/********************************************************************************
** Form generated from reading UI file 'gamesummarywidget.ui'
**
** Created by: Qt User Interface Compiler version 6.9.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_GAMESUMMARYWIDGET_H
#define UI_GAMESUMMARYWIDGET_H

#include <QtCore/QVariant>
#include <QtGui/QIcon>
#include <QtWidgets/QApplication>
#include <QtWidgets/QCheckBox>
#include <QtWidgets/QComboBox>
#include <QtWidgets/QGridLayout>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QLabel>
#include <QtWidgets/QLineEdit>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QSpacerItem>
#include <QtWidgets/QTableWidget>
#include <QtWidgets/QToolButton>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_GameSummaryWidget
{
public:
    QGridLayout *gridLayout;
    QLabel *label_4;
    QLineEdit *path;
    QLabel *label_2;
    QLineEdit *title;
    QToolButton *restoreTitle;
    QLabel *label;
    QLineEdit *serial;
    QLabel *label_10;
    QHBoxLayout *horizontalLayout_4;
    QComboBox *entryType;
    QCheckBox *separateDiscSettings;
    QLabel *label_3;
    QComboBox *region;
    QToolButton *restoreRegion;
    QLabel *label_5;
    QHBoxLayout *horizontalLayout_3;
    QLineEdit *languages;
    QComboBox *customLanguage;
    QLabel *label_7;
    QHBoxLayout *horizontalLayout;
    QComboBox *compatibility;
    QToolButton *compatibilityComments;
    QLabel *label_11;
    QLineEdit *genre;
    QLabel *label_12;
    QLineEdit *developer;
    QLabel *label_14;
    QLineEdit *releaseInfo;
    QLabel *label_15;
    QLineEdit *controllers;
    QLabel *label_9;
    QHBoxLayout *horizontalLayout_2;
    QComboBox *inputProfile;
    QPushButton *editInputProfile;
    QLabel *label_8;
    QHBoxLayout *verifyLayout;
    QSpacerItem *verifySpacer;
    QLineEdit *revision;
    QPushButton *computeHashes;
    QTableWidget *tracks;

    void setupUi(QWidget *GameSummaryWidget)
    {
        if (GameSummaryWidget->objectName().isEmpty())
            GameSummaryWidget->setObjectName("GameSummaryWidget");
        GameSummaryWidget->resize(692, 562);
        QIcon icon;
        icon.addFile(QString::fromUtf8(":/icons/duck.png"), QSize(), QIcon::Mode::Normal, QIcon::State::Off);
        GameSummaryWidget->setWindowIcon(icon);
        gridLayout = new QGridLayout(GameSummaryWidget);
        gridLayout->setObjectName("gridLayout");
        gridLayout->setContentsMargins(0, 0, 0, 0);
        label_4 = new QLabel(GameSummaryWidget);
        label_4->setObjectName("label_4");

        gridLayout->addWidget(label_4, 0, 0, 1, 1);

        path = new QLineEdit(GameSummaryWidget);
        path->setObjectName("path");
        path->setReadOnly(true);

        gridLayout->addWidget(path, 0, 1, 1, 2);

        label_2 = new QLabel(GameSummaryWidget);
        label_2->setObjectName("label_2");

        gridLayout->addWidget(label_2, 1, 0, 1, 1);

        title = new QLineEdit(GameSummaryWidget);
        title->setObjectName("title");

        gridLayout->addWidget(title, 1, 1, 1, 1);

        restoreTitle = new QToolButton(GameSummaryWidget);
        restoreTitle->setObjectName("restoreTitle");
        restoreTitle->setEnabled(false);
        QIcon icon1(QIcon::fromTheme(QString::fromUtf8("restart-line")));
        restoreTitle->setIcon(icon1);

        gridLayout->addWidget(restoreTitle, 1, 2, 1, 1);

        label = new QLabel(GameSummaryWidget);
        label->setObjectName("label");

        gridLayout->addWidget(label, 2, 0, 1, 1);

        serial = new QLineEdit(GameSummaryWidget);
        serial->setObjectName("serial");
        serial->setReadOnly(true);

        gridLayout->addWidget(serial, 2, 1, 1, 2);

