromSubStatus(Unity.Licensing.Ipc.SubStatus)
00096810 01 Unity.Licensing.Client.Analytics.AnalyticEvents.IpcRequestSpan+SubStatusEvent::.ctor()
00096820 FC Unity.Licensing.Client.MultiClientPipeServerBase+<>c__DisplayClass32_0+<<ListenToConnection>b__0>d::MoveNext()
00096920 11 Unity.Licensing.Client.MultiClientPipeServerBase+<>c__DisplayClass32_0+<<ListenToConnection>b__0>d::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00096940 2D2 Unity.Licensing.Client.Services.AsyncTimer+<>c__DisplayClass9_0+<<Start>b__0>d::MoveNext()
00096C20 11 Unity.Licensing.Client.Services.AsyncTimer+<>c__DisplayClass9_0+<<Start>b__0>d::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00096C40 01 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<>c__DisplayClass32_0::.ctor()
00096C50 56 System.Threading.Tasks.Task`1[System.TimeSpan] Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<>c__DisplayClass32_0::<ScheduleRenew>b__0()
00096CB0 249 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<RenewLeaseAndLog>d__33::MoveNext()
00096F00 11 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<RenewLeaseAndLog>d__33::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00096F20 3C8 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<ReturnLease>d__29::MoveNext()
000972F0 11 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<ReturnLease>d__29::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00097310 329 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<ScheduledRenewLease>d__34::MoveNext()
00097640 11 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<ScheduledRenewLease>d__34::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00097660 174 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<TryReturnFloating>d__30::MoveNext()
000977E0 1B Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<TryReturnFloating>d__30::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00097800 FB Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass50_1+<<ReturnActiveFloatingLeases>b__0>d::MoveNext()
00097900 11 Unity.Licensing.Client.Services.LicensingOrchestrator+<>c__DisplayClass50_1+<<ReturnActiveFloatingLeases>b__0>d::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00097920 758 Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c__DisplayClass13_1+<<UpdatePackageAccessControlList>b__2>d::MoveNext()
00098080 11 Unity.Licensing.Client.Services.Package.PackageEnforcer+<>c__DisplayClass13_1+<<UpdatePackageAccessControlList>b__2>d::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000980A0 1FC Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction+<DisposeAsync>d__33::MoveNext()
000982A0 11 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+UlfTransaction+<DisposeAsync>d__33::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000982C0 39A Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass22_0+<<UpdateUlfLicense>b__0>d::MoveNext()
00098660 1B Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass22_0+<<UpdateUlfLicense>b__0>d::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00098680 29C Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass31_1+<<WriteLicenseFile>b__1>d::MoveNext()
00098920 11 Unity.Licensing.Client.Services.Licensing.GenesisLicensingService+<>c__DisplayClass31_1+<<WriteLicenseFile>b__1>d::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00098940 111 Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher+<DisposeAsync>d__10::MoveNext()
00098A60 11 Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher+<DisposeAsync>d__10::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00098A80 FF Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher+<DisposeAsync>d__11::MoveNext()
00098B80 11 Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher+<DisposeAsync>d__11::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00098BA0 3D0 Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher+<PostQueue>d__9::MoveNext()
00098F70 11 Unity.Licensing.Client.Audit.BatchedRemoteAuditService+BatchAuditPublisher+<PostQueue>d__9::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
00098F90 F5 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<>c__DisplayClass32_0+<<ScheduleRenew>b__0>d::MoveNext()
00099090 11 Unity.Licensing.Client.Services.LicensingOrchestrator+TrackedLease+<>c__DisplayClass32_0+<<ScheduleRenew>b__0>d::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
