/********************************************************************************
** Form generated from reading UI file 'gamelistsettingswidget.ui'
**
** Created by: Qt User Interface Compiler version 6.9.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_GAMELISTSETTINGSWIDGET_H
#define UI_GAMELISTSETTINGSWIDGET_H

#include <QtCore/QVariant>
#include <QtGui/QIcon>
#include <QtWidgets/QApplication>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QLabel>
#include <QtWidgets/QListWidget>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QSpacerItem>
#include <QtWidgets/QTableWidget>
#include <QtWidgets/QToolButton>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_GameListSettingsWidget
{
public:
    QVBoxLayout *verticalLayout;
    QHBoxLayout *horizontalLayout_2;
    QLabel *label;
    QSpacerItem *horizontalSpacer_2;
    QToolButton *addSearchDirectoryButton;
    QToolButton *removeSearchDirectoryButton;
    QTableWidget *searchDirectoryList;
    QHBoxLayout *horizontalLayout_3;
    QLabel *label_2;
    QSpacerItem *horizontalSpacer_3;
    QToolButton *addExcludedFile;
    QToolButton *addExcludedFolder;
    QToolButton *removeExcludedPath;
    QListWidget *excludedPaths;
    QHBoxLayout *horizontalLayout;
    QSpacerItem *horizontalSpacer;
    QPushButton *scanForNewGames;
    QPushButton *rescanAllGames;

    void setupUi(QWidget *GameListSettingsWidget)
    {
        if (GameListSettingsWidget->objectName().isEmpty())
            GameListSettingsWidget->setObjectName("GameListSettingsWidget");
        GameListSettingsWidget->resize(532, 376);
        verticalLayout = new QVBoxLayout(GameListSettingsWidget);
        verticalLayout->setObjectName("verticalLayout");
        verticalLayout->setContentsMargins(0, 0, 0, 0);
        horizontalLayout_2 = new QHBoxLayout();
        horizontalLayout_2->setObjectName("horizontalLayout_2");
        label = new QLabel(GameListSettingsWidget);
        label->setObjectName("label");

        horizontalLayout_2->addWidget(label);

        horizontalSpacer_2 = new QSpacerItem(40, 20, QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Minimum);

        horizontalLayout_2->addItem(horizontalSpacer_2);

        addSearchDirectoryButton = new QToolButton(GameListSettingsWidget);
        addSearchDirectoryButton->setObjectName("addSearchDirectoryButton");
        QSizePolicy sizePolicy(QSizePolicy::Policy::Minimum, QSizePolicy::Policy::Minimum);
        sizePolicy.setHorizontalStretch(0);
        sizePolicy.setVerticalStretch(0);
        sizePolicy.setHeightForWidth(addSearchDirectoryButton->sizePolicy().hasHeightForWidth());
        addSearchDirectoryButton->setSizePolicy(sizePolicy);
        QIcon icon(QIcon::fromTheme(QString::fromUtf8("folder-add-line")));
        addSearchDirectoryButton->setIcon(icon);
        addSearchDirectoryButton->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);

        horizontalLayout_2->addWidget(addSearchDirectoryButton);

        removeSearchDirectoryButton = new QToolButton(GameListSettingsWidget);
        removeSearchDirectoryButton->setObjectName("removeSearchDirectoryButton");
        sizePolicy.setHeightForWidth(removeSearchDirectoryButton->sizePolicy().hasHeightForWidth());
        removeSearchDirectoryButton->setSizePolicy(sizePolicy);
        QIcon icon1(QIcon::fromTheme(QString::fromUtf8("folder-reduce-line")));
        removeSearchDirectoryButton->setIcon(icon1);
        removeSearchDirectoryButton->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);

        horizontalLayout_2->addWidget(removeSearchDirectoryButton);


        verticalLayout->addLayout(horizontalLayout_2);

        searchDirectoryList = new QTableWidget(GameListSettingsWidget);
        if (searchDirectoryList->columnCount() < 2)
            searchDirectoryList->setColumnCount(2);
        QTableWidgetItem *__qtablewidgetitem = new QTableWidgetItem();
        searchDirectoryList->setHorizontalHeaderItem(0, __qtablewidgetitem);
        QTableWidgetItem *__qtablewidgetitem1 = new QTableWidgetItem();
        searchDirectoryList->setHorizontalHeaderItem(1, __qtablewidgetitem1);
        searchDirectoryList->setObjectName("searchDirectoryList");

        verticalLayout->addWidget(searchDirectoryList);

        horizontalLayout_3 = new QHBoxLayout();
        horizontalLayout_3->setObjectName("horizontalLayout_3");
        label_2 = new QLabel(GameListSettingsWidget);
        label_2->setObjectName("label_2");

        horizontalLayout_3->addWidget(label_2);

        horizontalSpacer_3 = new QSpacerItem(40, 20, QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Minimum);

        horizontalLayout_3->addItem(horizontalSpacer_3);

