/********************************************************************************
** Form generated from reading UI file 'gamecheatcodechoiceeditordialog.ui'
**
** Created by: Qt User Interface Compiler version 6.9.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_GAMECHEATCODECHOICEEDITORDIALOG_H
#define UI_GAMECHEATCODECHOICEEDITORDIALOG_H

#include <QtCore/QVariant>
#include <QtGui/QIcon>
#include <QtWidgets/QAbstractButton>
#include <QtWidgets/QApplication>
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QToolButton>
#include <QtWidgets/QTreeWidget>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_GameCheatCodeChoiceEditorDialog
{
public:
    QVBoxLayout *verticalLayout;
    QTreeWidget *optionList;
    QHBoxLayout *horizontalLayout;
    QToolButton *add;
    QToolButton *remove;
    QDialogButtonBox *buttonBox;

    void setupUi(QWidget *GameCheatCodeChoiceEditorDialog)
    {
        if (GameCheatCodeChoiceEditorDialog->objectName().isEmpty())
            GameCheatCodeChoiceEditorDialog->setObjectName("GameCheatCodeChoiceEditorDialog");
        GameCheatCodeChoiceEditorDialog->resize(400, 231);
        verticalLayout = new QVBoxLayout(GameCheatCodeChoiceEditorDialog);
        verticalLayout->setObjectName("verticalLayout");
        optionList = new QTreeWidget(GameCheatCodeChoiceEditorDialog);
        optionList->setObjectName("optionList");

        verticalLayout->addWidget(optionList);

        horizontalLayout = new QHBoxLayout();
        horizontalLayout->setObjectName("horizontalLayout");
        add = new QToolButton(GameCheatCodeChoiceEditorDialog);
        add->setObjectName("add");
        QSizePolicy sizePolicy(QSizePolicy::Policy::Preferred, QSizePolicy::Policy::Fixed);
        sizePolicy.setHorizontalStretch(0);
        sizePolicy.setVerticalStretch(0);
        sizePolicy.setHeightForWidth(add->sizePolicy().hasHeightForWidth());
        add->setSizePolicy(sizePolicy);
        QIcon icon(QIcon::fromTheme(QString::fromUtf8("add-line")));
        add->setIcon(icon);
        add->setToolButtonStyle(Qt::ToolButtonStyle::ToolButtonIconOnly);

        horizontalLayout->addWidget(add);

        remove = new QToolButton(GameCheatCodeChoiceEditorDialog);
        remove->setObjectName("remove");
        sizePolicy.setHeightForWidth(remove->sizePolicy().hasHeightForWidth());
        remove->setSizePolicy(sizePolicy);
        QIcon icon1(QIcon::fromTheme(QString::fromUtf8("minus-line")));
        remove->setIcon(icon1);
        remove->setToolButtonStyle(Qt::ToolButtonStyle::ToolButtonIconOnly);

        horizontalLayout->addWidget(remove);

        buttonBox = new QDialogButtonBox(GameCheatCodeChoiceEditorDialog);
        buttonBox->setObjectName("buttonBox");
        buttonBox->setStandardButtons(QDialogButtonBox::StandardButton::Cancel|QDialogButtonBox::StandardButton::Save);

        horizontalLayout->addWidget(buttonBox);


        verticalLayout->addLayout(horizontalLayout);


        retranslateUi(GameCheatCodeChoiceEditorDialog);

        QMetaObject::connectSlotsByName(GameCheatCodeChoiceEditorDialog);
    } // setupUi

    void retranslateUi(QWidget *GameCheatCodeChoiceEditorDialog)
    {
        GameCheatCodeChoiceEditorDialog->setWindowTitle(QCoreApplication::translate("GameCheatCodeChoiceEditorDialog", "Cheat Choice Editor", nullptr));
        QTreeWidgetItem *___qtreewidgetitem = optionList->headerItem();
        ___qtreewidgetitem->setText(1, QCoreApplication::translate("GameCheatCodeChoiceEditorDialog", "Value", nullptr));
        ___qtreewidgetitem->setText(0, QCoreApplication::translate("GameCheatCodeChoiceEditorDialog", "Name", nullptr));
#if QT_CONFIG(tooltip)
        add->setToolTip(QCoreApplication::translate("GameCheatCodeChoiceEditorDialog", "Add Cheat", nullptr));
#endif // QT_CONFIG(tooltip)
#if QT_CONFIG(tooltip)
        remove->setToolTip(QCoreApplication::translate("GameCheatCodeChoiceEditorDialog", "Remove Cheat", nullptr));
#endif // QT_CONFIG(tooltip)
    } // retranslateUi

};

namespace Ui {
    class GameCheatCodeChoiceEditorDialog: public Ui_GameCheatCodeChoiceEditorDialog {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_GAMECHEATCODECHOICEEDITORDIALOG_H
