/****************************************************************************
** Meta object code from reading C++ file 'game_list_frame.h'
**
** Created by: The Qt Meta Object Compiler version 69 (Qt 6.11.0)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../../../../../rpcs3/rpcs3/rpcs3qt/game_list_frame.h"
#include <QtCore/qmetatype.h>

#include <QtCore/qtmochelpers.h>

#include <memory>


#include <QtCore/qxptype_traits.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'game_list_frame.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 69
#error "This file was generated using the moc from 6.11.0. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

#ifndef Q_CONSTINIT
#define Q_CONSTINIT
#endif

QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
QT_WARNING_DISABLE_GCC("-Wuseless-cast")
namespace {
struct qt_meta_tag_ZN15game_list_frameE_t {};
} // unnamed namespace

template <> constexpr inline auto game_list_frame::qt_create_metaobjectdata<qt_meta_tag_ZN15game_list_frameE_t>()
{
    namespace QMC = QtMocConstants;
    QtMocHelpers::StringRefStorage qt_stringData {
        "game_list_frame",
        "GameListFrameClosed",
        "",
        "NotifyGameSelection",
        "game_info",
        "game",
        "RequestBoot",
        "cfg_mode",
        "config_mode",
        "std::string",
        "config_path",
        "savestate",
        "RequestIconSizeChange",
        "val",
        "NotifyEmuSettingsChange",
        "FocusToSearchBar",
        "Refreshed",
        "RequestSaveStateManager",
        "SetListMode",
        "is_list",
        "SetSearchText",
        "text",
        "SetShowCompatibilityInGrid",
        "show",
        "SetPreferGameDataIcons",
        "enabled",
        "SetShowCustomIcons",
        "SetPlayHoverGifs",
        "play",
        "SetPlayHoverMusic",
        "FocusAndSelectFirstEntryIfNoneIs",
        "OnParsingFinished",
        "OnRefreshFinished",
        "OnCompatFinished",
        "OnConfigDatabaseFinished",
        "OnColClicked",
        "col",
        "ShowContextMenu",
        "QPoint",
        "pos",
        "doubleClickedSlot",
        "QTableWidgetItem*",
        "item",
        "ItemSelectionChangedSlot"
    };