        label_10 = new QLabel(GameSummaryWidget);
        label_10->setObjectName("label_10");

        gridLayout->addWidget(label_10, 3, 0, 1, 1);

        horizontalLayout_4 = new QHBoxLayout();
        horizontalLayout_4->setObjectName("horizontalLayout_4");
        entryType = new QComboBox(GameSummaryWidget);
        entryType->setObjectName("entryType");
        entryType->setEnabled(false);

        horizontalLayout_4->addWidget(entryType);

        separateDiscSettings = new QCheckBox(GameSummaryWidget);
        separateDiscSettings->setObjectName("separateDiscSettings");

        horizontalLayout_4->addWidget(separateDiscSettings);

        horizontalLayout_4->setStretch(0, 1);

        gridLayout->addLayout(horizontalLayout_4, 3, 1, 1, 2);

        label_3 = new QLabel(GameSummaryWidget);
        label_3->setObjectName("label_3");

        gridLayout->addWidget(label_3, 4, 0, 1, 1);

        region = new QComboBox(GameSummaryWidget);
        region->setObjectName("region");
        QSizePolicy sizePolicy(QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Fixed);
        sizePolicy.setHorizontalStretch(0);
        sizePolicy.setVerticalStretch(0);
        sizePolicy.setHeightForWidth(region->sizePolicy().hasHeightForWidth());
        region->setSizePolicy(sizePolicy);

        gridLayout->addWidget(region, 4, 1, 1, 1);

        restoreRegion = new QToolButton(GameSummaryWidget);
        restoreRegion->setObjectName("restoreRegion");
        restoreRegion->setEnabled(false);
        restoreRegion->setIcon(icon1);

        gridLayout->addWidget(restoreRegion, 4, 2, 1, 1);

        label_5 = new QLabel(GameSummaryWidget);
        label_5->setObjectName("label_5");

        gridLayout->addWidget(label_5, 5, 0, 1, 1);

        horizontalLayout_3 = new QHBoxLayout();
        horizontalLayout_3->setObjectName("horizontalLayout_3");
        languages = new QLineEdit(GameSummaryWidget);
        languages->setObjectName("languages");
        languages->setReadOnly(true);

        horizontalLayout_3->addWidget(languages);

        customLanguage = new QComboBox(GameSummaryWidget);
        customLanguage->setObjectName("customLanguage");

        horizontalLayout_3->addWidget(customLanguage);

        horizontalLayout_3->setStretch(0, 1);

        gridLayout->addLayout(horizontalLayout_3, 5, 1, 1, 2);

        label_7 = new QLabel(GameSummaryWidget);
        label_7->setObjectName("label_7");

        gridLayout->addWidget(label_7, 6, 0, 1, 1);

        horizontalLayout = new QHBoxLayout();
        horizontalLayout->setObjectName("horizontalLayout");
        compatibility = new QComboBox(GameSummaryWidget);
        compatibility->setObjectName("compatibility");
        compatibility->setEnabled(false);

        horizontalLayout->addWidget(compatibility);

        compatibilityComments = new QToolButton(GameSummaryWidget);
        compatibilityComments->setObjectName("compatibilityComments");
        QIcon icon2(QIcon::fromTheme(QString::fromUtf8("information-line")));
        compatibilityComments->setIcon(icon2);

        horizontalLayout->addWidget(compatibilityComments);

        horizontalLayout->setStretch(0, 1);

        gridLayout->addLayout(horizontalLayout, 6, 1, 1, 2);

        label_11 = new QLabel(GameSummaryWidget);
        label_11->setObjectName("label_11");

        gridLayout->addWidget(label_11, 7, 0, 1, 1);

        genre = new QLineEdit(GameSummaryWidget);
        genre->setObjectName("genre");
        genre->setReadOnly(true);

        gridLayout->addWidget(genre, 7, 1, 1, 2);

        label_12 = new QLabel(GameSummaryWidget);
        label_12->setObjectName("label_12");

        gridLayout->addWidget(label_12, 8, 0, 1, 1);

        developer = new QLineEdit(GameSummaryWidget);
        developer->setObjectName("developer");
        developer->setReadOnly(true);

        gridLayout->addWidget(developer, 8, 1, 1, 2);

