/********************************************************************************
** Form generated from reading UI file 'emptygamelistwidget.ui'
**
** Created by: Qt User Interface Compiler version 6.9.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_EMPTYGAMELISTWIDGET_H
#define UI_EMPTYGAMELISTWIDGET_H

#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QLabel>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QSpacerItem>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_EmptyGameListWidget
{
public:
    QVBoxLayout *verticalLayout;
    QSpacerItem *verticalSpacer_2;
    QLabel *label;
    QLabel *supportedFormats;
    QHBoxLayout *horizontalLayout;
    QSpacerItem *horizontalSpacer_2;
    QPushButton *addGameDirectory;
    QSpacerItem *horizontalSpacer;
    QHBoxLayout *horizontalLayout_2;
    QSpacerItem *horizontalSpacer_3;
    QPushButton *scanForNewGames;
    QSpacerItem *horizontalSpacer_4;
    QSpacerItem *verticalSpacer;

    void setupUi(QWidget *EmptyGameListWidget)
    {
        if (EmptyGameListWidget->objectName().isEmpty())
            EmptyGameListWidget->setObjectName("EmptyGameListWidget");
        EmptyGameListWidget->resize(687, 470);
        verticalLayout = new QVBoxLayout(EmptyGameListWidget);
        verticalLayout->setObjectName("verticalLayout");
        verticalSpacer_2 = new QSpacerItem(20, 40, QSizePolicy::Policy::Minimum, QSizePolicy::Policy::Expanding);

        verticalLayout->addItem(verticalSpacer_2);

        label = new QLabel(EmptyGameListWidget);
        label->setObjectName("label");
        label->setAlignment(Qt::AlignCenter);

        verticalLayout->addWidget(label);

        supportedFormats = new QLabel(EmptyGameListWidget);
        supportedFormats->setObjectName("supportedFormats");
        supportedFormats->setAlignment(Qt::AlignCenter);

        verticalLayout->addWidget(supportedFormats);

        horizontalLayout = new QHBoxLayout();
        horizontalLayout->setObjectName("horizontalLayout");
        horizontalSpacer_2 = new QSpacerItem(40, 20, QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Minimum);

        horizontalLayout->addItem(horizontalSpacer_2);

        addGameDirectory = new QPushButton(EmptyGameListWidget);
        addGameDirectory->setObjectName("addGameDirectory");

        horizontalLayout->addWidget(addGameDirectory);

        horizontalSpacer = new QSpacerItem(40, 20, QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Minimum);

        horizontalLayout->addItem(horizontalSpacer);


        verticalLayout->addLayout(horizontalLayout);

        horizontalLayout_2 = new QHBoxLayout();
        horizontalLayout_2->setObjectName("horizontalLayout_2");
        horizontalSpacer_3 = new QSpacerItem(40, 20, QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Minimum);

        horizontalLayout_2->addItem(horizontalSpacer_3);

        scanForNewGames = new QPushButton(EmptyGameListWidget);
        scanForNewGames->setObjectName("scanForNewGames");

        horizontalLayout_2->addWidget(scanForNewGames);

        horizontalSpacer_4 = new QSpacerItem(40, 20, QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Minimum);

        horizontalLayout_2->addItem(horizontalSpacer_4);


        verticalLayout->addLayout(horizontalLayout_2);

        verticalSpacer = new QSpacerItem(20, 40, QSizePolicy::Policy::Minimum, QSizePolicy::Policy::Expanding);

        verticalLayout->addItem(verticalSpacer);


        retranslateUi(EmptyGameListWidget);

        QMetaObject::connectSlotsByName(EmptyGameListWidget);
    } // setupUi

    void retranslateUi(QWidget *EmptyGameListWidget)
    {
        label->setText(QCoreApplication::translate("EmptyGameListWidget", "<html><head/><body><p><span style=\" font-weight:700;\">No games in supported formats were found.</span></p><p>Please add a directory with games to begin.</p><p>Game dumps in the following formats will be scanned and listed:</p></body></html>", nullptr));
        supportedFormats->setText(QCoreApplication::translate("EmptyGameListWidget", "TextLabel", nullptr));
        addGameDirectory->setText(QCoreApplication::translate("EmptyGameListWidget", "Add Game Directory...", nullptr));
        scanForNewGames->setText(QCoreApplication::translate("EmptyGameListWidget", "Scan For New Games", nullptr));
        (void)EmptyGameListWidget;
    } // retranslateUi

};

namespace Ui {
    class EmptyGameListWidget: public Ui_EmptyGameListWidget {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_EMPTYGAMELISTWIDGET_H
