/********************************************************************************
** Form generated from reading UI file 'gamepatchsettingswidget.ui'
**
** Created by: Qt User Interface Compiler version 6.9.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_GAMEPATCHSETTINGSWIDGET_H
#define UI_GAMEPATCHSETTINGSWIDGET_H

#include <QtCore/QVariant>
#include <QtGui/QIcon>
#include <QtWidgets/QApplication>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QScrollArea>
#include <QtWidgets/QSpacerItem>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_GamePatchSettingsWidget
{
public:
    QVBoxLayout *verticalLayout;
    QScrollArea *scrollArea;
    QHBoxLayout *horizontalLayout;
    QPushButton *disableAllPatches;
    QSpacerItem *horizontalSpacer;
    QPushButton *reload;

    void setupUi(QWidget *GamePatchSettingsWidget)
    {
        if (GamePatchSettingsWidget->objectName().isEmpty())
            GamePatchSettingsWidget->setObjectName("GamePatchSettingsWidget");
        GamePatchSettingsWidget->resize(766, 200);
        verticalLayout = new QVBoxLayout(GamePatchSettingsWidget);
        verticalLayout->setObjectName("verticalLayout");
        verticalLayout->setContentsMargins(0, 0, 0, 0);
        scrollArea = new QScrollArea(GamePatchSettingsWidget);
        scrollArea->setObjectName("scrollArea");
        scrollArea->setFrameShape(QFrame::Shape::WinPanel);
        scrollArea->setHorizontalScrollBarPolicy(Qt::ScrollBarPolicy::ScrollBarAlwaysOff);
        scrollArea->setSizeAdjustPolicy(QAbstractScrollArea::SizeAdjustPolicy::AdjustToContents);
        scrollArea->setWidgetResizable(true);

        verticalLayout->addWidget(scrollArea);

        horizontalLayout = new QHBoxLayout();
        horizontalLayout->setObjectName("horizontalLayout");
        disableAllPatches = new QPushButton(GamePatchSettingsWidget);
        disableAllPatches->setObjectName("disableAllPatches");
        QIcon icon(QIcon::fromTheme(QString::fromUtf8("chat-off-line")));
        disableAllPatches->setIcon(icon);

        horizontalLayout->addWidget(disableAllPatches);

        horizontalSpacer = new QSpacerItem(0, 0, QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Minimum);

        horizontalLayout->addItem(horizontalSpacer);

        reload = new QPushButton(GamePatchSettingsWidget);
        reload->setObjectName("reload");
        QIcon icon1(QIcon::fromTheme(QString::fromUtf8("refresh-line")));
        reload->setIcon(icon1);

        horizontalLayout->addWidget(reload);


        verticalLayout->addLayout(horizontalLayout);


        retranslateUi(GamePatchSettingsWidget);

        QMetaObject::connectSlotsByName(GamePatchSettingsWidget);
    } // setupUi

    void retranslateUi(QWidget *GamePatchSettingsWidget)
    {
        disableAllPatches->setText(QCoreApplication::translate("GamePatchSettingsWidget", "Disable All Patches", nullptr));
        reload->setText(QCoreApplication::translate("GamePatchSettingsWidget", "Reload Patches", nullptr));
        (void)GamePatchSettingsWidget;
    } // retranslateUi

};

namespace Ui {
    class GamePatchSettingsWidget: public Ui_GamePatchSettingsWidget {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_GAMEPATCHSETTINGSWIDGET_H