        label_14 = new QLabel(GameSummaryWidget);
        label_14->setObjectName("label_14");

        gridLayout->addWidget(label_14, 9, 0, 1, 1);

        releaseInfo = new QLineEdit(GameSummaryWidget);
        releaseInfo->setObjectName("releaseInfo");
        releaseInfo->setReadOnly(true);

        gridLayout->addWidget(releaseInfo, 9, 1, 1, 2);

        label_15 = new QLabel(GameSummaryWidget);
        label_15->setObjectName("label_15");

        gridLayout->addWidget(label_15, 10, 0, 1, 1);

        controllers = new QLineEdit(GameSummaryWidget);
        controllers->setObjectName("controllers");
        controllers->setReadOnly(true);

        gridLayout->addWidget(controllers, 10, 1, 1, 2);

        label_9 = new QLabel(GameSummaryWidget);
        label_9->setObjectName("label_9");

        gridLayout->addWidget(label_9, 11, 0, 1, 1);

        horizontalLayout_2 = new QHBoxLayout();
        horizontalLayout_2->setObjectName("horizontalLayout_2");
        inputProfile = new QComboBox(GameSummaryWidget);
        inputProfile->setObjectName("inputProfile");

        horizontalLayout_2->addWidget(inputProfile);

        editInputProfile = new QPushButton(GameSummaryWidget);
        editInputProfile->setObjectName("editInputProfile");

        horizontalLayout_2->addWidget(editInputProfile);

        horizontalLayout_2->setStretch(0, 1);

        gridLayout->addLayout(horizontalLayout_2, 11, 1, 1, 2);

        label_8 = new QLabel(GameSummaryWidget);
        label_8->setObjectName("label_8");

        gridLayout->addWidget(label_8, 12, 0, 1, 1);

        verifyLayout = new QHBoxLayout();
        verifyLayout->setObjectName("verifyLayout");
        verifySpacer = new QSpacerItem(40, 20, QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Minimum);

        verifyLayout->addItem(verifySpacer);

        revision = new QLineEdit(GameSummaryWidget);
        revision->setObjectName("revision");
        revision->setMinimumSize(QSize(300, 0));
        revision->setReadOnly(true);

        verifyLayout->addWidget(revision);

        computeHashes = new QPushButton(GameSummaryWidget);
        computeHashes->setObjectName("computeHashes");

        verifyLayout->addWidget(computeHashes);

        verifyLayout->setStretch(1, 1);

        gridLayout->addLayout(verifyLayout, 12, 1, 1, 2);

        tracks = new QTableWidget(GameSummaryWidget);
        if (tracks->columnCount() < 6)
            tracks->setColumnCount(6);
        QTableWidgetItem *__qtablewidgetitem = new QTableWidgetItem();
        tracks->setHorizontalHeaderItem(0, __qtablewidgetitem);
        QTableWidgetItem *__qtablewidgetitem1 = new QTableWidgetItem();
        tracks->setHorizontalHeaderItem(1, __qtablewidgetitem1);
        QTableWidgetItem *__qtablewidgetitem2 = new QTableWidgetItem();
        tracks->setHorizontalHeaderItem(2, __qtablewidgetitem2);
        QTableWidgetItem *__qtablewidgetitem3 = new QTableWidgetItem();
        tracks->setHorizontalHeaderItem(3, __qtablewidgetitem3);
        QTableWidgetItem *__qtablewidgetitem4 = new QTableWidgetItem();
        tracks->setHorizontalHeaderItem(4, __qtablewidgetitem4);
        QTableWidgetItem *__qtablewidgetitem5 = new QTableWidgetItem();
        tracks->setHorizontalHeaderItem(5, __qtablewidgetitem5);
        tracks->setObjectName("tracks");
        tracks->setEditTriggers(QAbstractItemView::EditTrigger::NoEditTriggers);
        tracks->setCornerButtonEnabled(false);
        tracks->verticalHeader()->setVisible(false);

        gridLayout->addWidget(tracks, 13, 0, 1, 3);


        retranslateUi(GameSummaryWidget);