    QtMocHelpers::UintData qt_methods {
        // Signal 'GameListFrameClosed'
        QtMocHelpers::SignalData<void()>(1, 2, QMC::AccessPublic, QMetaType::Void),
        // Signal 'NotifyGameSelection'
        QtMocHelpers::SignalData<void(const game_info &)>(3, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 4, 5 },
        }}),
        // Signal 'RequestBoot'
        QtMocHelpers::SignalData<void(const game_info &, cfg_mode, const std::string &, const std::string &)>(6, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 4, 5 }, { 0x80000000 | 7, 8 }, { 0x80000000 | 9, 10 }, { 0x80000000 | 9, 11 },
        }}),
        // Signal 'RequestBoot'
        QtMocHelpers::SignalData<void(const game_info &, cfg_mode, const std::string &)>(6, 2, QMC::AccessPublic | QMC::MethodCloned, QMetaType::Void, {{
            { 0x80000000 | 4, 5 }, { 0x80000000 | 7, 8 }, { 0x80000000 | 9, 10 },
        }}),
        // Signal 'RequestBoot'
        QtMocHelpers::SignalData<void(const game_info &, cfg_mode)>(6, 2, QMC::AccessPublic | QMC::MethodCloned, QMetaType::Void, {{
            { 0x80000000 | 4, 5 }, { 0x80000000 | 7, 8 },
        }}),
        // Signal 'RequestBoot'
        QtMocHelpers::SignalData<void(const game_info &)>(6, 2, QMC::AccessPublic | QMC::MethodCloned, QMetaType::Void, {{
            { 0x80000000 | 4, 5 },
        }}),
        // Signal 'RequestIconSizeChange'
        QtMocHelpers::SignalData<void(int)>(12, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Int, 13 },
        }}),
        // Signal 'NotifyEmuSettingsChange'
        QtMocHelpers::SignalData<void()>(14, 2, QMC::AccessPublic, QMetaType::Void),
        // Signal 'FocusToSearchBar'
        QtMocHelpers::SignalData<void()>(15, 2, QMC::AccessPublic, QMetaType::Void),
        // Signal 'Refreshed'
        QtMocHelpers::SignalData<void()>(16, 2, QMC::AccessPublic, QMetaType::Void),
        // Signal 'RequestSaveStateManager'
        QtMocHelpers::SignalData<void(const game_info &)>(17, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 4, 5 },
        }}),
        // Slot 'SetListMode'
        QtMocHelpers::SlotData<void(bool)>(18, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 19 },
        }}),
        // Slot 'SetSearchText'
        QtMocHelpers::SlotData<void(const QString &)>(20, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::QString, 21 },
        }}),
        // Slot 'SetShowCompatibilityInGrid'
        QtMocHelpers::SlotData<void(bool)>(22, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 23 },
        }}),
        // Slot 'SetPreferGameDataIcons'
        QtMocHelpers::SlotData<void(bool)>(24, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 25 },
        }}),
        // Slot 'SetShowCustomIcons'
        QtMocHelpers::SlotData<void(bool)>(26, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 23 },
        }}),
        // Slot 'SetPlayHoverGifs'
        QtMocHelpers::SlotData<void(bool)>(27, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 28 },
        }}),
        // Slot 'SetPlayHoverMusic'
        QtMocHelpers::SlotData<void(bool)>(29, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 28 },
        }}),
        // Slot 'FocusAndSelectFirstEntryIfNoneIs'
        QtMocHelpers::SlotData<void()>(30, 2, QMC::AccessPublic, QMetaType::Void),
        // Slot 'OnParsingFinished'
        QtMocHelpers::SlotData<void()>(31, 2, QMC::AccessPrivate, QMetaType::Void),
        // Slot 'OnRefreshFinished'
        QtMocHelpers::SlotData<void()>(32, 2, QMC::AccessPrivate, QMetaType::Void),
        // Slot 'OnCompatFinished'
        QtMocHelpers::SlotData<void()>(33, 2, QMC::AccessPrivate, QMetaType::Void),
        // Slot 'OnConfigDatabaseFinished'
        QtMocHelpers::SlotData<void()>(34, 2, QMC::AccessPrivate, QMetaType::Void),
        // Slot 'OnColClicked'
        QtMocHelpers::SlotData<void(int)>(35, 2, QMC::AccessPrivate, QMetaType::Void, {{
            { QMetaType::Int, 36 },
        }}),
        // Slot 'ShowContextMenu'
        QtMocHelpers::SlotData<void(const QPoint &)>(37, 2, QMC::AccessPrivate, QMetaType::Void, {{
            { 0x80000000 | 38, 39 },
        }}),
        // Slot 'doubleClickedSlot'
        QtMocHelpers::SlotData<void(QTableWidgetItem *)>(40, 2, QMC::AccessPrivate, QMetaType::Void, {{
            { 0x80000000 | 41, 42 },
        }}),
        // Slot 'doubleClickedSlot'
        QtMocHelpers::SlotData<void(const game_info &)>(40, 2, QMC::AccessPrivate, QMetaType::Void, {{
            { 0x80000000 | 4, 5 },
        }}),
        // Slot 'ItemSelectionChangedSlot'
        QtMocHelpers::SlotData<void()>(43, 2, QMC::AccessPrivate, QMetaType::Void),
    };
    QtMocHelpers::UintData qt_properties {
    };
    QtMocHelpers::UintData qt_enums {
    };
    return QtMocHelpers::metaObjectData<game_list_frame, qt_meta_tag_ZN15game_list_frameE_t>(QMC::MetaObjectFlag{}, qt_stringData,
            qt_methods, qt_properties, qt_enums);
}
Q_CONSTINIT const QMetaObject game_list_frame::staticMetaObject = { {
    QMetaObject::SuperData::link<custom_dock_widget::staticMetaObject>(),
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN15game_list_frameE_t>.stringdata,
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN15game_list_frameE_t>.data,
    qt_static_metacall,
    nullptr,
    qt_staticMetaObjectRelocatingContent<qt_meta_tag_ZN15game_list_frameE_t>.metaTypes,
    nullptr
} };