000990B0 26 System.Type Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::get_EqualityContract()
000990E0 05 System.String Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::get_Key()
000990F0 0C Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::set_Key(System.String)
00099100 05 System.String Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::get_Units()
00099110 0C Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::set_Units(System.String)
00099120 05 System.Boolean Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::get_UseDefault()
00099130 05 Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::set_UseDefault(System.Boolean)
00099140 05 System.__Canon Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::get_Min()
00099150 0C Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::set_Min(System.__Canon)
00099160 05 System.__Canon Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::get_Max()
00099170 0C Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::set_Max(System.__Canon)
00099180 05 System.__Canon Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::get_Default()
00099190 0C Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::set_Default(System.__Canon)
000991A0 44 System.__Canon Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::MMin(System.__Canon, System.__Canon)
000991F0 44 System.__Canon Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::MMax(System.__Canon, System.__Canon)
00099240 55 System.__Canon Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::Clamp(System.__Canon, System.__Canon, System.__Canon)
000992A0 268 System.__Canon Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::GetConfigurationOrDefault(Unity.Licensing.Client.Configuration.IServicesConfiguration, Microsoft.Extensions.Logging.ILogger)
00099510 97 System.String Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::ToString()
000995B0 12A System.Boolean Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::PrintMembers(System.Text.StringBuilder)
000996E0 33 System.Boolean Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::op_Inequality(Unity.Licensing.Client.BoundedConfig`1[System.__Canon], Unity.Licensing.Client.BoundedConfig`1[System.__Canon])
00099720 2A System.Boolean Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::op_Equality(Unity.Licensing.Client.BoundedConfig`1[System.__Canon], Unity.Licensing.Client.BoundedConfig`1[System.__Canon])
00099750 145 System.Int32 Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::GetHashCode()
000998A0 44 System.Boolean Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::Equals(System.Object)
000998F0 175 System.Boolean Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::Equals(Unity.Licensing.Client.BoundedConfig`1[System.__Canon])
00099A70 7A Unity.Licensing.Client.BoundedConfig`1[System.__Canon] Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::<Clone>$()
00099AF0 5D Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::.ctor(Unity.Licensing.Client.BoundedConfig`1[System.__Canon])
00099B50 01 Unity.Licensing.Client.BoundedConfig`1[System.__Canon]::.ctor()
00099B60 0C Unity.Licensing.Client.Communication.ScopedPipeHandlerFactory`1[System.__Canon]::.ctor(System.IServiceProvider)
00099B70 253 Unity.Licensing.Client.Communication.PipeConnection Unity.Licensing.Client.Communication.ScopedPipeHandlerFactory`1[System.__Canon]::CreatePipeHandler(System.IO.Stream)
00099DD0 44 Unity.Licensing.Client.Communication.ScopedPipeHandlerFactory`1[System.__Canon]::.cctor()
00099E20 D5 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.Controllers.Controller`1[System.__Canon]::HandleRequest(Unity.Licensing.Ipc.Messages.Message, System.Threading.CancellationToken)
00099F00 01 Unity.Licensing.Client.Communication.Controllers.Controller`1[System.__Canon]::.ctor()
00099F10 30 Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1[System.__Canon]::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1[System.__Canon]])
00099F40 44 System.Net.Http.HttpResponseMessage Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1[System.__Canon]::Send(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
00099F90 44 System.Threading.Tasks.Task`1[System.Net.Http.HttpResponseMessage] Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1[System.__Canon]::SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