        QMetaObject::connectSlotsByName(GameSummaryWidget);
    } // setupUi

    void retranslateUi(QWidget *GameSummaryWidget)
    {
        GameSummaryWidget->setWindowTitle(QCoreApplication::translate("GameSummaryWidget", "Dialog", nullptr));
        label_4->setText(QCoreApplication::translate("GameSummaryWidget", "Image Path:", nullptr));
        label_2->setText(QCoreApplication::translate("GameSummaryWidget", "Title:", nullptr));
        title->setPlaceholderText(QCoreApplication::translate("GameSummaryWidget", "Clear the line to restore the original title...", nullptr));
#if QT_CONFIG(tooltip)
        restoreTitle->setToolTip(QCoreApplication::translate("GameSummaryWidget", "Restore Title", nullptr));
#endif // QT_CONFIG(tooltip)
        label->setText(QCoreApplication::translate("GameSummaryWidget", "Serial:", nullptr));
        label_10->setText(QCoreApplication::translate("GameSummaryWidget", "Type:", nullptr));
#if QT_CONFIG(tooltip)
        separateDiscSettings->setToolTip(QCoreApplication::translate("GameSummaryWidget", "Uses separate game settings for each disc of multi-disc games. Can only be set on the first/main disc.", nullptr));
#endif // QT_CONFIG(tooltip)
        separateDiscSettings->setText(QCoreApplication::translate("GameSummaryWidget", "Use Separate Disc Settings", nullptr));
        label_3->setText(QCoreApplication::translate("GameSummaryWidget", "Region:", nullptr));
#if QT_CONFIG(tooltip)
        restoreRegion->setToolTip(QCoreApplication::translate("GameSummaryWidget", "Restore Region", nullptr));
#endif // QT_CONFIG(tooltip)
        label_5->setText(QCoreApplication::translate("GameSummaryWidget", "Languages:", nullptr));
        label_7->setText(QCoreApplication::translate("GameSummaryWidget", "Compatibility:", nullptr));
        label_11->setText(QCoreApplication::translate("GameSummaryWidget", "Genre:", nullptr));
        label_12->setText(QCoreApplication::translate("GameSummaryWidget", "Developer:", nullptr));
        label_14->setText(QCoreApplication::translate("GameSummaryWidget", "Release Info:", nullptr));
        label_15->setText(QCoreApplication::translate("GameSummaryWidget", "Controllers:", nullptr));
        label_9->setText(QCoreApplication::translate("GameSummaryWidget", "Controller Preset:", nullptr));
        editInputProfile->setText(QCoreApplication::translate("GameSummaryWidget", "Edit...", nullptr));
        label_8->setText(QCoreApplication::translate("GameSummaryWidget", "Tracks:", nullptr));
        computeHashes->setText(QCoreApplication::translate("GameSummaryWidget", "Verify", nullptr));
        QTableWidgetItem *___qtablewidgetitem = tracks->horizontalHeaderItem(0);
        ___qtablewidgetitem->setText(QCoreApplication::translate("GameSummaryWidget", "#", nullptr));
        QTableWidgetItem *___qtablewidgetitem1 = tracks->horizontalHeaderItem(1);
        ___qtablewidgetitem1->setText(QCoreApplication::translate("GameSummaryWidget", "Mode", nullptr));
        QTableWidgetItem *___qtablewidgetitem2 = tracks->horizontalHeaderItem(2);
        ___qtablewidgetitem2->setText(QCoreApplication::translate("GameSummaryWidget", "Start", nullptr));
        QTableWidgetItem *___qtablewidgetitem3 = tracks->horizontalHeaderItem(3);
        ___qtablewidgetitem3->setText(QCoreApplication::translate("GameSummaryWidget", "Length", nullptr));
        QTableWidgetItem *___qtablewidgetitem4 = tracks->horizontalHeaderItem(4);
        ___qtablewidgetitem4->setText(QCoreApplication::translate("GameSummaryWidget", "Hash", nullptr));
        QTableWidgetItem *___qtablewidgetitem5 = tracks->horizontalHeaderItem(5);
        ___qtablewidgetitem5->setText(QCoreApplication::translate("GameSummaryWidget", "Status", nullptr));
    } // retranslateUi

};

namespace Ui {
    class GameSummaryWidget: public Ui_GameSummaryWidget {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_GAMESUMMARYWIDGET_H