void game_list_frame::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    auto *_t = static_cast<game_list_frame *>(_o);
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: _t->GameListFrameClosed(); break;
        case 1: _t->NotifyGameSelection((*reinterpret_cast<std::add_pointer_t<game_info>>(_a[1]))); break;
        case 2: _t->RequestBoot((*reinterpret_cast<std::add_pointer_t<game_info>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<cfg_mode>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<std::string>>(_a[3])),(*reinterpret_cast<std::add_pointer_t<std::string>>(_a[4]))); break;
        case 3: _t->RequestBoot((*reinterpret_cast<std::add_pointer_t<game_info>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<cfg_mode>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<std::string>>(_a[3]))); break;
        case 4: _t->RequestBoot((*reinterpret_cast<std::add_pointer_t<game_info>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<cfg_mode>>(_a[2]))); break;
        case 5: _t->RequestBoot((*reinterpret_cast<std::add_pointer_t<game_info>>(_a[1]))); break;
        case 6: _t->RequestIconSizeChange((*reinterpret_cast<std::add_pointer_t<int>>(_a[1]))); break;
        case 7: _t->NotifyEmuSettingsChange(); break;
        case 8: _t->FocusToSearchBar(); break;
        case 9: _t->Refreshed(); break;
        case 10: _t->RequestSaveStateManager((*reinterpret_cast<std::add_pointer_t<game_info>>(_a[1]))); break;
        case 11: _t->SetListMode((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 12: _t->SetSearchText((*reinterpret_cast<std::add_pointer_t<QString>>(_a[1]))); break;
        case 13: _t->SetShowCompatibilityInGrid((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 14: _t->SetPreferGameDataIcons((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 15: _t->SetShowCustomIcons((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 16: _t->SetPlayHoverGifs((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 17: _t->SetPlayHoverMusic((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 18: _t->FocusAndSelectFirstEntryIfNoneIs(); break;
        case 19: _t->OnParsingFinished(); break;
        case 20: _t->OnRefreshFinished(); break;
        case 21: _t->OnCompatFinished(); break;
        case 22: _t->OnConfigDatabaseFinished(); break;
        case 23: _t->OnColClicked((*reinterpret_cast<std::add_pointer_t<int>>(_a[1]))); break;
        case 24: _t->ShowContextMenu((*reinterpret_cast<std::add_pointer_t<QPoint>>(_a[1]))); break;
        case 25: _t->doubleClickedSlot((*reinterpret_cast<std::add_pointer_t<QTableWidgetItem*>>(_a[1]))); break;
        case 26: _t->doubleClickedSlot((*reinterpret_cast<std::add_pointer_t<game_info>>(_a[1]))); break;
        case 27: _t->ItemSelectionChangedSlot(); break;
        default: ;
        }
    }
    if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        switch (_id) {
        default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
        case 1:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
            case 0:
                *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType::fromType< game_info >(); break;
            }
            break;
        case 2:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
            case 0:
                *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType::fromType< game_info >(); break;
            }
            break;
        case 3:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
            case 0:
                *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType::fromType< game_info >(); break;
            }
            break;
        case 4:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
            case 0:
                *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType::fromType< game_info >(); break;
            }
            break;
        case 5:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
            case 0:
                *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType::fromType< game_info >(); break;
            }
            break;
        case 10:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
            case 0:
                *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType::fromType< game_info >(); break;
            }
            break;
        case 26:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
            case 0:
                *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType::fromType< game_info >(); break;
            }
            break;
        }
    }
    if (_c == QMetaObject::IndexOfMethod) {
        if (QtMocHelpers::indexOfMethod<void (game_list_frame::*)()>(_a, &game_list_frame::GameListFrameClosed, 0))
            return;
        if (QtMocHelpers::indexOfMethod<void (game_list_frame::*)(const game_info & )>(_a, &game_list_frame::NotifyGameSelection, 1))
            return;
        if (QtMocHelpers::indexOfMethod<void (game_list_frame::*)(const game_info & , cfg_mode , const std::string & , const std::string & )>(_a, &game_list_frame::RequestBoot, 2))
            return;
        if (QtMocHelpers::indexOfMethod<void (game_list_frame::*)(int )>(_a, &game_list_frame::RequestIconSizeChange, 6))
            return;
        if (QtMocHelpers::indexOfMethod<void (game_list_frame::*)()>(_a, &game_list_frame::NotifyEmuSettingsChange, 7))
            return;
        if (QtMocHelpers::indexOfMethod<void (game_list_frame::*)()>(_a, &game_list_frame::FocusToSearchBar, 8))
            return;
        if (QtMocHelpers::indexOfMethod<void (game_list_frame::*)()>(_a, &game_list_frame::Refreshed, 9))
            return;
        if (QtMocHelpers::indexOfMethod<void (game_list_frame::*)(const game_info & )>(_a, &game_list_frame::RequestSaveStateManager, 10))
            return;
    }
}

const QMetaObject *game_list_frame::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *game_list_frame::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_staticMetaObjectStaticContent<qt_meta_tag_ZN15game_list_frameE_t>.strings))
        return static_cast<void*>(this);
    return custom_dock_widget::qt_metacast(_clname);
}

int game_list_frame::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = custom_dock_widget::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 28)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 28;
    }
    if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 28)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 28;
    }
    return _id;
}

// SIGNAL 0
void game_list_frame::GameListFrameClosed()
{
    QMetaObject::activate(this, &staticMetaObject, 0, nullptr);
}

// SIGNAL 1
void game_list_frame::NotifyGameSelection(const game_info & _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 1, nullptr, _t1);
}

// SIGNAL 2
void game_list_frame::RequestBoot(const game_info & _t1, cfg_mode _t2, const std::string & _t3, const std::string & _t4)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 2, nullptr, _t1, _t2, _t3, _t4);
}

// SIGNAL 6
void game_list_frame::RequestIconSizeChange(int _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 6, nullptr, _t1);
}

// SIGNAL 7
void game_list_frame::NotifyEmuSettingsChange()
{
    QMetaObject::activate(this, &staticMetaObject, 7, nullptr);
}

// SIGNAL 8
void game_list_frame::FocusToSearchBar()
{
    QMetaObject::activate(this, &staticMetaObject, 8, nullptr);
}

// SIGNAL 9
void game_list_frame::Refreshed()
{
    QMetaObject::activate(this, &staticMetaObject, 9, nullptr);
}

// SIGNAL 10
void game_list_frame::RequestSaveStateManager(const game_info & _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 10, nullptr, _t1);
}
QT_WARNING_POP