        addExcludedFile = new QToolButton(GameListSettingsWidget);
        addExcludedFile->setObjectName("addExcludedFile");
        sizePolicy.setHeightForWidth(addExcludedFile->sizePolicy().hasHeightForWidth());
        addExcludedFile->setSizePolicy(sizePolicy);
        QIcon icon2(QIcon::fromTheme(QString::fromUtf8("file-add-line")));
        addExcludedFile->setIcon(icon2);
        addExcludedFile->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);

        horizontalLayout_3->addWidget(addExcludedFile);

        addExcludedFolder = new QToolButton(GameListSettingsWidget);
        addExcludedFolder->setObjectName("addExcludedFolder");
        sizePolicy.setHeightForWidth(addExcludedFolder->sizePolicy().hasHeightForWidth());
        addExcludedFolder->setSizePolicy(sizePolicy);
        addExcludedFolder->setIcon(icon);
        addExcludedFolder->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);

        horizontalLayout_3->addWidget(addExcludedFolder);

        removeExcludedPath = new QToolButton(GameListSettingsWidget);
        removeExcludedPath->setObjectName("removeExcludedPath");
        sizePolicy.setHeightForWidth(removeExcludedPath->sizePolicy().hasHeightForWidth());
        removeExcludedPath->setSizePolicy(sizePolicy);
        removeExcludedPath->setIcon(icon1);
        removeExcludedPath->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);

        horizontalLayout_3->addWidget(removeExcludedPath);


        verticalLayout->addLayout(horizontalLayout_3);

        excludedPaths = new QListWidget(GameListSettingsWidget);
        excludedPaths->setObjectName("excludedPaths");

        verticalLayout->addWidget(excludedPaths);

        horizontalLayout = new QHBoxLayout();
        horizontalLayout->setObjectName("horizontalLayout");
        horizontalSpacer = new QSpacerItem(40, 20, QSizePolicy::Policy::Expanding, QSizePolicy::Policy::Minimum);

        horizontalLayout->addItem(horizontalSpacer);

        scanForNewGames = new QPushButton(GameListSettingsWidget);
        scanForNewGames->setObjectName("scanForNewGames");
        sizePolicy.setHeightForWidth(scanForNewGames->sizePolicy().hasHeightForWidth());
        scanForNewGames->setSizePolicy(sizePolicy);
        QIcon icon3(QIcon::fromTheme(QString::fromUtf8("mag-line")));
        scanForNewGames->setIcon(icon3);

        horizontalLayout->addWidget(scanForNewGames);

        rescanAllGames = new QPushButton(GameListSettingsWidget);
        rescanAllGames->setObjectName("rescanAllGames");
        sizePolicy.setHeightForWidth(rescanAllGames->sizePolicy().hasHeightForWidth());
        rescanAllGames->setSizePolicy(sizePolicy);
        QIcon icon4(QIcon::fromTheme(QString::fromUtf8("refresh-line")));
        rescanAllGames->setIcon(icon4);

        horizontalLayout->addWidget(rescanAllGames);


        verticalLayout->addLayout(horizontalLayout);

        verticalLayout->setStretch(1, 2);
        verticalLayout->setStretch(3, 1);

        retranslateUi(GameListSettingsWidget);

        QMetaObject::connectSlotsByName(GameListSettingsWidget);
    } // setupUi

    void retranslateUi(QWidget *GameListSettingsWidget)
    {
        label->setText(QCoreApplication::translate("GameListSettingsWidget", "Search Directories (will be scanned for games)", nullptr));
        addSearchDirectoryButton->setText(QCoreApplication::translate("GameListSettingsWidget", "Add", nullptr));
        removeSearchDirectoryButton->setText(QCoreApplication::translate("GameListSettingsWidget", "Remove", nullptr));
        QTableWidgetItem *___qtablewidgetitem = searchDirectoryList->horizontalHeaderItem(0);
        ___qtablewidgetitem->setText(QCoreApplication::translate("GameListSettingsWidget", "Search Directory", nullptr));
        QTableWidgetItem *___qtablewidgetitem1 = searchDirectoryList->horizontalHeaderItem(1);
        ___qtablewidgetitem1->setText(QCoreApplication::translate("GameListSettingsWidget", "Scan Recursively", nullptr));
        label_2->setText(QCoreApplication::translate("GameListSettingsWidget", "Excluded Paths (will not be scanned)", nullptr));
        addExcludedFile->setText(QCoreApplication::translate("GameListSettingsWidget", "File...", nullptr));
        addExcludedFolder->setText(QCoreApplication::translate("GameListSettingsWidget", "Folder...", nullptr));
        removeExcludedPath->setText(QCoreApplication::translate("GameListSettingsWidget", "Remove", nullptr));
        scanForNewGames->setText(QCoreApplication::translate("GameListSettingsWidget", "Scan For New Games", nullptr));
        rescanAllGames->setText(QCoreApplication::translate("GameListSettingsWidget", "Rescan All Games", nullptr));
        (void)GameListSettingsWidget;
    } // retranslateUi

};

namespace Ui {
    class GameListSettingsWidget: public Ui_GameListSettingsWidget {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_GAMELISTSETTINGSWIDGET_H