00099FE0 3B1 Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1[System.__Canon]::AppendAnalyticHeaders(System.Net.Http.HttpRequestMessage)
0009A3A0 71 Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1[System.__Canon]::AddFieldToHeader(System.Net.Http.HttpRequestMessage, System.String, System.String)
0009A420 1D3 Unity.Licensing.Infrastructure.Result`1[Unity.Licensing.Client.Analytics.TraceData] Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1[System.__Canon]::GetCurrentTraceData()
0009A600 3E Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1[System.__Canon]::.cctor()
0009A640 46 Unity.Licensing.Client.Analytics.AnalyticHttpHandlerWithMachineId`1[System.__Canon]::.ctor(Microsoft.Extensions.Logging.ILogger`1[Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1[System.__Canon]], Unity.Licensing.Client.MachineIdGenerator)
0009A690 A2 Unity.Licensing.Client.Analytics.AnalyticHttpHandlerWithMachineId`1[System.__Canon]::AppendAnalyticHeaders(System.Net.Http.HttpRequestMessage)
0009A740 1F8 Unity.Licensing.Client.Services.HttpExtensions+<ReadAsAsync>d__5`1[System.__Canon]::MoveNext()
0009A940 35 Unity.Licensing.Client.Services.HttpExtensions+<ReadAsAsync>d__5`1[System.__Canon]::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0009A980 01 Unity.Licensing.Client.Services.Notification.NotificationHub+<>c__DisplayClass14_0`1[System.__Canon]::.ctor()
0009A990 42 System.Boolean Unity.Licensing.Client.Services.Notification.NotificationHub+<>c__DisplayClass14_0`1[System.__Canon]::<SendNotification>b__0(Unity.Licensing.Client.Communication.IPipeHandler)
0009A9E0 01 Unity.Licensing.Client.Services.Notification.NotificationHub+<>c__DisplayClass14_1`1[System.__Canon]::.ctor()
0009A9F0 22 System.Threading.Tasks.Task Unity.Licensing.Client.Services.Notification.NotificationHub+<>c__DisplayClass14_1`1[System.__Canon]::<SendNotification>b__1(Unity.Licensing.Client.Communication.IPipeHandler)
0009AA20 600 Unity.Licensing.Client.Services.Notification.NotificationHub+<SendNotification>d__14`1[System.__Canon]::MoveNext()
0009B020 14 Unity.Licensing.Client.Services.Notification.NotificationHub+<SendNotification>d__14`1[System.__Canon]::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)
0009B040 3B Unity.Licensing.Client.Communication.ScopedPipeHandlerFactory`1+<>c[System.__Canon]::.cctor()
0009B080 01 Unity.Licensing.Client.Communication.ScopedPipeHandlerFactory`1+<>c[System.__Canon]::.ctor()
0009B090 16 System.Int32 Unity.Licensing.Client.Communication.ScopedPipeHandlerFactory`1+<>c[System.__Canon]::<CreatePipeHandler>b__3_0(System.Type, System.Int32)
0009B0B0 3B Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1+<>c[System.__Canon]::.cctor()
0009B0F0 01 Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1+<>c[System.__Canon]::.ctor()
0009B100 3D System.Boolean Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1+<>c[System.__Canon]::<GetCurrentTraceData>b__13_0(System.Collections.Generic.KeyValuePair`2[System.String, System.String])
0009B140 3D System.Boolean Unity.Licensing.Client.Analytics.AnalyticHttpHandler`1+<>c[System.__Canon]::<GetCurrentTraceData>b__13_1(System.Collections.Generic.KeyValuePair`2[System.String, System.String])
0009B180 61 System.Net.Http.HttpContent Unity.Licensing.Client.Services.HttpExtensions::CreateJsonRequestContent(System.__Canon)
0009B1F0 8F System.Threading.Tasks.Task`1[System.__Canon] Unity.Licensing.Client.Services.HttpExtensions::ReadAsAsync(System.Net.Http.HttpContent, System.Threading.CancellationToken)
0009B280 7B Unity.Licensing.Infrastructure.ResultWithCode`1[System.__Canon] Unity.Licensing.Client.Services.LicensingOrchestrator::UpdateResolverWithCode(System.Int32, System.__Canon)
0009B300 95 System.Threading.Tasks.Task Unity.Licensing.Client.Services.Notification.NotificationHub::SendNotification(System.__Canon, Unity.Licensing.Client.Communication.IPipeContext)
0009B3A0 70 System.Boolean Unity.Licensing.Client.Configuration.ServicesConfiguration::TryGetConfiguration(System.String, System.__Canon&)
0009B410 47 System.__Canon Unity.Licensing.Client.Configuration.ServicesConfiguration::GetConfigurationOrDefault(System.String, System.__Canon)
0009B460 6C5 Unity.Licensing.Ipc.Messages.Response Unity.Licensing.Client.Communication.ApiPipeHandler::InvokeControllerHandleRequest(System.__Canon)
